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| 16 Jul 2012 06:55 PM |
Only if it was already selected when it was deleted. Example:
Tool.Equipped:connect(function(mouse) Tool:Destroy() end) |
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| 16 Jul 2012 06:56 PM |
| So if i put a sword and select it, then delete it it will still work? |
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| 16 Jul 2012 07:03 PM |
| Or does it only work for HopperBins? |
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| 16 Jul 2012 07:04 PM |
| Ooh, good question - I'm not sure if it works for Tools. I know that that would work for a HopperBin (if you change Equipped to Selected), but I'm not sure about the former. I'll check it out. |
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| 16 Jul 2012 07:08 PM |
| Yeah sorry, it only works with HopperBins. |
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| 16 Jul 2012 07:12 PM |
| well my script is a hopper bin and still works even thou im not in the game, unless that tool is not destroyed but removed then i guess yes, a tool wont work, only a hopper bin but im not sure. |
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