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| 27 Jun 2012 07:33 PM |
Every base has rules to keep raiding/defending clan, so that is the point of this thread, to keep events at RAID facilities, mainly at Fort Malinar, clean and fun.
To attack us: You must be an enemy or must have planned the raid with us, and there must be at least five RAID attending for it to be an accountable victory, or it is in-validated, even if you win. Take the flag inside the building for the full time and you win. Take a screenshot.
RULES: - No extreme flaming - No exploiting or cheating - No complaining - No claiming "auto-wins" unless there is a valid reason. We decide, since it is OUR base, not yours. - No spawnkilling - No visitor team raiding If you exploit, cheat, or break any other rules, you will be banned. If you threaten to do any of these, you will be banned. If you are irritating beyond belief, you will be banned. - If you raid for more than an hour unsuccessfully, the raid ends and is deemed a tie. You may be banned if you refuse to leave after this.
DEFENDERS: Do not flame, exploit, or complain. Wear your uniform when you arrive, join the RAID team and kill any raiders. If they surrender, ask them to join the visitors team, as if they raid on the visitors team, they can be banned. Report all unofficial clan raids to Chancellor Restricting.
Thanks for reading. - Chancellor Restricting |
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w63995
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| Joined: 01 Oct 2008 |
| Total Posts: 4130 |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 25 Jul 2012 06:46 PM |
*My raid didn't end, gets banned.*
kk
I was only there for like 600 seconds, so... Get your facts straight before banning someone next time. That fort disgusts me by the way...
Since when does a clan put a Raider's spawn directly next to the walls, with about 6-8 studs of room from the wall to the edge of the map. -_-
"Improvise, Overcome, and Adapt." -Captain (RIP) |
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| 28 Jul 2012 04:00 PM |
@8Sun
That's only when you buy the "Spawn Closer" perk.
Blame your team for that. You were banned for being exltremely irritable in addition to being an unofficial enemy. |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 28 Jul 2012 04:02 PM |
I wasn't talking that much. I was trying to tell you I just got there, so I hadn't been raiding for the same period so to speak.
Neither was Aco.
And since when does a clan ban people they are not at war with? What's the point of a war clan? Fun. Not winning battles, not fighting specific people, or organizing when raids will be.
-_-
You should remove the spawn perk... Or make it for only the people who want it... It's almost pointless...
"Improvise, Overcome, and Adapt." -Captain (RIP) |
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Aco231
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| Joined: 05 Jul 2009 |
| Total Posts: 1313 |
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| 29 Jul 2012 11:52 PM |
"To attack us: You must be an enemy or must have planned the raid with us, and there must be at least five RAID attending for it to be an accountable victory, or it is in-validated, even if you win. Take the flag inside the building for the full time and you win. Take a screenshot."
Nowhere in the rules does it say that those 20 minutes have to be held for 20 consecutive minutes. |
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| 29 Jul 2012 11:52 PM |
Nice fort guide. But I could do better :3. |
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| 30 Jul 2012 12:12 AM |
"take the flag (or in this case, terminal) for the time full time."
"FULL TIME" = 1,200 seconds/20 wins.
You never held it for that long either way. |
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| 30 Jul 2012 12:13 AM |
@8sun
Everyone has a different perspective. If you don't like it, don't attack our base, it's as simple as that. |
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Aco231
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| Joined: 05 Jul 2009 |
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| 30 Jul 2012 01:02 AM |
| It didn't say capture the full time EXECUTIVELY. |
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 30 Jul 2012 02:31 AM |
Seems pretty pathetic to me.
Take that for the literal meaning.
"Improvise, Overcome, and Adapt." -Captain (RIP) |
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Aco231
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| Joined: 05 Jul 2009 |
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