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Re: ✦ℂ r y s t a l ℂ o r r u p t i o n ♦

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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 04:13 PM
Long ago, the Seven Deities created our world, it was untamed and wild, ruled over by Demons and Spirits of all varieties, humanity was perceived as we perceive our modern day fly. Small, so easy to annihilate, sometimes a bother, but we were so useless, we weren't even worth killing. We tried hard to survive, there were little resources left for us, we could have died...
The Gods saw how hard we working, without any awards, and they chose to grant us with the Five Magics.
Shamanism, the first of the Magics, you could communicate with nature and Spirits, as well as heal.
Sorcery, the second of the Magics, you could make special dust, when sprinkled on the body, it allows a certain effect for some time.
Alchemy, the third of the Magics, allowed you to change the shape or components of an object, users search for the Philosopher's Stone, which grants amazing power among Alchemists.
Necromancy, the third of the Magics, you may summon spirits and dead bodies for either their wisdom or power, it was once respected but some thought of it as Demonic and tried to annihilate the art, leaving few alive.
Finally, Elementalism, a more combative sport than art, you may wield the four elements, Water, Earth, Fire, and Air, quite useful.
Humanity rose and became stronger, driving the Demons and Spirits from their land and making a country, while the Demons and Spirits populated the rest of the world, peace was made. However, the humans and Demons were still connected, they had come up with a way to still manipulate humanity. They would offer the humans greatest desires, everything they ever wanted, and in turn, they could keep the Soul of the human, it would become theirs, the Gods could see this but they had no right to interfere, technically the humans made the decisions, and the Gods had absolutely no power over it all. The power came from the Umbra Heart, a black crystal said to grant eternal power. Greed took over humanity and they fought to the death for it, along with other races, and the Gods finally decided to stop it. They took the heart away and sealed it, but that had been what the Demons wanted, the Heart is a thing of sin and corruption, and even the Gods shall eventually succumb to its will...
The nineteenth century has now begun for humanity, their country is flourishing now, Necromancers are repopulating and industry is at its height, even peasants are in peace...but war is brewing between the Gods. They are beginning to fall to the crystal's power, ever so subtly, it has manipulated the gods, their debates have turned into fierce quarrels, the weather has become more bizarre. Soon, the gods will be in all-out war...even some of the humans are beginning to realize.
However, there is another possible option. The Demon Lord, Iratolz rules over the Demons, he is cunning, prideful, and charismatic, winning over many Demons. He has several Demons working under him, the Demon Princes. If these can be defeated, the Demons will disband, and so will their crystal.
THE MAGICS (In more detail.)
Shamanism- An art that requires patience, and control over the emotions, with this you can communicate with earth, nature, and spirits, your emotions are kept under control and you can chant special spells that allow you to heal people and speak with creatures of all races. Examples of Shamanism, for Pros and Novices: Pros: They can summon very important nature spirits, and with enough willpower, heal people on the brink of death. Novices: Fix a pulled muscle, revive a tree. Masters have amazing control over themselves and start to gain a sense of strong morality and love for nature. It is the art of self control and naturalism.
Sorcery- Requires you to be resourceful and cunning, imaginative, you can make a powder of some sort, when applied to the human body, it does a certain thing. The amazing thing about these is, they can be used at anytime, by anyone, quite a convenient art. Examples of Sorcery, for Pros and Novices: Pros: Make a five-day spell that allows flight, Novices: Make a twenty-minute spell that soothes pain. The more you know of this element, the more cunning and resourceful you will become, spells can last as long as centuries, but only when performed by the most brilliant of masters, it is the art of time and wits.
Alchemy- It requires an open mind and focuses on philosophy, the meaning of things, with this skill, you could fuse together elements, masters could change the composition and components of objects, disciples of the art will become wise and open-minded over time.
Examples of Alchemy, Pros and Novices: Pros: Change wood into lead. Novices: Fuse a broken pot together. The greatest thing an Alchemist seeks is the Philosopher's Stone, a special stone that enhances your Alchemy to the fullest and lets you turn an element into anything, a popular example being turning lead into gold. The art of philosophy and change
Necromancy- An ancient and powerful art, well-respected in its day, you can summon corpses and skeletons, commune with the spirits of the dead, and temporarily put souls in inanimate objects. When controlling the spirits, you know their whole life, and how they died, but often, Necromancers will choose soldiers, strong spirits to aid them, and they often have grueling deaths in the end, knowing so many awful things could drive a normal person into madness, the only way to reach your full potential as a Necromancer is...usually to understand that life is unfair and tragic, only then can you master Necromancy. After an ancient war that occurred long ago between the humans and a certain race of Demons, after the war, humans began to notice Necromancers and Demons had vaguely similar powers, they were accused of Witchcraft, some hunted them, very few Necromancers remain these days. Examples of Necromancy, for Pros and Novices: Pros: Bind a soul to a puppet for a year, or summon a small army of corpses. Novices: Communicate with local ghosts and make Will-O'-Wisps. The art of willpower and wisdom.
Elementalism- The final of the Five Magics, and quite different from the rest. It is fueled by endurance and strength, and doesn't add much emotional depth or wisdom to its users, it is just a game of strength, giving them violent tendencies, it is an art with no discipline, almost a sport, because it is so easy, half of all Magicians are Elementalists. The Elementalists control the four original elements: Water, Earth, Fire, and Air, specializing in a certain one. Examples of Elementalism, for Pros and Novices: Pros: Cause small quakes, drop the temperature in your local town for a day, fly with fire, or freeze a lake. Novices: Levitate rocks, fly with air, make a bonfire, or an icicle. However, it takes AMAZING endurance to wield this. The art of strength and passion.
THE SEVEN GODS
There are seven Gods, the creator, and its children, who rule over our world and keep the balance, more powerful than any Demon or Angel, they make the choices of Life and Death.
Domikami♚- A genderless being, a featureless angel with enormous wings, it wears a crown and carries a scepter, showing its power. It is neither benevolent or overruling, just there, it is wise and powerful, but rarely shows itself to anyone, although it is the most powerful, it is also the most mysterious, it can take on any form and do anything, so never anger it.
There is an old tale of some children who harassed an elderly farmer all day, but it revealed itself to be Domikami, the children never fought with anyone again.
Virideus☥ - The first daughter of Domikami, Lady of Life and benevolence, and twin sister of the god of death. She is often in the form of a dove, or a woman with flowing golden hair and a gown, she remains neutral in debates, and believes everything lives off each other, considering she and her brother to be like Yin and Yang, they depend on each other. She is caring and warm, bestowing life to the newly born, forever young, she cares for her brother a lot.
Moremi ☯- The first son of Domikami, Lord of Death and misfortune, and the twin brother of Virideus. He is often in the form of a raven with red eyes, his human form is a wirey man with raven wings, who wears a hood, shrouded in ravens, quite silent and stealthy, never seen. He is not evil, but comes to people when their death has come, and guides them to the Afterlife, he is usually emotionless and quiet, but depends on his sister like she depends on him, he usually comes to newly deceased, and is sometimes known as the Grim Reaper for his ominous demeanor.
Draimor☆╮- The second son of Domikami, Lord of Magic and surprise, younger sibling of the Twins. He is usually mysterious and likes to be dramatic, though merry at heart, he is the only being in the universe that is a master of all Five Magics, he was the one to give them to humanity, after the other Gods supported him, he's witty and humorous, enjoys playing tricks, but very powerful and ambitious all the same.
Zeitell☀- The second daughter of Domikami, Lady of Fate and Time, and younger sibling of Draimor and the Twins. She is crafty and far more unpredictable than Draimor, sometimes in the form of a dark fox, she is the ruler of time, a thing that scares even her siblings, she can control people's fate, she can usually predict what you're about to do, it takes a lot to trick fate herself. She often comes to earth in the form of a woman, a fortune teller wearing an assortment of good luck charms, she is well respected.
Sentellia❤- The third daughter of Domikami, Lady of Emotion and Nature, and younger sibling of The Twins, Draimor, and Zeitell, she cares a lot for everyone's well being, but has more emotional outbursts than any of the gods, making her a nuisance at times, however, she controls nature and judgement, so they bear with her, all the same. She is usually in the form of a golden deer, her human for is a woman with a staff, wearing a gown of silk, as well as some flowers in her hair.
Fabricem✄- The third son of Domikami, Lord of Crafts and Building, and younger sibling of the Twins, Draimor, Zeitell, and Sentellia, he is brilliant with machinery, though he can be socially inept and has a tendency to isolate himself from the others. He has no natural form, but is often seen as a tall man armed with tools, while most gods are served by Archangels, he prefers his own servants and crafts interestingly designed Golems. He is calm and collected, yet probably the most ambitious and strong-willed.
~Races~
Humans웃
This one is pretty obvious, seeing as you are one.
Pros- Can use one of the five magics, blend in easily.
Cons- Usually quite weak, quite ordinary.
Demons☠
Demons are larger and usually physically stronger than humans, they can be killed, of course, but it's best to fight from a group.
Demons can control darkness, some are poisonous, and some, most, are able to take souls, with the owner's permission, of course. They will often encounter humans in a different form, if they can shape-shift, or they can speak to them in their dreams and tempt them, they have an amazing talent with lying and persuasion.
Pros - Usually physically stronger. Control darkness. Can take souls. Can shape-shift, talk in peoples dreams and are good at both lying and persuasion.
Cons -Quite greedy, easily angered.
Golems♜
The original Golems were created by Fabricem, they are quite strong and large, well respected, but only several thousands of them. Fabricem later taught humans to make Lesser Golems. Most of Fabricem's creations seem to be made of a mixture of metal and stone, connected by gears, whereas human Golems are often made from wood, leather, and bronze, they are smaller with more artificial minds and less physical powers. Fabricem also taught the Dwarves to make Golems, theirs are made of steels and irons, they tend to decorate them more, (they like grand creations), but theirs are much stronger and a little more intellegent than Human Golems, also bigger, and more numerous.
Pros: They are strong and loyal, but emotionless, able to get the job done.
Cons: They have trouble understanding directions, not intellegent.
Dwarves✁
Dwarves were the only life form made by Fabricem other than Golems, while Virideus made the rest of the races, Dwarves are amazing crafters, with eyes adjusted to darkness, and know their ways around mazes and such, they spend their time adventuring, some look for treasure, but really enjoy tinkering with metals and such. They make things quite fast, their most popular invention is the Enchanced Golem, a better Golem moddel than the human version, they have so many that they usually serve dwarves.
Pros: They are strong and have keen eyes, they also have much endurance and skills with crafting, good at what they do.
Cons: Easily provoked, ambitious, sometimes greedy, they aren't very fast.
Spirits§
Spirits are rather passive, but defensive and prideful, they tend to leave humans alone and stick to their own matters, but will help humans if it affects them too, they think strategically. The playable Spirits are Ghosts, once you die, you become a Ghost, you can go to your respective paradise but can always return to your death-place, or something sentimental like your hometown, these creatures tend to like Necromancers and are willing to serve them.
Pros: Always willing to help those they respect, they can fly through things, they can be summoned if you are in a sentimental place of theirs, or a death-spot.
Cons: They are a little prideful, and tend to look down upon those they don't respect, and of course, they are easily controlled by Necromancers.
Elves❁
Elves are the closest to humans, though they tend to act superior, although they are at around the same level, they love nature and usually dwell in natural areas and are fairly resourceful, but stubborn, they have sharp, angular features and tend to be taller than humans, a known feature is their pointed ears and sharp eyes, usually blue or green, they have very little endurance but are skilled with long-range battles with arrows.
They know several chants, usually healing spells, not always as strong as Shamanist spells, but they can easily master any language.
Pros: Quick and agile, strategic and somewhat cold an withdrawn, they have good memory.
Cons: Prideful to a point of sheer arrogance, little stamina, and only good with long-range.
Eauga♒
They are humanoid, and very flexible with scaly, slick skin, and long, sharp features, but the waist down is a thick, snake-like tail striped with black and white. They are reclusive and shy, dwelling in bays and sea caves, they're better adjusted to dim lighting and feel uncomfortable on land, but can survive, they are somewhat venomous, bother them and they'll bite you, stunning you.
Their intelligence is about the same as an average human, they specialize in close range fighting and can breath underwater.
Pros: Adjusted to cold and darkness, can breath anything, close-range, flexible, and venomous.
Cons: Reclusive, stubborn, physically weak, and rare.
TIME FRAME
This does have kingdoms, kingdoms are all over the countries, for both humans and Demons, but it takes place in the 1800s, Steampunk Fantasy, really.
Rules ☻
Don't God mod. Just don't. I'm sick of people who do.
Only one Magic per characters.
You can have up to eight characters, but no more than that.
Don't reply to Trolls, ignore them.
Trolls, restrain yourselves.
There are differences between Trolls and Critics. Get used to it.
We're in an era of warfare and chaos, do you really think there'll be romance?
No Mary-Sues, you sick freaks.
Don't get into unnecessary arguments with OOC, please.
I make the rules, I pull the strings, I can make more rules if you show me you're not worthy.
Put "Necromancy be cool" in "Other" or at the bottom of your CS.
London bridge is falling down.
You need permisson for Demon.
Demon can also be gotten, via permission, from selling your own soul to become one.
Demon characters cannot take souls without permission.
If you become a Demon, you serve the person who made you Demon.
Admin list (AKA, your Overlords)
- Ghostbuster16
-AbCatchem
-EvilNorton
Admins can:
Ban (with permission)
Accept
Have Necromancers (As can anyone with a good reason and a good CS. Or just a good CS.)
I CAN ban them if I hate their guts, which I don't...yet.
CS
Name:
A.ge:
Gender:
Race:
If human, what Magic?:
Appearance:
Items:
Personality:
Bio:
Other:
You will enjoy this thread or so help me I will.. God, I don't know. Have fun!


YOU DON'T HAVE TO READ THIS PART THEY'RE JUST CS'S
The Hatters (EvilNorton's CS)
CS
Name: Judas (Unknown last name)
A.ge: 22
Gender: Male
Race: Human
If human, what Magic?: Necromancy
Appearance: Tall, not too tall, but tall. Thin, quite pale. Is usually dressed in a black hooded robe, moreso for comfort than looks, although that does play a slightly big part. His hair is a dark black, and is quite short, usually brushed to the side. Although his hair is usually hidden by the hood. He also wears a simple, white smiling mask. There is a small space for his mouth, so he may eat and drink, and his emerald green eyes are shown as well. Finally, just to sort of add it on.. He wears black gloves, so his skin isn't really seen. He is pale though, should you see his skin. He is also quite cold to the touch. He wears black shoes.
Items: A staff, wooden, again more for look than anything. He also has a small knife concealed up his sleeve, but you don't need to worry about that.
Personality: Cruel, in a way. Although some might argue that is just his way of getting to the top. Cunning is also a nice little thing of his. People do tend to like him.. With all that he can offer.
Bio: Oooohhh... A bio? I think not. His past is well hidden you see..
Other: Just a.. Little motto of his. You are either of use to him, a follower of his, or dead. A follower of his relates to his own little.. Group, so to speak. Although there are quite a few in it. You see.. He has plans of his own. (And, I suppose, Necromancy be cool.)
(Ones I shall have - 1 Alchemist (0/1), 2 Sorcerers (2/2 Done), 2 Necromancers (1/2), 1 Shaman (0/1) and 2 (Twins) Elementals (0/2). (Fire and Air, I think. (Solus twins, perhaps?)))
Souls used - Judas (Necro)(Pro Necro), Both Elementals (Soul back, magic draining device thing) and... The other Necromancer. Probably. (For invulnerability, although I might not use it.) (Or, most likely, to slow down Judas' rate of aging considerably.)
The Hatters (EvilNorton's CS)
CS
Name: Donaris Zolar
A.ge: 43
Gender: Male
Race: Human
If human, what Magic?: Sorcery
Appearance: Wears a simple brown hooded robe, although the hood is most often pushed back. Quite an old looking face, yet kind as well. His hair is starting to turn white, although parts of his brown hair still remain. He has a small beard, yet again adding to his simple and friendly look. His eyes are brown as well, a deep hazel. His hair is quite short, he himself is of a medium height, perhaps slightly taller. Thin, quite muscular though with it. The hooded robe is tied around him by a length of rope, his sandals are also brown. His skin is slightly tanned.
Items: Usually carries a small leather-bound book, no actual markings on the cover. Inside are quite a few pages, detailing his various powders and such. He also usually carries a few glass vials of his various potions and liquids.
Personality: Usually quite kind, or at least he seems it on the outside. On the inside is usually remains a mystery to even him.
Bio: From the start he grew up in a poor family, his father having run off quite early with what he called a 'better' son, Donaris' brother. His mother had no power in her at all. His powers came in about the usual time, and although his family were quite poor he tended to get on well with people. At the time his powers began to show, he started to create various weak powders. After a few years, his family were still quite poor. His mother had lost her grip on reality and usually kept to herself, while he had gone out and tried to earn a small living. He had not earned much, yet enough to keep him fed, and his mother seemed to have her own little store of food in her room. At one point a man in a black robe had come up to him, as he was trying to sell his powders. The man had glanced around the ones on sale, before offering Donaris a job. The job in itself was quite simple and paid extremely well. Due to the food stores running out for himself, yet not for his mother, he had agreed. The man had taken Donaris away, allowing him to live in the back of a shop, the shop being his to own. It was much grander than his own house though, so that was good. His mother died a few months later, various Shamans and 'doctors' saying different things, although the main thing that was said is that she died of an odd illness, seeming to eat away at her from the inside. He had mourned her of course, but soon he had much more business on his hands than to be able to care.
The man in the black robe had set him to work creating simple enough powers for adding into liquid and selling. Each of the powders was either the same or similar, yet each had a different name: 'Essense of Magic' - Said to increase the drinkers magic abilities two-fold, also said to be gifted from the gods. 'Dragons Flame' - Said to warm the drinker, also to be gotten from a dragons stomach. 'Tears of the Shaman' - Said to heal the drinker for any illness, or injury. Also said to be bottled from the tears of Shamans who would cry when nature was injured gravely. There were many more, although each was false, both from how it was made and what it did. Each did pretty much the same thing, which would usually result in the death of the drinker, although with each his skill improved.
What was odd, is that even though his skills had gotten much better, he still stayed. He just didn't see a point in leaving. Of course, earlier on in their partnership, the man in the black robe had taken a single strand of hair, stating to need one for an experiment of sorts. Of course, as the years had gone by and his skills had improved, the poisons had got much more deadly, although it just.. No longer bothered him. He had never known these people, and most had done something bad in one way or another. It was probably what they deserved..
Other: Necromancy be cool.
The Hatters (EvilNorton's CS)
CS
Name: Rose Mazali
A.ge: 26
Gender: Female
Race: Human
If human, what Magic?: Sorcery
Appearance: She has Black curled hair that falls down her somewhat tanned face, her emerald green eyes seem to take almost everything in. She wears a red hooded cape, underneath she wears a simple white shirt and brown skirt. She has a simple necklace seeming to be made from various jewels, and she seems pretty much a medium height. She wears brown boots on her feet, her entire appearance seeming to be one of mischief and wonder.
Items: Usually carries a small leather-bound book, no actual markings on the cover. Inside are quite a few pages, detailing her various powders and such. She also usually carries a few glass vials of her various potions and liquids.
Personality: She is much like Donaris in a way, in that she too seems kind on the outside. Except she seems an awful lot more interesting as well, with her appearance as it is. On the inside though, she is much the same, save for the kindness. She would also go to many lengths to get her desire, yet even SHE has some issues with selling her soul.
Bio: She had quite a normal upbringing, both her parents being quite well known and well off sorcerers. Although, she wanted more. Not all of her powders were for good use, some actually being deadly to the touch. This was around when she was 17.. About a year later a man in a black hooded robe came for her, a simple smiling mask on. He had talked with her for a bit, and at first she had thought she was in trouble for the sort of powders she had made, but he said quite the opposite. He had promised much and more, all she had to do was agree. And so she gave him a single strand of hair, and then followed him out into the night. She later met this man called Donaris, working at the same shop she was to work at. Of course she was handed a book, as she imagined he was at the start, to record her various powders in. There her powers increased, as did her money. She got on quite well with Donaris, and he got on quite well with her. The hooded man eventually introduced himself as Judas, and stated a few things about the powders and liquids, before leaving with some of the profit. She was happy to simply live a decent life and be able to do what she loved.. Of course the promise of her wish granted was probably something that kept her there as well...
Other: Necromancy be cool.
Name: Asimi Silverlit (My CS. You can't have it.)
A.ge: 12
Gender: Female
Race: Human
If human, what Magic?: Necromancy
Appearance: She is very small, only five feet high with pale skin and a slender build. She has silver hair, shoulder-length, tied into two ponytails by bells, her bangs are spiky, swept to the left of her face and barely scraping over her eye. She wears a red tanktop with no sleeves and yellow buttons, a fireball stitched in the left corner, and a larger on her back, as well as white shorts going to her knees and an overskirt, bandages ravel up her arms and legs, and she wears wooden, black sandals. On her back is a tan knapsack. Her eyes are a brilliant amber.
Items: She carries a knapsack containing a map of the world, food, some silver, a blanket, lamp, leather-bound journal, and a package of gauze.
Personality: She is normally, to most people who first meet her, very quiet and polite, but not extremely social, she keeps most of her past to herself and can blend in rather well, in spite of her bizarre appearance and bandages.
However, she resents humanity in some ways, she finds them stubborn and rigid, even though she is one, resents society, and doesn't trust anyone at first sight, "Everyone is hiding something, always", is a good motto of hers.
She is Kleptomaniac, she steals random objects subconsciously, and likes shiny objects quite a bit. She is perceptive, cunning, and a silvertongue at heart, and never tells anyone everything.
All the same, she tries to help people she likes and loves writing and poetry, she can't take killing and is somewhat unstable.
Bio: She was born on the first of winter at night in a small seaside village known as Marell, with cobbled streets and buildings quite close together, she liked the town quite a bit. Her mother was a Necromancer and had been driven out of town, they didn't make Asimi leave but she was usually shunned or mocked. She acted as though she didn't care, though she was beginning to hate all the people who spited her and taunted her, she felt her sanity slipping and her spite growing, she spent all her time working in a library, she didn't even want to find out if she was Magic or not, it would only make things worse if she was, so she spent her time reading and writing.
When she was seven, she recieved a leather journal for Christmas, which was quite hard to get, she began writing stories but what she really liked was poetry, she practiced, and became quite a fine poet, able to rhyme smoothly.
When she was eight, she had almost lost it with everyone else, she truly hated them with every fiber of her soul, she couldn't stand them, the mocking was getting worse, some people would just push her around to anger her...at this time a Demon had offered her a wish in her dreams, to spite everyone else, get revenge...it was so tempting...she wanted it so much, for them to know...then she thought about what would happen to her soul and managed to turn the Demon down. As an act of revenge, the Demon tried to burn her hands, and the next day she found swirls burned into her hands. She hid them, and began to soften...she mantained her quiet personality, but decided to forgive people who tried to wrong her...
At ten, she was getting back from the library and had to cross a bridge, it was a rainy day and she slipped. She was about to fall, but summoned several Spirits of the Dead that helped her back up without even thinking. She realized this and decided nobody could know, she packed her knapsack and left the town, leaving a not explaining she wanted to leave, and perhaps perfect at Necromancy. She ran into another child around her age who was about to leave to study Alchemy, he came from a family of Alchemists. They became friends and travelled together, she eventually revealed who she was, of course.
It's been two years since, and she has begun to train herself, unable to find a master.
Other: Necromancy be cool.
CS
Name: Akira Aurum
A.ge: 12
Gender: Male
Race: Human
If human, what Magic?: ALCHEEEEEEEEEEMY!
Appearance: He's five feet high with pale skin tone, rather thin and way too exited, he has messy bright red hair and lime-green eyes, and wears red-framed glasses with them (he's near-sighted). He usually has a crooked smile on his face and a happy demeanor, he wears a double-breasted black jacket, usually a bit torn, with matching pants going halfway down his shins, he also wears traveling boots and a tan pack on his back, much like Asimi's.
Items: A pack containing a sleeping bag, several history books, some money, water, food, and a big, broken compass he keeps in his coat pocket for unexplained reasons.
Personality: You'd wonder how he could have made friends with Asimi, he's normally outgoing and kind, a bit too friendly at times, to a point where he can seem strange and almost naiive, but in reality he has an amazing memory and intellegence, knows just about every historical event. He cares a lot for...people in general, and demonstrates it more than Asimi.
Bio: He was born in Marell at night on the last of autumn, into a rather poor family of crafters, his father made toys and sold his antiques for a living, a collector at heart, he spent the first four years of his life helping around shop, learning how to read and write, all that good stuff, and read lots of fairy tales and nusery rhymes, before he had to learn to craft. He learned to make tops, figurines, and a multitude of other wood crafts, he also had a lot of endurance and worked long into the night, he eventually started to become near-sighted and had to get glasses.
He was not very popular in school, the shop wasn't very noticed and his family wasn't very rich, so he was usually ignored, and began to dislike people, but he was always told to keep an open mind...however, it could be quite hard, he didn't know how to act around people because nobody ever talked to him, so he acted friendly to everyone he met, which made a good impression to strangers, but he could often be mistaken as too stupid, though he was quite perceptive, he has a somewhat resentful side for those who ignore him, though it is rarely shown.
He loves history and studies and crafts constantly, he knows many historical dates and events by heart now, and can quote many famous people. When he was ten, his Alchemic powers began to show, he seemed to have an easier time manipulating the wood and soon had performed outright Alchemy on the toys. His family couldn't find a master of Alchemy, so he decided to travel on his own, he packed up and left.
While leaving, he ran into a girl from school who was mocked and somewhat ignored, Asimi Silverlit, and managed to strike up a conversation with her, and they became friends shortly afterwards. Later, she revealed she was indeed a Necromancer and thought he would leave her as a friend, but stayed.
They now travel together in search of masters.
Other: NO. Alchemy be cool!
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 06:42 PM
(Bump...I should have spaced this better...)
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CreativeMystery is not online. CreativeMystery
Joined: 29 May 2012
Total Posts: 18749
05 Jul 2012 06:54 PM
Love it!
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Joined: 16 Feb 2010
Total Posts: 18440
05 Jul 2012 06:55 PM
[Would it be possible to be a Higher Ranking Demon? Not a Prince or anything, but one of the more stronger ones? c:]
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rockfun123 is not online. rockfun123
Joined: 07 Jul 2009
Total Posts: 8234
05 Jul 2012 06:55 PM
(Wow. Just, wow. A lot of thought was put into this. I haven't decided if I'll join yet, since I am in several other active RPs. But, I'll definitely think about it.)
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 06:57 PM
(You can command a small group, if you'd like.)
(I'm glad someone actually cared to read!)
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rockfun123 is not online. rockfun123
Joined: 07 Jul 2009
Total Posts: 8234
05 Jul 2012 06:58 PM
(Oyus. This is very impressive, especially for ROBLOX. Just look at Dex10awesome's threads...)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
05 Jul 2012 06:59 PM
[What would be the average height for a Demon? I'm thinking of making a more Strong and big demon, than Darkness user.]
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Pieperson2222 is not online. Pieperson2222
Joined: 14 Aug 2008
Total Posts: 8245
05 Jul 2012 07:06 PM
((I remember this. I thought I had missed it's birth when I went LARPing. I'm guessing Judas is EvilNortens work? Seems very him.))
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CreativeMystery is not online. CreativeMystery
Joined: 29 May 2012
Total Posts: 18749
05 Jul 2012 07:10 PM
CS
Name: Fayte DeTrace
A.ge: 19
Gender: Male
Race: Human
If human, what Magic?: Shaman
Appearance: A taller boy for his age, he wears simple clothing, normally consisting of one colored short sleeved shirts (t-shirts). He commonly wears longer shorts half way between his feet and knees. He has hazel eyes with specks of gold. He is quite thin as well. He has light blonde hair that is long and to his shoulders. He also tends to wear an old cat war mask handed down from his mother even though he doesn't believe in violence.
Items: Clothing, Cat Mask
Personality: Calm, Caring
Bio: Was raised by his father and mother Yuri, the mother, and Juan the father. He had a fairly normal childhood for a child of his age other than his "skill". He is loved greatly by what family he has left his sister and occasionally his crass and "evil" brother.
Other: Necromancy be cool...I think

CS
Name: Bo DeTrace
A.ge: 19
Gender: Male
Race: Human
If human, what Magic?: Necromancy
Appearance: Being a twin to his brother he looks like him a lot other than being paler, and having wild and shorter hair. His hair goes in all directions and is a bit darker than his brother's. He wears a long sleeved black/ brown shirt a lot. He wears longer pants and tends to ignore nature.
Items: Clothing, a pendant passed down from his mother as well, it is shaped as a wolf.
Personality: Caring, a bit cynical
Bio: Was raised just as his brother, with love being a Necromancer though he felt something different, he was treated different...somehow. But how? He was still loved and still is and he loves his family even being harsh a lot.
Other: Necromancy be cool :3

CS
Name: Dana "DeTrace"
A.ge: 7
Gender: Female
Race: Elf
If human, what Magic?:
Appearance: A short young girl, oddly short for her age, she is shorter than even most humans girls her age. She has short brown hair with small pointed ears peaking out from her hair. She has soft brown eyes and commonly has a smile. She wears a small dress and the occasional shirt and pants.
Items: Clothing
Personality: Loving, Shy, Scared Easily
Bio: Is the adopted daughter of Yuri and Juan. They died shortly after then adopted her and she is too young to know though. All she has is her brothers.
Other: Necromancy be...awesome >:D
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:12 PM
Name:Nicholas Rune
A.ge:28
Gender:Male
Race:Human
If human, what Magic?:Alchemy
Appearance:Black haired, Black eyes, He is quite young for an Alchemist but not the youngest (I know that would possibily mess up anything possible in mind.) He wears black suit (Almost similar to a tuxedo but looks rather older then a tuxedo. I have no idea how to describe.) He sometimes wears a tunic with a belt with potions but he perfers making alchemy when he needs it.
Items:Glass bottles, Has a gladius type dagger rather then sword (Gladius was a roman sword. Not saying this is earth.)
Personality:He has a talent to talk and make his enemys bleed to death (Not really) The only true part he likes to talk and be a hero in most cases. Some times has to make a joke in times.
Bio: His parents are both human untill their home were ransacked by rouge elves whom thought of humans as lesser creatures and killed everyone even his servants. His family is rich, they once served in a city council untill they left for an unexpected reason. He got by with their family's money. He used to work for an alchemist. Thats how he got into alchemy. He made some enemys that want him dead now as to which his master is foolish. Discovering alchemy was hard for him but he soon mastered it by blowing up the master's shop by accident. His master was killed on an expedition to discover the philospher's stone. He was found on a stake with the same elves burning his body. They were killed. He seeks to find a place to hide from his enemys as he hopes to find potiental allies.
Other:Necromancy be cool
So is Alchemy.
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:21 PM
(Did i mention he was rather dashing I dont think so.)
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 07:21 PM
(All art accept, average is five feet, and yes, he made Judas.)
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:24 PM
(Things i didnt mention are just average alright.)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
05 Jul 2012 07:26 PM
[So what would you consider massive? I kind of want to make like a primal demon, who isn't too bright but is extremely strong and durable. I finished the CS, just have to toy with the height. I was thinking demons to be 8 to 10 feet, and made my 12. I'll just fix it once you reply to my first question, and is it okay he is being used as a weapon or tool by the king and prince demons because of his size and strength?]
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CreativeMystery is not online. CreativeMystery
Joined: 29 May 2012
Total Posts: 18749
05 Jul 2012 07:27 PM
(If I may add, Bo is a bit of a novice and Fayte is close to becoming a pro.)
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 07:28 PM
(Sure. The princes will be revealed later, though.)
(Whoever wants to begin RPing...please do.)
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:29 PM
(And another edit i just thought about Nicholas that he is a master of Alchemy even when he didnt go to the philospher stone.)
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 07:31 PM
(Nicholas...master of Alchemy...hah.)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
05 Jul 2012 07:32 PM
[Could you answer the first question of my last post? Important for creating my CS, so I know around how tall to make him, since 5 feet and 12 are a grand difference, so I am going to change it so it can be accepted c:]
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 07:35 PM
(Fine, I'd say eight feet is tall enough..)
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:38 PM
Nicholas Rune

Fire burned on the house. He heard screaming coming from the hallways and the dashing of feet and metal clashing against eachother. He waddled to the doorway and peaked out as a man and women fell down. A pointed eared person swung his sword down but it turned into feathers and it landed softly on the human male and the human got up and stabed that elf with his sword. A sword was suddenly plunged into the man's heart as he fell down with a thud and a woman's cry of shock and a terrible scream came from a room adjacent to that hallway and she came bursting out weilding glass bottles and she turned towards Nicholas saying "Run. Run. Run." And each time growing fainter.
He stood frozen and tried to say something but couldnt as the woman was grabbed by the hair and with her head cut off in a clean slice was carried off with men laughing at the deaths. His vision fades as he woke up slumped against a tree looking down at a bloodied wound in his chest near his lungs.

"Curse those foul elves." Nicholas yells outloud and birds fluttered out of the trees nearby and Nicholas got up slowly noticing a walking stick and started to use it to walk himself to the nearby kingdom (Not sure if you want to name it.)
It was only a day journey on foot but a 12 hour journey on horse while the horse walks.

"Perhaps if i get there sooner i can rent a room at the inn." He starts to talk to himself and then a clear picture of resting on a bed rather then rest in the forest and far from the road which he got lost two times.
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bigmac40 is not online. bigmac40
Joined: 09 Jun 2008
Total Posts: 2205
05 Jul 2012 07:39 PM
(Hey being master of alchemy is awesome.)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
05 Jul 2012 07:40 PM
[Kay.]

CS

Name: Nameless, referred to as 'Beast' and is usually called 'The Forsaken One'.

A.ge: Unknown

Gender: Male

Race: Demon

If human, what Magic?: Demon Magic.

Appearance: The beast as I will refer to him during this CS is extremely large and brutish, with black leathery skin full of cuts and rips. He is a whooping 8'5 feet tall, with large muscles and a rugged face. His head is somewhat circular with red eyes that almost glow and a row of sharp pointed teeth, which are somehow white. His right eye has a long cut over it, the eye looking as if it is two from the cut. The beast has a more so flattened nose and pointed ears aiming backwards. The beast usually stands with a hunched format. On his head two horns, two large horns. He has large feet and large nails on his feet. His hands are large and has long claws on them. He wears loincloth. He does have a metal collar around his neck, and the back has what a chain would be connected too.

Items: He items only really consist of weapons, which are a large battleaxe, a large hammer, a club and even sometimes a sword. He owns a few other weapons, but rarely touches them.
Personality: The beast is quite primal, and seems to be very dumb. These are the main reasons he is pretty much enslaved by his fellow demons and used as a weapon. He is aggressive and emotionless, and his expression seems almost blank. He is very brutish, but not as stupid as most think. He rarely talks, and the other demons have not heard him talk once. He is very hateful.

Bio: The beast's story only really began somewhat recently. When the king of the demons, really became the king of the demons, he took the beast to use him as a battle weapon. He was beaten and rarely fed, making him more mean and hateful towards others. He is thought to as a tool, or a weapon opposed to a fellow demon by the king and his princes.

Other: He has little Demon abilities, besides being able to fade into darkness and a few other minor dark abilities, have poison in his claws and teeth, and be able to shapeshift into creatures around his size, such as a bear. Look below c:

Necromancy is cool

[P.s I would have made him like 8'1 or 8'2, since I don't like having it right on the dot, but it is easier to just say 8 1/2, over 8 and 1 inch, etc.]
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AbCatchem is not online. AbCatchem
Joined: 20 Nov 2010
Total Posts: 31757
05 Jul 2012 07:41 PM
(Oh of course, of course, but you understand who Nicholas Flamel is, don't you?)
(Accepted)
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