NVI
|
  |
| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
|
|
| 15 Jul 2012 07:34 AM |
| Do you guys really find it that big of an achievement to pop in CmdUtl and move some blocks around? |
|
|
| Report Abuse |
|
|
| |
|
|
| 15 Jul 2012 07:47 AM |
| I use command bar. And yes, CFraming is really easy. But too many people are too lazy to make their places look good by CFraming. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2012 08:12 AM |
What's hard is CFraming the bricks so they actually look like something, and not a pile of bricks wedged together.
~Death to lazy builders. Remove the CFrame tools. Command bar all the way. -pauljkl Derpity derp derp. My favorite saying. |
|
|
| Report Abuse |
|
|
NCISrox
|
  |
| Joined: 04 Jun 2010 |
| Total Posts: 5184 |
|
|
| 15 Jul 2012 10:24 AM |
CmdUtl is pointless. Just use Command bar, it has many more capabilities. -NCISrox |
|
|
| Report Abuse |
|
|
Bombardir
|
  |
| Joined: 27 Jul 2011 |
| Total Posts: 7739 |
|
|
| 15 Jul 2012 11:19 AM |
| LOL! C-Framing is the easiest part. |
|
|
| Report Abuse |
|
|
ExosXguy
|
  |
| Joined: 10 Oct 2010 |
| Total Posts: 2239 |
|
|
| 15 Jul 2012 11:47 AM |
| Drawing a picture is really easy too, likewise it depends on the result, and if it actually looks good. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2012 11:50 AM |
| Really, I only use CmdUtl to Cframe entire models into a spot, then use TranslateBy() to get more exact. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2012 12:09 PM |
CFraming may be the easiest thing in building.
Also, if you're really too lazy
http://www.roblox.com/Simple-Mesh-brick-READ-DESC-item?id=68785318
It CFrames its self. Made by my good friend Dradra44. |
|
|
| Report Abuse |
|
|
RoboBruno
|
  |
| Joined: 29 Sep 2010 |
| Total Posts: 346 |
|
|
| 15 Jul 2012 12:09 PM |
I know i'm going to sound like a noob by saying this, but what is CmdUtl?
Also, how do you CFrame without using an advanced GUI from Free Models? |
|
|
| Report Abuse |
|
|
ExosXguy
|
  |
| Joined: 10 Oct 2010 |
| Total Posts: 2239 |
|
|
| 15 Jul 2012 01:28 PM |
| CmdUtl is found via Anaminus' profile. It's very helpful for cframing, if you're starting off. I suggest you try it out. |
|
|
| Report Abuse |
|
|
drew8732
|
  |
| Joined: 01 Apr 2010 |
| Total Posts: 1965 |
|
|
| 15 Jul 2012 04:03 PM |
| I usually use just the TranslateBy() method, I only use the regular command rarely. Although it's pointless to put a single block into a model and Translate it, I find it easier than havng to go to the brick's properties and finding its coordinates. Call me crazy if you want. |
|
|
| Report Abuse |
|
|
| |
|
69scott69
|
  |
| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
|
|
| 15 Jul 2012 04:11 PM |
@ Drew, I just use the Command bar line given by theopfor (in the wiki). I never find the bricks coordinates, I just change the values (ex: (0,1.5,0) if I want the brick up 1.5 studs). If I need to fit it more precisely it is just a trial and error kind of thing, but I usually CFrame this way down to .001 stud values.
I use the Free model CmdUtl v3 for models. It is especially helpful for tilting the model or resizing the entire thing. |
|
|
| Report Abuse |
|
|
|
| 15 Jul 2012 04:22 PM |
| That's strange, because theopfor's CFrame command allows me to do my models just fine. And CFraming is really easy, but CFraming well is not. Take a look at Lance7 and Samaxis to see what I mean. |
|
|
| Report Abuse |
|
|