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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Creator only, anti-theft!

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Diddleshot is not online. Diddleshot
Joined: 13 May 2008
Total Posts: 676
03 Jul 2012 01:43 AM
Hello,

I've suffered experiences where people have stolen my buildings and models, and have been looking for a value that checks the creator ID.

Is anyone able to source this value? And use it in such a way that if this certain value isn't detected (i.e. the wrong creator), it deletes the workspace or crashes the game?

I was hoping I could hide 4 or 5 of these scripts around within the game, in models where a person isn't likely to look, and will have a hard time finding them; just to ensure nobody uses some kind of exploit to steal my place and is unable to claim it as their own, because it deletes their workspace!

This should be a relatively simple script, but I don't really know where to start. If you are able to conjur up such a thing, I thank you greatly, and if it's good enough and works there may be a reward in it if you really want it.

Thank you.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 01:48 AM
Just came up with this:

if game.CreatorId ~= 390939 then
ch = game.Workspace:GetChildren()
for i = 1, #ch do
ch[i]:Destroy()
end
end

Try it. If it doesn't work I might know the reason.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 01:59 AM
Let me know how it goes.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:01 AM
It should work. I've seen that scirpt before already.

ALL HAIL THE FLOODCHECK!
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:03 AM
if game.CreatorId ~= "390939" then
ch = game.Workspace:GetChildren()
for i = 1, #ch do
if ch[i]:IsA("Part") or ch[i]:IsA("Model") or ch[i]:IsA("Script") then
ch[i]:Destroy()
end
end
end

If the first one doesn't work.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:05 AM
Well yea, that should be better.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:06 AM
Main problem would be the id. I think it has to be in quotes.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:07 AM
Propably.

ALL HAIL THE FLOODCHECK!
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:08 AM
I want to know where diddleshot went >__>
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pingasforce is not online. pingasforce
Joined: 20 Aug 2010
Total Posts: 115
03 Jul 2012 02:09 AM
Type in free models:Anti DLL script,it's a very simple script that prevent players from using Roblox Studio.You should add conditions so it allow YOU to use studio(if you use Build mode)
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:09 AM
For a big conference on the toilet maybe.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:10 AM
Or ping, you can use a secure one from the forums.
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Diddleshot is not online. Diddleshot
Joined: 13 May 2008
Total Posts: 676
03 Jul 2012 02:13 AM
Thankyou! I really wasn't expecting such a quick reply, I went to work on the place's elevator system (To be precise hehe) I shall give it a go, i'm going to place it ino 5 seperate scripts and dot it about the place.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:15 AM
And we didn't expect such a late reply. ._.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:15 AM
Make sure to try the second one. What it will do is remove all the Models, Scripts, and Parts from the Workspace if the creator isn't you.
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Diddleshot is not online. Diddleshot
Joined: 13 May 2008
Total Posts: 676
03 Jul 2012 02:16 AM
Brilliant, and they wont conflict with eachother or cause too much lag? They don't constantly run?
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:17 AM
How does the script look like...
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:17 AM
Only runs once. Unless you put it in a regening model. Then it will run when the thing gets regened. No. 6 lines won't cause any lag at all.
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pingasforce is not online. pingasforce
Joined: 20 Aug 2010
Total Posts: 115
03 Jul 2012 02:18 AM
gah here's the script then
Put this is StarterPack


function banhaxers()
if script.Parent.Parent.Name~="Diddleshot" and script.Parent.Parent.Name~="Player" then
while true do
end
game.Selection.SelectionChanged:connect(banhaxers)
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:18 AM
^ no.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:20 AM
^---Follow his word.
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pingasforce is not online. pingasforce
Joined: 20 Aug 2010
Total Posts: 115
03 Jul 2012 02:21 AM
Dude if you don't put this people can use Dll
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pingasforce is not online. pingasforce
Joined: 20 Aug 2010
Total Posts: 115
03 Jul 2012 02:22 AM
function banhaxers()
if script.Parent.Parent.Name~="Diddleshot" and script.Parent.Parent.Name~="Player" then
while true do
end
end
end
game.Selection.SelectionChanged:connect(banhaxers)


I forgot ends XD
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
03 Jul 2012 02:23 AM
^---Don't use this either.
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dddylan98 is not online. dddylan98
Joined: 16 Jul 2008
Total Posts: 1497
03 Jul 2012 02:23 AM
dude! you're a fail.

Sorry if I'm harsh...
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