iPwnza
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| Joined: 13 Oct 2011 |
| Total Posts: 6139 |
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| 11 Jul 2012 07:47 PM |
ROBLOX getting rid of it's site entirely and having a fully downloaded client that allows you to fly a spaceship to other planets in the ROBLOX universe (Known as places), and have your clan attack clan bases with actual ships that can enter other places.
i would LOVE that. |
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| 11 Jul 2012 07:47 PM |
That's what the teleporters are for.
What's Right, Isn't Always Popular. What's Popular, Isn't Always Right. |
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swim4ymca
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| Joined: 05 Dec 2009 |
| Total Posts: 4191 |
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| 11 Jul 2012 07:48 PM |
| That would be fairly cool, but imagine the lag and the massive size of the thing. |
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iPwnza
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| Joined: 13 Oct 2011 |
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| 11 Jul 2012 07:48 PM |
| Teleporters only move the player, no giant fighter armies, tanks, etc. |
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| 11 Jul 2012 07:49 PM |
| Swim4, if ROBLOX was played like an MMORPG, it would only lag if the user doesn't have a good internet connection. |
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swim4ymca
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| Joined: 05 Dec 2009 |
| Total Posts: 4191 |
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| 11 Jul 2012 07:49 PM |
| But it would be amazing to see dropships storming some planet or a huge fleet of warships headed toward your enemies. I guess that would make 'space battles' possible. |
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iPwnza
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| Joined: 13 Oct 2011 |
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| 11 Jul 2012 07:50 PM |
| Swim, Roblox would have to redesign it's engine from scratch. I'm talking about more of a 2K skyrim-style map to enter places and clan forts. |
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iPwnza
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| Joined: 13 Oct 2011 |
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swim4ymca
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| 11 Jul 2012 07:50 PM |
@deceptional
You're looking at terrible internet connect. (Myself) |
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| 11 Jul 2012 07:51 PM |
@Dece, It still has a pretty descent connection to MOST players I see who play ROBLOX. The main form of "lag" I see these days is just people overly spamming blocks. |
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swim4ymca
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| Joined: 05 Dec 2009 |
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| 11 Jul 2012 07:51 PM |
@iPwn
I was thinking some giant 3D something or another. |
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iPwnza
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| Joined: 13 Oct 2011 |
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| 11 Jul 2012 07:53 PM |
Swim, that would be nice, but it would lag to death.
It would also need some sort of moderation and/or the ability to buy models, because people would just take nukes into other places. |
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| 11 Jul 2012 07:53 PM |
Processing power aside, how easy would it be to make a spacecraft with a forcefield and a phaser gun with 10^100 blastpressure?
Balance. |
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iPwnza
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| Joined: 13 Oct 2011 |
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| 11 Jul 2012 07:54 PM |
Possibly something like buying passage of fleets to other planets (Places).
20 R$/Ship |
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swim4ymca
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| Joined: 05 Dec 2009 |
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| 11 Jul 2012 07:54 PM |
True but just tot think about the 'perfect' 3D universe of ROBLOX were clans could use their own tech. Maybe some planets could be PvP and others 'safe zones' where some of that gear, nukes, planes, etc couldn't be used.
If you've read 'Ready Player One' (A really good book in my opinion) that would be what i am getting at. |
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swim4ymca
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meto02
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| Joined: 17 Dec 2008 |
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| 11 Jul 2012 07:55 PM |
I've actually imagined that, and would love that.
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iPwnza
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| Joined: 13 Oct 2011 |
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| 11 Jul 2012 07:55 PM |
| Good idea, moderated PVP universes. |
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| 11 Jul 2012 07:55 PM |
But then if you think about it...
>Makes a space ship with balefire turret.
>Entire planet is destroyed.
yeaaa |
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iPwnza
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| Joined: 13 Oct 2011 |
| Total Posts: 6139 |
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| 11 Jul 2012 07:57 PM |
@Deceptional
ROBUX would have to be more deeply integrated, you actually buy parts off of toolbox.
Ex,
One missle turret = 3000 ROBUX |
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Wowgnomes
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| Joined: 27 Sep 2009 |
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| 11 Jul 2012 08:00 PM |
@Ipwn No. That's just pay2win. There should be something like "weight" or something when your making some kind of ship or something and you can only have a certain amount of "weight" on your ship depending on what the class or whatever of it is. |
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Wowgnomes
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| Joined: 27 Sep 2009 |
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swim4ymca
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| Joined: 05 Dec 2009 |
| Total Posts: 4191 |
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| 11 Jul 2012 08:02 PM |
@deceptional
Non-PvP planets wouldn't be able to be affected by any type of weaponry though space and some planets would be PvP areas. |
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