CombatHe
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| Joined: 26 May 2012 |
| Total Posts: 23 |
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| 30 Jun 2012 06:29 PM |
why wont this work?
while wait(1) do gme = workspace:GetChildren() if gme:WasntHereBefore and not gme:IsA("Player") and not game.Lighting:find(gme) then gme:GO-AWAY() end end
function GO-AWAY(m) m:Destroy() end |
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CombatHe
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| Joined: 26 May 2012 |
| Total Posts: 23 |
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| 30 Jun 2012 06:33 PM |
| Explain the process of the script please, because nothing makes sense here. |
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CombatHe
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| Joined: 26 May 2012 |
| Total Posts: 23 |
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| 30 Jun 2012 06:34 PM |
| every second i get everything in workspace and check if it was there before and if it wasnt then it checks if its in lighting and not a player then if so it goes away |
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CombatHe
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| Joined: 26 May 2012 |
| Total Posts: 23 |
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| 30 Jun 2012 06:40 PM |
| I'm sorry, I can't help you with invalid things, and it seems to me you just made-up random methods and conditions. |
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CombatHe
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| Joined: 26 May 2012 |
| Total Posts: 23 |
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| 30 Jun 2012 06:41 PM |
| well could you help me make it work |
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| 30 Jun 2012 06:45 PM |
You're being quite annoying on other people's threads, and frankly, I don't event think that you can even do what you want.
> † KMXD † |
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| 30 Jun 2012 06:48 PM |
You're using thewrong Method for one.....
Use this:
workspace.ChildAdded:connect(newThing) --Check for stuff, blah blah blah end) |
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| 30 Jun 2012 06:54 PM |
@the
That's an event, and how'd you figure to use that one?
> † KMXD † |
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| 30 Jun 2012 06:56 PM |
Because it looks like He's wanting to call upon Stuff added to the Workspace.
"WasntHereBefore"
idk, I'm just guessin' and it's what I use so. |
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| 30 Jun 2012 06:57 PM |
| And what I meant by "Method" is how He's getting Objects added |
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