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ROBLOX Forum » Club Houses » Clans & Guilds
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Re: idea to save clans: auto 3.0 body remover script

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Imperiatus is not online. Imperiatus
Joined: 05 Jul 2012
Total Posts: 9209
12 Jul 2012 08:55 PM
I'm sure the average scripter can do it, make a function that gets whether or not there is a body mesh in a player then removes it if there is one.
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Strieken is not online. Strieken
Joined: 17 Jun 2011
Total Posts: 3058
12 Jul 2012 08:56 PM
**Cough**

http://www.roblox.com/Anti3-0-item?id=86522161
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searing321 is not online. searing321
Joined: 15 Nov 2008
Total Posts: 6195
12 Jul 2012 08:56 PM
Who's the best scripter you know? ASK HIM! We MIGHT hail you as a savior :3
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krazo5092 is not online. krazo5092
Joined: 19 Dec 2010
Total Posts: 3937
12 Jul 2012 08:56 PM
Some guy made one

Look at my models
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krazo5092 is not online. krazo5092
Joined: 19 Dec 2010
Total Posts: 3937
12 Jul 2012 08:57 PM
Yea, strieken made one

Derp
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Rathalos24 is not online. Rathalos24
Joined: 30 Jan 2012
Total Posts: 1695
12 Jul 2012 08:57 PM
That was quick
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PRINCEX333 is not online. PRINCEX333
Joined: 27 Jul 2010
Total Posts: 1657
12 Jul 2012 08:57 PM
Auto 3.0 remover: Best way, DON'T WEAR IT. Pointless.
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Rathalos24 is not online. Rathalos24
Joined: 30 Jan 2012
Total Posts: 1695
12 Jul 2012 08:57 PM
That was quick
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Rathalos24 is not online. Rathalos24
Joined: 30 Jan 2012
Total Posts: 1695
12 Jul 2012 08:58 PM
Pthhhh of course it double posts
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belial52 is not online. belial52
Joined: 10 Oct 2009
Total Posts: 8074
12 Jul 2012 08:58 PM
function check(a)
for _,v in pairs(a.Character:GetChildren()) do
if (v:IsA("BodyMesh")) then
v:Destroy()
end
end
end

game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:connect(function()
check(p)
end)
end)

That should about do it.
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Strieken is not online. Strieken
Joined: 17 Jun 2011
Total Posts: 3058
12 Jul 2012 08:59 PM
@Prince

This is simply for entertainment purposes, to remove anyone who does wear it at your place/game.

Don't be so up-tight pl0x.
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Imperiatus is not online. Imperiatus
Joined: 05 Jul 2012
Total Posts: 9209
12 Jul 2012 08:59 PM
@prince, How stupid are you? Clan leaders generally don't want morons with 3.0 bodies making their uniforms look stupid and lines look unorganized.
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Strieken is not online. Strieken
Joined: 17 Jun 2011
Total Posts: 3058
12 Jul 2012 09:00 PM
@Belial

qq. your script is a lot better than mine. All I did was add all of the 3.0 body meshes (legs, arms, etc) into a table, and then check if it's in the player's character.
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Imperiatus is not online. Imperiatus
Joined: 05 Jul 2012
Total Posts: 9209
12 Jul 2012 09:00 PM
all hail belial!
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PRINCEX333 is not online. PRINCEX333
Joined: 27 Jul 2010
Total Posts: 1657
12 Jul 2012 09:00 PM
@Imper,
Not stupid at all, how stupid are you? If they don't want them, they ban them, thats what the lateset clans do any ways.
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belial52 is not online. belial52
Joined: 10 Oct 2009
Total Posts: 8074
12 Jul 2012 09:01 PM
@Strieken, I don't know if the check is completely correct, but it's something along those lines.

Also, that will remove ANY body someone has on, so it's not just a 3.0 deterrent, it's a body deterrent.
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Strieken is not online. Strieken
Joined: 17 Jun 2011
Total Posts: 3058
12 Jul 2012 09:02 PM
@Belial

Yea, I noticed.

I mostly was just making one that's anti 3.0, because that's the one that everyone else, including myself, dislike the most.
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belial52 is not online. belial52
Joined: 10 Oct 2009
Total Posts: 8074
12 Jul 2012 09:04 PM
@Strieken, Most weapons don't look completely right with any bodies, so removing bodies in general works better for me.
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Strieken is not online. Strieken
Joined: 17 Jun 2011
Total Posts: 3058
12 Jul 2012 09:05 PM
WHATEVERRR. Both work, so yippee.
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Xnite515 is not online. Xnite515
Joined: 18 Feb 2011
Total Posts: 22763
12 Jul 2012 09:06 PM
function check(a)
for _,v in pairs(a.Character:GetChildren()) do
if (v:IsA("BodyMesh")) then
v:Destroy()
end
end
end

game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:connect(function()
check(p)
end)
end)



now yeeee
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belial52 is not online. belial52
Joined: 10 Oct 2009
Total Posts: 8074
12 Jul 2012 09:06 PM
function check(a)
for _,v in pairs(a.Character:GetChildren()) do
if (v:IsA("CharacterMesh")) then
v:Destroy()
end
end
end

game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:connect(function()
check(p)
end)
end)


This one works right.
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spot is not online. spot
Joined: 29 Dec 2006
Total Posts: 37193
04 Aug 2012 09:49 PM
thx b52
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