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| 11 Jul 2012 11:20 AM |
(If you dont like wordwalls...or reading....i suggest this isnt the RP for you)
It was devastating, the first bombs that fell changed the face of the planet for centuries to come. Fathers would tell their children of this day and the story of the great cataclysm would echo throughout the ages. Radiation tainted the skin and minds of those that it could grab with its everlasting tendrils and sucked them down to the depths of the ground below. The first bombs fell on a quiet February morning, the green dew sprinkled grass, the harmonious sounds of the swallows tweeting in the crisp clean air. It only took a few seconds for a bomb to change all that. Warheads razed buildings in the blink of an eye, the whole city was vaporised in under 20 minutes and left only the hollowed out shells of the buildings as a monument to the carnage. This happened to many other major cities over the globe, the combined power of these weapons of mass destruction caused a massive fallout over the entire globe, covering it with a toxic layer of ash that poisoned the lungs of the living. A thriving population of around 7 billion drew down to less than 5 million in a matter of a week. The culprits you may ask? A New World Order group called the Saviours of the Earth, they were nuclear extremists hell-bent on wiping the globe to start anew and why? Because of nuclear power, nuclear power was being harnessed to produce electricity, right down to powering your family sedan, and they believed that this polluted the earth and made it tainted so in a act of lunacy they launched the whole worlds arsenal of nuclear warheads in a bid to rid the earth of current humans and for a new nature to take its course.
Well their plan pretty much worked, most of the worlds population is now either dead, mutated or surviving amongst the wastes. There was one hope though, for the ones who could afford such a life. Skyarcs, massive hulking iron ships capable of sustaining themselfes high up in orbit away from the horrors that lurked on the surface world. Something of a City amongst the clouds.
There are 5 skyarcs in total, all named after Armenian Gods, there were 6 but one was destroyed after its internal reactors failed and overloaded
Aramazd: The biggest, it has a passenger capacity of 15,000 and is over 4 miles long, also with a crew of 1300 it has the biggest armed force with around 170 of the crew being armed guards. It uses 6 uranium fuelled reactors to drive large turbines which generate power to the thrusters it uses, it has to generate millions of pounds of thrust to keep it afloat. The Uranium fuel rods last for 5 years before they have to be replaced
Barsamin: Smaller than its parent ship, it can only hold 10,000 but it still has a 900 strong crew and actually has more fire-power than its father with 10 onboard AA cannons.
Nane: Has a passenger capacity of 9500 and a crew of around 800, it is unique from the others in the fact that it uses wind power for most of its internal electronics, uranium is still used in conjunction for the thrusters though.
Vahgan: Has a passenger capacity of 10,100 and a crew of 1000, it was heavily damaged during a skyraid but it managed to hold until drastic repairs were made to its starboard side thrusters.
Mihr: The smallest of the ships with a capacity of 6000 and a crew of 400, it uses less fuel but is also lighter so it is the fastest of its sister ships. Although due to its small size it is often subject to raids.
Anahit (Destroyed): Anahit was almost as large as Aramazd with a capacity of 13,500 passengers,one day the nuclear reactors overloaded and exploded, splitting the ship in half and sending the pieces plummeting to the earth below. Some say it was a conspiracy and others say it was just an accident.
Some managed to take to the skies in their own personal craft to live the life amongst the clouds, although they have to make routine stops to scavenge for supplies which sometimes is very dangerous. Others in this time of great struggle still decide to pursue a life of crime, and become Skyraiders, often referred to as the pirates of the skys. Numerous times they have tried to board and destroy the skyarcs and other smaller vessels. Mostly they have failed but still they attack.
Others were not so lucky, not being able to afford to fly they stayed on the ground in bunkers until most of the radiation blew over, making makeshift towns amongst the ruins of former cities.
--Story over-- --Information and rules--
Playable characters: You may be anyone you wish to be, you can live on a skyarc, be a Skyraider, travel around as a solitary pilot or survive on the ground trying to fend of mutant hoards. Whatever it is...it must be human..
Locations: You can make up locations as you go along, just dont uber and say its a rebuilt city and has clean power or anything will you?
Weapons: Here is a pre-created list of weapons. You may choose one of these or create your own. (Dont uber though)
Pistols/Revolvers
MKI Personal Sidearm The most basic pistol there is, 10 round magazine with basic iron sights and slider system. Effective against mutants at close range. Common and reliable
TK-'Quickshot' pistol A bulkier pistol than the MKI, has a 8 round magazine with a higher calibre round capable of turning hostiles into Swiss cheese.
'Blaster' Revolver. A 6 shot basic revolver with large calibre rounds, best used at short range for maximum damage. Prone to jamming
55. 'Gibber' Revolver. 6 Shots 55. calibre round revolver, high recoil with a powerful shot that if used correctly can take off heads. Given the tag 'Wristbreaker' due to its extreme recoil
'Exaliber' Tri Barrelled revolver. As the name suggest this revolver has 3 barrels. Takes 18 round with a special circular mag that clips in just behind the cylinder Uses a break load system much like a shotgun.
Shotguns.
Double barrelled. Your typical double barrelled shotgun, 2 bullets capable of blowing off limbs or heads at close range.
'Tyrant' Shotgun. A pump action shotgun with a 6 shell capacity. Easily can blow off heads or limbs within a close range. Common and reliable.
'Quadshot' Quad barrelled shotgun with a 4 shell capacity, break reload system. High recoil, rare but strong
CS-Scattershot Magazine fed shotgun, 10 round capacity with built in optics. Rare
Rifles
Basic infantry rifle. Bolt action rife with 5 round capacity. Piercing rounds, not effective against large numbers. Most common rifle with ammo.
Lever Action Repeater rifle. 5 round capacity lever action rife, comes with telescopic sight. Best for long range.
PP-KT Advanced rifle.
Semi auto rifle with 12 round box magazine, precise iron sights and advanced barrel system. 3 burst system
'Fate' High powered rifle.
30 round box mag, semi auto with large calibre rounds capable of decapitation. Prone to jamming if not maintained.
Sub machine guns
44. SMG. 15 round box magazine with advanced iron sights and stock. Short bursts guaranteed accuracy in short controlled bursts.
FF-FNR SMG 30 round box mag with 3 bullet burst. Come with precision sight and bayonet for CQC
'Howard and May' CSMG 22 strip magazine, full auto or dual burst settings. Good for small groups.
'Howard and May' Widowmaker SMG 20 round box mag with full auto, no stock means capable of dual wielding.
MG's
'Shredder' LMG 50 round drum magazine, quick reload system and absorbing stock. Large caliber bullets.
Kokoter LMG
40 round large box mag, 4 round burst setting. Belt feeder system. Slow to reload
Howard and may 'Viper' LMG
30 round high impact rounds mag. Comes with bipod and precision sight. Common but often overheats.
'Deathbringer' Gatling LMG
4 barrelled LMG with 60 round mag, heavy and slow to reload. Powerful for cutting down large groups. Heavy and rare, often mounted on a tripod or vehicle. Capable of bringing down aircraft.
Other
Afterburner Flamethrower.
Nitrogen powered portable flamethrower system, medium range effective.
M1 RL.
Rocket launcher with 2 rocket capacity, time delay means 2 rockets can be fired with one trigger pull. Large groups recommended.
Swarmer Launcher. Launches small flame releasing orbs that explode when expired. Devastating in large groups.
Explosies/Grenades.
MK2 Frag. MK2 High explosive 'Shrieker' Stun grenade. Smokescreen 'Needle' Bomb. 'Remote Explosives Timed bomb.
Vehicles: There are many vehicles, most were rendered un-useable after the fallout although after scavenged parts were found some began to operate. Again you may make one up ...just dont uber it.
Enemies: You may make enemies with one of the other Roleplayers, but for a reason...you just cant go around killing them for no entire reason. NPC's may be Skyraiders or various mutants.
Rules No ubering/godmodding/character controlling I may decline sheets for any reason if i see fit This is Atompunk..if you dont know what that is think similar to the fallout series. Read all of the above, i can probably tell if you dont. You can have up to 3 characters, post their names with your post so i know whom you are talking about. Enjoy.
Character sheet Na.me: A.ge: Appearance: Clothing: Weapons: (2 guns, 1 melee, 2 grenades) Items: (Up to 8, no weapons) Vehicle: (If you own your own airship put that, if you dont use one put N/A) Town: (Same as above) Occupation: (Skyraider, Skyarc resident, Survivor, Roamer...other) Bio: (At least 2 lines) Other:
AirshipCS
Na.me: Size: (Nothing huge please) General Appearance: Mounted weapons: (Dont go overboard) Cargo space: (In tonnes, maximum would be 15) Fuel capacity: (Just put how many days it can stay afloat with a full tank) Other:
Weapon cs Na.me Type: (Pistol, Revolver, Shotgun, Rifle, SMG, LMG, Other) Appearance: (If its similar to an existing weapon, just put that here) Projectile: (Bullet, bomb, fire ect) Magazine capacity: (Nothing to large, you wouldn't have a 6 bullet LMG or a 100 round revolver) Other features: |
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Romunulus
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| Joined: 23 Jan 2011 |
| Total Posts: 643 |
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| 11 Jul 2012 11:33 AM |
Character sheet
Na.me: Achaikos
A.ge: 26
Appearance:
Clothing: Bloodstained white button up shirt, saggy brown jeans, steel-toed boots, wears a straw hat to keep cool.
Weapons: Needle bombs, PP-KT adv. Rifle, .44 SMG, 3' inch rusty knife.
Items: Cask of whiskey, Cigs, Quarters (3).
Vehicle: N/A
Town: Bloodmout
Occupation: Roamer
Bio: Achaikos was once a former Skyarc resident, until he decided to leave and become a roamer, he was always the type that never liked to live in full comfortability. He always loved to survive, hunt, and go adventuring.
Other: N/A |
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CapRex213
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| Joined: 14 Mar 2009 |
| Total Posts: 15981 |
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| 11 Jul 2012 11:52 AM |
;lkaghj.
every time you repost this.
ajgkgsajsrkgsah |
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| 11 Jul 2012 11:54 AM |
@Rom Accepted @Cap
I know...i loose track or it just dies....i spent ages on it and dont want it to go to waste. |
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| 11 Jul 2012 12:45 PM |
Character sheet
Na.me: Tyler DerVan A.ge: 16 Appearance: Shaggy black hair that falls down to his eyes, which are hazel blue. His left eye is scarred from a raid and his skin is slightly tinted green from the nuclear radiation. Clothing: He usually wears a T-shirt with bluejeans and a black jacket with a cap. Weapons: Guns: 55 'Gibber' Revolver, 5k-Con Machinegun (Look at Weapon CS) | Melee: A three inch iron dagger that he carries around with him at all times | Explosives: MK2 Frag, 'Needle' Bomb Items: A water canteen, a walkie-talkie that connects with his second-in-command, and a tent with a sleeping bag. Vehicle: Personal Transport Aircraft Town: Unnamed Base, a few underground bunkers that houses about 300 residents. Occupation: Roamer, Clan 'President' Bio: He barely escaped the nuclear bombs when his mom asked him to hunt for some wild boar with his sister. His partents were killed in the explosions, and he and his sister created a base to house themselves and any survivors that they meet. The base has been operational for 8 months now, and has reached up to 300 residents. Other: N/A
Airship CS
Na.me: STG Personal Transport Size: About as big as an average bedroom. General Appearance: White with no walls in the back where the Machineguns are. Mounted weapons: Two 'Shredder' LMG's mounted on the sides. Cargo space: 5 Tonnes Fuel capacity: Two and a half days worth of feul. Other: N/A
Weapon CS
Na.me: 5K-Con Machinegun Type: SMG Appearance: Similar to a M1919-Browning Projectile: Small Bullet Magazine capacity: 90 Bullets Other features: Takes some time to reload and has a small amount of recoil. |
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| 11 Jul 2012 02:15 PM |
| Did he lose track or what ._. |
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Romunulus
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| Joined: 23 Jan 2011 |
| Total Posts: 643 |
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| 11 Jul 2012 03:57 PM |
| (Bump, also when can we start?) |
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| 12 Jul 2012 10:13 AM |
| We need not this thread go to waste, bump. |
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Romunulus
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| Joined: 23 Jan 2011 |
| Total Posts: 643 |
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| 12 Jul 2012 11:35 AM |
| (Another bump! Come on people join this.) |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 12 Jul 2012 11:41 AM |
Character sheet--------------- Na.me:Sriz A.ge:26 Aperance:Mostly covered in a gray hoodie with goggles and a bandana covering his face,with gloves. Clothing:Gray hoodie,Goggles,Bandana,black gloves Weapons:Basic rifle,Modifed Tyrant shotgun(See Weapon sheet),metal baseball bat. Items:Various goods to sell,notebook,and compass Vechile:Triple Rotor winged airship(See airship sheet) Town:Fort Trade,a walled fort that was a police station.Used as a black market trading station to te Skyarcs. Occupation:Airship Merchant Bio:A distant loner,Sriz survived with a group of friends after the diseaster. However all but 1 of the friends died,and the last one joined Mihar after he gave them 3 Shattershots.Sriz stays a merchant to keep the Skyarcs with guns and ammo from the wasteland Other:None
AirshipCS------------------------
N.ame:Waster Size:The size of a large sail boat General apperance:Looks like sailboat mixed with a helicopter. Cargo space:2 tons(Most is used for fuel XD) Fuel:9 days Other:It has 2 pirate cannons as protection
WeaponCS----------------------
Na.me:Peace Type:Tyrant shotgun Appeance:A tyrant shotgun with 2 barrels and a flashlight tapped to it. Projectile:Shotgun shells Magazine:6 bullets Other:It can fire 2 shells without having to pump.
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 12 Jul 2012 11:42 AM |
| I just joined...I WILL KILL YOU ALL(Talking to the mutants)!!!!! |
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| 12 Jul 2012 12:19 PM |
| OK now there are three people, 2 roamers, 1 mercheant |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 12 Jul 2012 03:05 PM |
Now my 2nd character(Sriz's friend in Barmins.He moved from Mihar to Barmins.) N.ame:Kestolo A.ge:26 Apperace:A german with brown hair,red eyes and a scar running down his cheek Clothing:Red long shirt,black wool cap,grays pants and a black bandana Weapons:Blaster revoulver,Fate rifle.Steel pipe and Remote explosives Items:Map of Barmins,communacter,authoizen card,deck of cards,and a pocket watch. Vehicle:none Town:Skyarc Barmins Occupations:Skyarc crew member,Head of docking bays. Bio:A ex- airport communacter,he managed to hole up with Sriz and a few friends during the beginning.As time progressed he and Sriz formed a brother like bond which led to Kestolo getting to live on Barmins due to the scatterguns they found.Kestolo can help anyone who's a friend of Sriz to dock at Barmin an buy them a drink. Other: Kestolo is a very calculating man who is hard to break.He however gets lost in his words,somtime saying a little too much. |
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Romunulus
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| Joined: 23 Jan 2011 |
| Total Posts: 643 |
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| 12 Jul 2012 03:57 PM |
| ( Boy you guys are eager, I've been busy and had no time to make a CS, I'll do it tomorrow as I'm on an iPod at the moment) |
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| 13 Jul 2012 05:45 AM |
Na.me: James Hartford A.ge: 32 Appearance: James has short cropped black hair, not styled and left as it is most of the time. He also has black stubble around his chin and upper lip that blends into hair near the ears. He has green eyes, rather pale skin and is around 6"1.
Clothing: White dirty undershirt, buttoned up with the top 2 buttons undone. Brown jacket with dark fur lining and a hood. Brown cargo pants held up with a utility belt with various tools attached, Brown boots that are tucked into the cargo pants.
Weapons: 'Eclipse Custom Sniper rifle', FF-FNR SMG, Large Combat knife, 2 MK2 high explosive grenades.
Items: Map, compass, Journal, water bottle, canteen, Multi tool, Medical supplies, spare ammo.
Vehicle: Dawn Seeker. Town: None Occupation: Roamer. Bio: James was a normal guy before the bombs dropped, he had a wife...a job...decent amount of money. When the bombs fell he was escorted to an emergency bunker, as there were lots of people and not enough room in the bunker some were left outside as the large blast doors slammed shut...including his wife. He watched as the large steel doors slammed shut leaving his wife and hundreds of others scrambling in fear...when the bombs fell they were all turned to dust.
When he surfaced 3 months later, he found an old airship in a junk yard, repaired it using various parts and took to the skys.
Other:
AirshipCS
Na.me: Dawn Seeker. Size: Around the size of a large semi trailer. General Appearance: Boat like hull, large cabin placed near the back which is sloped to allow aerodynamics. Entire hull is painted white with red streaks along the edge. Cabin is plain wooden brown. Large thrusters below the cabin to provide uplift.
Mounted weapons: 2 shredder LMG's. Cargo space: 6 tonnes. Fuel capacity: 170 days on full thrust. Other: Hull is reinforced with steel plates to prevent piercing ammo dealing damage.
Weapon cs Na.me Type: (Pistol, Revolver, Shotgun, Rifle, SMG, LMG, Other) Appearance: (If its similar to an existing weapon, just put that here) Projectile: (Bullet, bomb, fire ect) Magazine capacity: (Nothing to large, you wouldn't have a 6 bullet LMG or a 100 round revolver) Other features: |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 16 Jul 2012 02:45 PM |
| Can we start? Or wait for more people to come? |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 17 Jul 2012 12:10 PM |
On skyarc Barmins....
"Hey...Hey!...Wake up!....I SAID WAKEUP!!" A grogy feeling in Kestolo's mind gave him the sense that he fell asleep in the bar again.Wake up,Kest...or i call in your t-" Before the bartender can finsh,Kestolo becomes wide awake and immeditaly starts running for the door. With people watching the head of docking bays run out of the bar,the bartender just snickers."If you want to get him out of the bar...Just say your going to pull in his tap,and he's out like a marathon runner..." The bartender chuckles as he goes back to work.However the one thing that does surpise him is the fact Kestolo left his drink...He only does it when his friend comes to dock... "Oh hell no...Sriz is coming!" The bartender looks shocked has he realizes whoes coming. |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 23 Jul 2012 01:58 PM |
| Hello??....I think this post is dead.... |
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TNTJack
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| Joined: 10 Mar 2009 |
| Total Posts: 2681 |
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| 26 Jul 2012 04:57 PM |
| good bye....THIS THREAD IS TOTALLY DEAD |
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