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ROBLOX Forum » Game Creation and Development » Scripters
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Re: Any ActionScripters Here?

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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
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04 Jul 2012 01:17 PM
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
04 Jul 2012 01:18 PM
You look like LocalChum.
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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
Total Posts: 407
04 Jul 2012 01:20 PM
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
04 Jul 2012 01:20 PM
All 6121 of my posts aren't required.
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aboy5643 is not online. aboy5643
Joined: 08 Oct 2010
Total Posts: 5458
04 Jul 2012 01:21 PM
http://www.kongregate.com/games/Kongregate/shootorial-0

I think this covers ActionScript (earlier version..) There are like 6 of them from 0 to 5
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Combrad is not online. Combrad
Joined: 18 Jul 2009
Total Posts: 11025
04 Jul 2012 01:21 PM
I am an ActionScripter, I only read the title, I'll read the post body in a sec :D
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
04 Jul 2012 01:23 PM
^
What is the point of saying that?
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Combrad is not online. Combrad
Joined: 18 Jul 2009
Total Posts: 11025
04 Jul 2012 01:24 PM
hitTest is used for collision dectection as you stated.
What version of AS are you using?

Oh and some good sites
Actionscript . org
Kirupa . com

I'll find you a good example, and if not you can have a moderate one from me.
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Combrad is not online. Combrad
Joined: 18 Jul 2009
Total Posts: 11025
04 Jul 2012 01:24 PM
I was busy, don't really know.
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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
Total Posts: 407
04 Jul 2012 01:25 PM
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su8 is not online. su8
Joined: 06 Mar 2009
Total Posts: 6334
04 Jul 2012 01:28 PM
What?
The library includes that?
What is this..
Why can't you just make your own..
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Combrad is not online. Combrad
Joined: 18 Jul 2009
Total Posts: 11025
04 Jul 2012 01:29 PM
I said I do know, but I am not brilliant at explaining things.
Su said, something I use more than the one that's there for you is making your own. You have more control over it then and that's very useful.
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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
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04 Jul 2012 01:36 PM
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Combrad is not online. Combrad
Joined: 18 Jul 2009
Total Posts: 11025
04 Jul 2012 01:50 PM
Click the symbol, there is a box where you can name youre object, probably has Instance Name already in it.

Then to find that object.

_root.NAME
From that
_x
_y
and so on
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AliceLarson is not online. AliceLarson
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04 Jul 2012 02:24 PM
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su8 is not online. su8
Joined: 06 Mar 2009
Total Posts: 6334
04 Jul 2012 02:26 PM
Can't you just keep every block in an array?

or wats wrong with as
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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
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04 Jul 2012 02:40 PM
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su8 is not online. su8
Joined: 06 Mar 2009
Total Posts: 6334
04 Jul 2012 02:43 PM
Ehh..?

http://www.actionscript.org/resources/articles/89/1/Arrays-in-ActionScript/Page1.html

idk got that from google search
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AliceLarson is not online. AliceLarson
Joined: 26 Jun 2012
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04 Jul 2012 02:55 PM
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
04 Jul 2012 05:00 PM
Hint:

octrees

no loop entire array
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eyeontheprizeREBOOT is not online. eyeontheprizeREBOOT
Joined: 30 Jan 2011
Total Posts: 1555
04 Jul 2012 05:27 PM
@trap

quadtrees here
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LPGhatguy is not online. LPGhatguy
Forum Moderator
Joined: 27 Jun 2008
Total Posts: 4725
04 Jul 2012 05:47 PM
@eyeontheprizeREBOOT
Or we could just open up a couple holes and use tritrees.
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
05 Jul 2012 09:51 AM
octrees, quadtrees, whatever. just use trees or some other form of making it efficient, although arguably trees are easiest.
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
05 Jul 2012 08:13 PM
You do need to explain which ActionScript you're using.

I mostly have experience with AS2, but I have not even looked at AS2 for almost a year...

And I didn't like AS3, because it seemed like there was less support for what I was doing at the time.

Though, I'm rather inexperienced with it, I believe I have used collision checking before, but I don't remember any of it. I'm sure you could look this up online and find some help. Just make sure you mention which AS you're using.

I just remember what I used collision checking for... A simple ping pong game, a snake game, a catapult game... Heck, I forgot what I made with AS... :/

"APN Forever, Long Live Its Eternal Glory!"
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t6e is not online. t6e
Joined: 25 Dec 2010
Total Posts: 587
05 Jul 2012 08:16 PM
Sun, stop locking posts or get out. I don't give a flying piece of taco about your OCD. LIVE WITH IT.
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