zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:20 PM |
Like from the stamper so when an explosive comes into contact it does not blow up? Need it for a project.
Why do you lie through your teeth? |
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DJCK85
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| Joined: 08 Jan 2012 |
| Total Posts: 271 |
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komax0707
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| Joined: 30 Mar 2012 |
| Total Posts: 1017 |
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| 06 Jul 2012 04:21 PM |
| You can unlock it then anchor eet. |
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zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:21 PM |
Go qq
Why do you lie through your teeth? |
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zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:22 PM |
^
Why do you lie through your teeth? |
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zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:25 PM |
Thanks this helped alot.
Why do you lie through your teeth? |
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| 06 Jul 2012 04:26 PM |
There's a property of Explosions that destroy terrain. You can prevent it with a script.
game.Workspace.ChildAdded:connect(function(child) if not child:IsA("Explosion") then return end child.ExplosionType = Enum.ExplosionType.NoCraters end)
Haters gonn' hate. |
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zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:29 PM |
Alright Ill try the script in a second :P
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TheTimers
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| Joined: 06 Dec 2011 |
| Total Posts: 17 |
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| 06 Jul 2012 04:30 PM |
REPORTED FOR OFF TOPIC
THIS IS LMaD |
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zeepleaf
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| Joined: 15 Apr 2009 |
| Total Posts: 18321 |
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| 06 Jul 2012 04:32 PM |
But I am an LMaDer qq
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