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| 06 Jul 2012 11:05 PM |
| ok so like i said b4 i put in a obby spawn in studio mode but it doesnt get a team name so i cant make 1 which i made tons of them b4 help plz! |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 06 Jul 2012 11:06 PM |
Go to the teams folder go to each team and uncheck "AutoAssignable" except on the one you want people to start at.
umg take my retexture http://www.roblox.com/Gold-Fish-V10-item?id=84923916 |
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| 06 Jul 2012 11:06 PM |
Select Teams in your explorer. Press Insert > Object > Team (Insert is on the Menubar).
Alternatively, you can use the CommandBar. Instance.new("Team", game:GetService("Teams"))
Haters gonn' hate. |
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| 06 Jul 2012 11:07 PM |
| i suggest you take this model and do what it says in a script or something in the model http://www.roblox.com/Obby-Checkpoint-System-item?id=8130984 |
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| 06 Jul 2012 11:08 PM |
| when i press insert > object > in that little menu i cant find teams |
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| 06 Jul 2012 11:09 PM |
You have to be sure to have the "Teams" service selected, else the option for "Team" won't appear in the object browser.
Haters gonn' hate. |
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| 06 Jul 2012 11:09 PM |
| the only problem here is that i dont get the choice to uncheck autoassign |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 06 Jul 2012 11:10 PM |
Are you sure its under the Teams folder? Depending on what you click before you press insert determines what will come up under insert objects
umg take my retexture http://www.roblox.com/Gold-Fish-V10-item?id=84923916 |
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| 06 Jul 2012 11:11 PM |
ok thnx but how do i link the team to the spawn?
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 06 Jul 2012 11:11 PM |
The choice? You ex explorer and properties open? If properties is not open press view at the top and then select properties. Under the properties tab you can scroll to where ever Auto Assignable is.
umg take my retexture http://www.roblox.com/Gold-Fish-V10-item?id=84923916 |
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| 06 Jul 2012 11:12 PM |
| ik i need to link the team to the spawn tho |
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