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| 18 Jul 2012 12:08 PM |
If you know you're too itching for role-playing to read too much, skip to that dotted line right under that big block of text.
(Planet Earth, circa 2100)
Humanity's on the tipping point. Earth's mined hollow. The population is overflowing at 11 billion people - The economy is almost completely destroyed. What little arable land that's left is either flooded or being built over to stop the housing shortage of the incredible population growth. Oil shoots through $50 a gallon on a good day. Small towns in the country can't even get essential supplies because of the fuel shortages on trucks. The lithium and solar-powered cars being made aren't even close to being enough to satiate the need of the masses. In places like India, so many millions are flooded that the government is practically non-existant in helping the people. Some parts of the world are so drenched in anarchy that killing your neighbour for a week's worth of food is an every day occurance.
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When the world is on fire, man looked to the stars for solace. The moon was almost mined hollow, and Venus had nothing to offer for the foreseeable future. The colonization of Mars - started only a few years ago, is the de-facto hope for the lives of almost every man and woman on the planet.
Governments had nothing to do with the colonization of Mars - It was all done via the last powers in the world. The Giga-Corporations, whether anyone liked it or not, were the only groups that had even a chance of being able to fund a colony on Mars and make it last. By the end of 2109, at least a hundred million colonists were shipped to Mars for the colonization program from the world's strongest commerce superpowers, with at least a quarter of the to-be Martian colonists dying during the journey from complications.
Regardless of any casualties and costs (Everyone knew that they were too far gone to care), the colonization is a gold rush. The Corporations are scrambling to claim as much land as they can on the new planet, and it's completely lawless. Nations have no control over what their companies do on the Red Planet, and Corporate lobbying (Along with the general distrust between the people and the government) keeps it that way so that no governing system can get to Mars.
Corporations are raiding other corporations, with virtually no penalty. Weapons technology is advancing at a near vertical rate. Some are doing it for the sake of greed and stomping out competition. Every company has its own ambition. Some stay away from others to isolate themselves so that they can do their research/work better. Others are bent on warmongering to swallow smaller companies into their borders. Colonies and habitats turn into fortresses to guard a corporation's assets. Other companies mine the Martian soil dry and sell it back to Earth for lucrative prices, and expand their territory lightning-fast because of how fast they deplete their owned land. Some of the contenders on the Red Planet aren't even corporations at all - They're radical terrorist organizations, mostly underground. They're focused on fighting for an equal Mars by raiding the Corporations that they think are putting greed in front of Mankind's needs (Overpopulation, starvation, etc).
Lives are destroyed, hopes are lit and stomped, and morality is tested between personal greed and the greater good of humanity.
There's no guarantee for any man other than the promise that the choir of guns will sound beautiful.
You know the drill about standard role-playing rules, so I don't think I have to explain it. I think. If you have any questions about the plot, ask me in the thread and I'll reply as best as I can to clear up any sort of confusion.
[Corporation/Organization Sheet]
Name: Organization Type (Mining Corporation, Radical Terrorist Group, etc): Total manpower on Mars (Max. 5 million): Disposition (Aggressive, isolationist, etc): Motives/Goal (Reason for being on the Red Planet): Active Military (Y/N): Insignia/Logo/Emblem: Specialization (Weapons tech, mining, research, clandestine, etc): Faction Info (Fair amount - At least 2 paragraphs of faction info):
[Colony/Outpost Sheet]
Name: Population: Governing faction: Specialization (Manufacturing, surveying, military outpost, etc): Colony defences (If any): Other Info:
[Character Sheet]
Name: @ge: Gender: Faction: Speciality (Combat, mechanics, science, etc): Appearance: Weapons (If any; See below): Armour (If any; See below): Occupation: Bio: Other:
[Armour Sheet]
Keep in mind, Mars is still a planet without atmosphere. Armoured exo-suits have virtually all functions you could name off the top of your head, from military assault troops to science surveying exo-skeletons. The technology at this time means that power armour is relatively easy to manufacture and able to let the user do a bunch of tasks without too much hindering.
Armour Class Name: Type (Combat, Exploration, Scout, etc): Utilities (Jump-pack, scanner, etc): Appearance: Info:
[Weapons Sheet]
Class Name: Type (Melee, ballistic, plasma, etc): Appearance: Rate of Fire: Role (Assault, fire support, etc): Other Info:
[Vehicle Sheet]
Class Name: Type (Airborne, ground, walker, etc): Appearance: Equipment (Scanner, armour, drill, etc): Armaments (If any): Defences (If any): Size: Other Info:
(Oh god why can't I hold all these sheets) |
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| 18 Jul 2012 01:11 PM |
[Corporation/Organization Sheet]
Name: Goldrush (How ironic :P)
Organization Type (Mining Corporation, Radical Terrorist Group, etc): Mining Corporation
Total manpower on Mars (Max. 5 million): 3 million
Disposition (Aggressive, isolationist, etc): Will attack when provoked.
Motives/Goal (Reason for being on the Red Planet): Discovering rare minerals and selling them for high prices.
Active Military (Y/N): Not at the moment. Insignia/Logo/Emblem: 2 pickaxes with a brown handle and shiny yellow (gold) "blades" on a dark red background, and that background is a circle which has an outer ring of shiny yellow too.
Specialization (Weapons tech, mining, research, clandestine, etc): Mining
Faction Info (Fair amount - At least 2 paragraphs of faction info): ((What should I put here?))
[Colony/Outpost Sheet]
Name: Mine 1
Population: Ranging around a thousand because of miners mining in the mine, and people working in the refinery.
Governing faction: Goldrush
Specialization (Manufacturing, surveying, military outpost, etc): Mining
Colony defences (If any): Electric fences and 4 guard posts on the corners of the fences. The guards are equipped with a guard-suit which will be explained in a sheet below. They are also equipped with guard-blades and a guard-gun.
Other Info: The main mine of Goldrush.
[Armour Sheet]
Armour Class Name: Guard-suit Type (Combat, Exploration, Scout, etc): Defence, Combat. Utilities (Jump-pack, scanner, etc): Motion detector, thermal visor, armor plating. Appearance: First of all, look up Crysis 2. That's the suit, but in different colors. It's black, has blue plasma lines running in it and a green visor. Info: Used by the guards of Goldrush.
[Weapons Sheet]
Class Name: Guard-blade (Why make up a fancy name XD?) Type (Melee, ballistic, plasma, etc): Melee Appearance: A charged short blade with a jagged and a smooth side. It delivers a jolt of electricity to the victim if the battery is charged. Rate of Fire: N/A, as fast as the owner can swing. Role (Assault, fire support, etc): Defence, Combat Other Info: Used by the guards of Goldrush.
Class Name: Guard-gun Type: An assault rifle that shoots exploding bullets. Appearance: What looks like a very normal assault rifle from modern times, is actually a devastating weapon that shoots exploding bullets (exploding on impact) at an automatic or semi-automatic rate. Rate of Fire: Semi-automic or automatic.
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| 18 Jul 2012 01:11 PM |
| ((I might add weapons, characters, armor, outposts or vehicles as I go.)) |
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| 18 Jul 2012 01:37 PM |
| (All right - Character sheet?) |
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| 18 Jul 2012 01:38 PM |
| (Oh, and, for faction info, just put in a little blurb on Goldrush Enterprises' history, its economy, why it went to Mars, etc.) |
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| 18 Jul 2012 01:40 PM |
Faction info: Goldrush was a large gold mining company on Earth, and was very popular. They had very large amounts of influence and money, and as always, craving for more they send colonies to Mars, in the hopes of getting more minerals that are valuable and can be sold for a high price. They are not hostile to any factions right now. |
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| 18 Jul 2012 01:40 PM |
| ((I meant no characters are needed at the moment.)) |
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| 18 Jul 2012 01:44 PM |
| (Gonna post in a bit! Dont start without me!) |
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| 18 Jul 2012 01:45 PM |
(Aw, sweet!
You were in the Galactic Empires role-play, right?) |
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| 18 Jul 2012 02:08 PM |
[Colony/Outpost Sheet]
Name: Golden City (Who needs non-generic names when you can have easy to remember ones?) Population: 500 thousand. Estimate. Governing faction: Goldrush Specialization (Manufacturing, surveying, military outpost, etc): Research and economy Colony defences (If any): Scrap metal walls all around the city, Guard posts at the 2 gates and at the corners. Guards are equipped like the Mine 1 guards. Other Info: The main city of Goldrush.
[Vehicle Sheet]
Class Name: Impeta X770 Type (Airborne, ground, walker, etc): Civilian car. Appearance: A modern times car, available in most colors. It's a normal city car, resembled a T0yota Pri:us Equipment (Scanner, armour, drill, etc): Radio, airconditioning, anything in a normal car. Armaments (If any): N/A Defences (If any): N/A Size: City car Other Info: One of the cheaper models in the Impeta brand.
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blanchey
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| Joined: 17 Feb 2012 |
| Total Posts: 1734 |
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| 18 Jul 2012 02:11 PM |
So many sheets to type out. 0_0 i can'y even copy and pasta all that fast. it'll take me severl post. y not just make a sheet that has all of that stuff but smiplfed. i know my grammer sucks get off my back. |
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| 18 Jul 2012 02:15 PM |
-Gold Rush
--Mine 1
The day had just started. "Super" Miners, wearing exo-suits to make them more productive and efficient filled the mine. The refinery was pumping out gas from its chimneys. One miner came running to the supervisor, and he explained how he found a glowing blue gem in a branch of the mine. He was holding it in his dirt hands, it was truly a beauty. "I shall take this to the mineral expert." the supervisor said. "Now go back to work." the miner scurried back to his position. A few minutes later, the expert was already observing the quite extraordinary gem. "I will take a sample of this and send it to the research facility in Golden City. They might be able to find out why this stone is glowing, so we could make light sources out of it." He said, while wrapping it in highly protective styro foam (I think that is what its called) and putting it in a cardboard box.
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| 18 Jul 2012 02:16 PM |
| ((You can open the reply button in another tab and do it as slow as you want.)) |
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| 18 Jul 2012 02:19 PM |
Name: The Merciful (Part irony towards the hostility towards any kind of authority, with truth in the name because of the organization's philanthropy, often to the worst-off people in the world)
Organization Type (Mining Corporation, Radical Terrorist Group, etc): Terrorist Organization
Total manpower on Mars (Max. 5 million): Estimated to be around 1.8 million members
Disposition (Aggressive, isolationist, etc): Aggressive clandestine operation, favours small skirmishes instead of mass battles
Motives/Goal (Reason for being on the Red Planet): Stopping corporate greed from capitalizing on human need and suffering, along with trying to balance the distribution of power and separating Companies from Politics
Active Military (Y/N): Y, all manpower on Mars affiliated with combat in some way, shape or form
Insignia/Logo/Emblem: Changes over time, but de-facto standard insignia is an upside-down layered pyramid, to symbolize the turning of the pyramid of power to the common man. Usually spray-painted black or red as sort of a gang sign, with a circle around it
Specialization (Weapons tech, mining, research, clandestine, etc): Sabotage and combat via small strike forces, opposed to larger armies
Faction Info (Fair amount - At least 2 paragraphs of faction info): The Merciful is one the largest out of at least a thousand underground radicalist groups. Like the others, the Merciful's roots come from among the lowest rungs of society in the 22nd century, those that struggled with the brunt of all of humanity's problems. The organization was founded in the hive city of New York, and only caught major attention in 2098 after the assassination of 4 Corporation CEOs in the Manhattan area within a span of only 2 days.
The Merciful is one of the only organizations whom have a direct link between the low class and themselves. This was shown in August 2105, when $500 million in shares were cracked by the organization and redirected from the stock market to be divided to the lower workers' digital bank accounts. Because of the good relations between a good portion of the public, recruitment to the organization is never low in numbers because of the young that are willing to come out of the suffering of society and fight for a cause. |
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| 18 Jul 2012 02:24 PM |
| (Oh, by the way - Most of the first Merciful radicals to come to Mars were via stowaway crack terrorist teams. Managed to annex a small space-port overnight, and used it as a hub to transport activists to and fro, hidden with makeshift radar-proof armour in transit.) |
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| 18 Jul 2012 02:28 PM |
[Vehicle Sheet]
Class Name: Steelblast A32 Type (Airborne, ground, walker, etc): Tank Appearance: A modern times tank, but made out of extra-tough metal. Equipment (Scanner, armour, drill, etc): A flak cannon, 2 turrets and a motion detector. Armaments (If any): Flak cannon, 2 turrets. The turrets fire explosive bullets out of 2 barrels, and at a VERY high speed. Defences (If any): Armor plating and 2 extra armor layers on the front and back for "moving" obstacles. Size: Slightly bigger than a normal tank Other Info: Used by the military of Goldrush, mostly for defending, because it is pretty slow.
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| 18 Jul 2012 02:29 PM |
| [Terrifying? Can I be a character in your land? o3o I am making a character who is a deep underground exploration person. So like deeper than miners would go, to like see what minerals, and other things are down there, etc.] |
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| 18 Jul 2012 02:30 PM |
| [With my luck it's going to collapse or there are going to be some kind of aliens down there. They eat me and die after.] |
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| 18 Jul 2012 02:43 PM |
Off on a hill worn away by the Martian sandstorms, a small scout force hides behind cover with scopes zoomed in on a mining rig. Gold Rush Enterprises, judging by the insignia painted on some of the exo-suits, is trying to mine out this section of land. 4 security turrets on the corners of the facility, with only a bit of circuit protection.
A man with coke-bottle lens-scanners covered with gadgets on the belt props open a portable computer, and starts hacking away at the outpost's electronic defences. The plasma reactors powering the whole facility has its controls wide open, and the hacker punches in a few codes to make the plasma generator's output go haywire. After he's got their attention with shorting out their power system, there'll be a lot more tricks on his toolbelt that he'd like to use on the factory/refinery. |
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| 18 Jul 2012 02:47 PM |
| But... Our stuff is powered by hydrogen and coal >.<. |
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