ikoviron
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| Joined: 21 Feb 2010 |
| Total Posts: 226 |
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| 07 Jul 2012 09:01 PM |
| I need this script to have Variables to decide the size and space apart from the other bricks, but if anyone can help me with this script that I am clueless as to how to create it would be greatly appreciated. |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 07 Jul 2012 09:06 PM |
| Roblox wiki has one on how to make a circle... Doubt that would be much help... |
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WhiteRain
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| Joined: 24 Apr 2010 |
| Total Posts: 2723 |
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| 07 Jul 2012 09:21 PM |
| Just make a script that places Wedges and Parts in a specific order to make the shape you want. |
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| 07 Jul 2012 09:24 PM |
| You can build it, why do you want a script? |
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WhiteRain
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| Joined: 24 Apr 2010 |
| Total Posts: 2723 |
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| 07 Jul 2012 09:25 PM |
| Because this is "Scripting Helpers". Besides, scripts are much powerful and less time consuming afterwards. |
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| 07 Jul 2012 09:27 PM |
OK GET A SCRIPT TYPE IN
Instance.new("Part", Workspace) Instance.new("Wedge", Workspace) Instance.new("Wedge", Workspace)
AND BUILD A PENTAGON FROM THERE |
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WhiteRain
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| Joined: 24 Apr 2010 |
| Total Posts: 2723 |
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| 07 Jul 2012 09:30 PM |
| Nope. You need 2 wedge parts to make 1 equilateral triangle. There are 6 equilateral triangles in a hexagon. You'll need to do something along the lines of a for loop that creates them, sizes them correctly, and positions and cframes them correctly. If you really know what you are doing you can easily do it to where you can specify how long you want each side to be. |
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WhiteRain
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| Joined: 24 Apr 2010 |
| Total Posts: 2723 |
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| 07 Jul 2012 09:55 PM |
| Or 1 Part and 4 triangles for hexagon |
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