genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 04:55 PM |
Baseball:
In-game rules Game Setup
- Games will be 5 innings long
- 1 bounce HRs - any more bounces is a ground rule double
- 2 out innings
- Only 5 runs per inning - unlimited runs in the 5th inning
Conduct
- ARGUING WITH THE UMP IS FORBIDDEN. Asking for a video review (if possible) is okay, but NOT arguing! (Punishment: Instant warning)
- Hitting other players or the ump with a bat delays the game, and is not allowed (Punishment: Warning)
- Flaming other players or umps is FORBIDDEN. (Punishment: Warning, or 1 game suspension if serious enough)
- Banning a team player for ANY REASON is STRICTLY FORBIDDEN. The responsible admin will receive a 1/2 game suspension for each player banned. The only exceptions are if the player has received 3 warnings, he continuously interferes with the game, or the umpire gives permission to ban the player. All fans are allowed to be banned.
- NO ARGUING ABOUT THE OUTCOME OF A GAME. (Punishment: 1/2 game suspension)
- Excessive bragging or anything similar to that is not allowed. (Punishment: Warning)
- If you get 3 warnings, you will be ejected.
Game-play
- You cannot use a glove to run the bases. (Punishment: Out)
- Stealing is not allowed unless the pick-off is missed.
- Hitting the ball without swinging is a foul - 3 no-swings is a strikeout
- Jumping while pitching is not allowed. (Punishment: Ball, if not hit)
- Fielders are not allowed to go past the pitcher's mound before the hit, and the pitcher must stay on the mound during the pitch. (Punishment: Ball)
Other
- You cannot call a lag redo by yourself. The majority of the players or the ump must call it.
- Players actually on the team MUST be at the game to start it. Subs can play the rest of the game. This rule also applies to continuations of games.
- If a team forfeits, the other team will get 2 runs for each unplayed inning. The winning team can't forfeit.
DON'T POST YET. |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 05:21 PM |
ISL Soccer:
There are no fouls. If you complain, or do a blatant EA, it's a yellow. Dropping hats onto the field is a yellow. If you kick an extra ball onto the field, it's a straight up red.
Starting a Game -------------------- A game can go at any time as long as I agree, and the two owners agree to play their next game on schedule. If a game is played like this, I might alter the schedule around to finish the season quicker.
Times -------- Halves are 8 minutes long. If tied after both halves, it goes to overtime, which is 5 minutes. If tied after overtime, it goes to a penalty shootout.
Points -------- Win = 2 Points Overtime Loss = 1 Point Loss = 0 Points
EA Rule ---------- After a goal is scored, or a half starts or overtime or anything like that, the players on the team who scored may not touch the ball until it crosses the midfield line. If the team who was scored on is ahead in goals and is taking too long, a Delay of Game is given and the scoring team gets the ball back automatically.
Penalty shot --------------- If a penalty shot is given, only one player can be on the pitch for both teams, a shooter and a goalkeeper. The shooter gets 30 seconds to score a goal, and if he doesn't, I will give the signal for everyone to come on, but play does not stop. The goalkeeper cannot live the big goalkeeper box, and if he does, the penalty is redone (if he doesn't score).
Penalty Shootout -------------------- Each team gets 3 shots to score. It's the same method as a penalty shot (see above). If still tied after 3 kicks each, it goes to sudden death (meaning if one team scores and the other is saved, the game ends). |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 05:31 PM |
American Football:
Field: 1. 3 studs should be between EVERY yard. 2. 100 yard field 3. Endzone should be 10 yards deep.
Kickoffs: 1. Kicks from 35 2. When you return it in endzone and you dont want to bring it out, call "Kneel" or "TB" 3. Onside must be kicked from the 35, and the returning team must be on the OTHER 45. 4. No returns on onsides. 5. If kicking team RETURNS the ball under the 10 yard mark, there is a 2nd try. But if it goes OOB, there is no 2nd try. and if the other team recovers, there is NO 2nd try.
Field Goals: 1. Field Goals are ONLY allowed from 5 yards back behind the LOS. 2. If you move after the snap, it will be a "Illegal Movement" Penalty, making a 10 yard penalty.
Offense: 1. Ball must be SNAPPED under 10 yards from the LOS 2. If you throw it away PURPOSELY in the pocket(inside hashmarks) it will be a 15 yard penalty, and LOSS of down 3. If the WR tackles the defense, it is 15 yard penalty. 4. If the QB tackles after a completion, the ball is brought BACK to the spot of foul. But if the QB tackles in front of the completion, the ball is 10 yards back behind the LOS. 5. If the offensive player runs out of bounds and then recieves a pass, he is NOT eligible to catch it, and the pass will be ruled incomplete.
Defense: 1. You can only cross the LOS after "R" is called by the referee. 2. Tackling the QB across the LOS before "R" is called is a 15 yard penalty. 3. Tackling the WR before a ball is thrown to him is a 15 yard penalty.
Penalty Info: 1. If the penalty is inside the 20 yardline, the penalty would be HALF the distance to the goal. 2. If there is a penalty AGAINST the offense inside the 1, it is a safety. 3. If pass interference MORE than 15 yards down the field, the ball will be moved to the SPOT of the foul and a First Down.
Refs: 1. Stop the GC after a incompletion, kick return, run out of bounds, TOs 2. Call "R" after counting to 5. 3. Reviews ONLY eligible on: 3a. Catches on the sidelines 3b. Sacks, or if the QB gets the ball away in time 3c. Too many men on the field 3d. Offsides
Game Clock: 1. 300 seconds clock, = to 5 minutes
Play Clock: 1. 25 seconds play clock
Tool Regulations: 1. Only the FREEZE tackle, owned by Gam3r2009, will be accepted by the league 2. Only the CORRECT velocity footballs, will be accepted by the league.
Touchdown/Safety/FG Celebration Regulations: 1. A celebration is limited to 10 seconds, anything after that is Delay of Game penalty on the kick-off(you will be forced to kick from the 20)
Spawns: 1. There must be a spawn for Home, Away, Ref, and Fans, you can add more if you would like to.
Subs: 1. If you have 3 official players, no subs will be allowed to play. 2. If you have 2 official players, 1 sub allowed. 3. If 1 player, 2 subs allowed.
Stadiums: 1. All teams MUST have a home stadium 2. Strikers will not count as a home. 3. All stadiums must have at least 5 yards between the endzone and the wall/stands 4. I must be in admin commands, admin GUI, and Game Clock regen
Punts And 4th Down: 1. You must punt on 4th & 5 or longer 2. This rule does not take place with under 3 minutes left in the 4th quarter. 3. You MUST punt with a short(it has been tested, it can go 40 yards, like in real life)
Timeouts: 1. It will be auto TO by your team if a member of the team on the field goes brb(if theres only 2 players) 2. You have 3 TOs per half 3. You also have 2 Coach Challenges
Reviews: 1. All refs must have hypercam. fraps, camstudio, or any other screen recorder 2. If you find a flag in the review, it won't count, as you are not reviewing for that |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 07:12 PM |
GAMEPLAY -There are 3 Periods, each consisting of 5 minutes -Each team gets 3 time-outs the whole game -If a team calls a time-out, the SAME team gets the puck -Auto-Timeouts can ONLY be called if there is a player on the ice that is not suppose to be there. There is NO limit to Auto-Timeouts, but the player that goes on will be either banned from the place or must sit-out the period -After each period, team DO NOT switch sides -1v1 games are NOT allowed -Goalies CANNOT pass the blue lines on their side unless the coach calls an all-out attack -An All-Out attack can be used once per game ONLY in the 3rd Period or in Overtime. With an All-Out Attack, the team that calls it will let their goalie be
allowed to cross the blue line -2 Game Suspension for Arguing with Ref if you are ejected from a game -3 Game Suspension If You Don't Get off the ice when ejected -There are No Early Attacks penalties after Timeouts -There must be AT LEAST one player on each team's roster to start a game -A real player may NOT sub out for a non-roster substitute -All real players MUST play in the game. If there is a sub in their spot, the ref will call an Official Timeout and the real player will go into the game -The puck will be centered before each period -The puck has to COMPLETELY pass the red line in the goal to be a goal -Each team can corner up to 2 times each period, and the corner may last no more than 10 seconds each -If a fan puts down another team or player, they will be kicked from the place IMMEDIATELY. -A player that is not playing may NOT go onto the rink unless they are switching on. -Killing a player that is on the rink is worth a 2-game suspension. -Sitting on goals is illegal. Players must enter and exit through the bench. -Admin commands can only be used to center a puck, ban a non-player, punish yourself, gain walk speed (for a ref), no grav (for a ref), kill a player who willingly asks to be killed, or open and close the server -You MAY NOT drop hats or reset onto the ice until the game is over -An Official Ref MUST be present to a game and must be the head referee -An Automatic 1-Game suspension will be applied to a player or coach who is ejected from the game -A Goalie CANNOT be switched out mid-period -Only players with possession of the puck may enter the opposing goalie's crease
PENALTIES -An Illegal TO Is a Penalty (Illegal TOs are TOs called with no TOs left to call) -An early attack counts as a penalty -2 Warnings Equals One Period Benched. 3 Warnings ejects from game. After 3, later consequences are given. -If the goalie passes the blue line, the other team gets a Penalty Shot -If a player puts down another team or player, they will be charged a warning, and the other team will get a penalty shot at the end -If a player corners for over 10 seconds, the other team gets a Penalty Shot -Penalty shots are taken RIGHT after they happen -Cornering for more than 10 seconds is a penalty -If a team commits 3 penalties, the other team gets 1 bonus penalty shot -Insulting a religion, race, ethnicity or nationality is an ejection, a 3-Game Suspension, and a Penalty Shot -Cursing is a penalty shot and a warning -Flaming another player/coach is 2 penalty shots -On a penalty shot, the shooter will shoot once at the goalie. The defenders must stay behind the half line, and once the puck crosses the blue line they may charge -If a player enters the opposing goalie's crease without possession of the puck, it is a penalty
PLAYOFFS -In playoff games, games must be played NO MATTER WHAT if the circumstances are right -You may not trade or sign players during the playoffs -Subs May Not Play In The Playoffs -Coaches for BOTH teams must be present for a game to start -The Commissioner must be present to each game in the Finals
REFS -The refs MAY NOT break or bend a rule for a team NO MATTER WHAT -The ref's call is FINAL. There are NO reviews. -Once a ref makes a call, THEY MAY NOT CHANGE THAT CALL -The ref may NOT touch the puck during play -The ref must NOT go on the Ice during play
OVERTIME -Overtime is an 8 minute period -Each team gets 2 timeouts for overtime -If the game is still tied after an overtime, the game goes to a shoot out -Overtime is sudden death
SHOOT OUT -Each player on a team shoots, even subs -There can be up to 3 people shooting, but each side must have 3 people to shoot -If the game is still tied after a shoot out, there will be another round of shootout -Each player has 25 seconds to score -A shootout is 3 rounds. If it is tied after 3 rounds then whoever wins the next round wins
POSTPONING -A game can be postponed if 5/6 (3/4 for 2v2 games) of the players CURRENTLY PLAYING ON THE ICE are dealing with lag -A Team owner/Player CANNOT postpone a game -Only the Ref can postpone a game IF he has a good reason(s) to do so AND the players agree -If a player leaves and that team has less than 2 players currently there, the game is automatically postponed
TIMEOUTS -Timeouts are used to either morally boost your team, talk about a play, sub players, or take a quick break -Timeouts last up to 60 seconds. Each team will get a free 10-second timeout that will not count against TOs. -To call a 10-second timeout, say "TO10"
FACEOFF -After a goal is scored, the puck will be placed in the center and there will be a faceoff -If a puck goes off the ice, there will be a faceoff at the closest faceoff circle -After a timeout, the puck is placed at the closest faceoff circle to where the timeout was called
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 07:13 PM |
That above one was for Hockey.
Credit to:
IRHL RNCAAF ISL IRBL
For the use of their rulebooks during this tourney. |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 07:22 PM |
| Bump just once. Wanna make sure people see this before it goes away. |
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| 09 Jul 2012 07:23 PM |
| Make sure this is bumped. So Ican look at when I get back fom baseball. |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 07:25 PM |
Me no dodger. Me giant! Oh yeah and make a schedule. |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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| 09 Jul 2012 11:00 PM |
| The schedule is going to be a responsibility for the managers. I've done a lot to get this league going. It's up to them to get the games ready and set. |
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RedDawg
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| Joined: 08 Sep 2008 |
| Total Posts: 18265 |
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| 09 Jul 2012 11:04 PM |
| So hockey is just IRHL rules without the BLR? |
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genken
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| Joined: 15 Oct 2008 |
| Total Posts: 13785 |
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