lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 15 Jul 2012 06:00 AM |
Local character is the correct term I think. When you are in a script how do you find the humanoid stuff. How about, can someone make me a simple line that removes the characters torso or head or something.
~ siggy ~ umg take my retexture http://www.roblox.com/Gold-Fish-V10-item?id=84923916 ~ siggy ~ |
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aase69
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| Joined: 04 Apr 2008 |
| Total Posts: 3794 |
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| 15 Jul 2012 06:06 AM |
local playername = "Player" local character = game.Players["playername"].Character character.Torso:remove() |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 15 Jul 2012 06:57 AM |
No. That's a specific player. I do not want that.
~ siggy ~ umg take my retexture http://www.roblox.com/Gold-Fish-V10-item?id=84923916 ~ siggy ~ |
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C0D3Y
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| Joined: 24 Jul 2010 |
| Total Posts: 1692 |
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| 15 Jul 2012 07:00 AM |
| Not sure what you mean exactly... |
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aase69
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| Joined: 04 Apr 2008 |
| Total Posts: 3794 |
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| 15 Jul 2012 07:45 AM |
Well, Player.Character returns the player's character. Do you want this to happen to everyone?
Then put this in the StarterPack:
local character = script.Parent.Parent.Character character.Torso:remove() |
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