E981
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| Joined: 14 Aug 2009 |
| Total Posts: 10689 |
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| 30 Jun 2012 09:24 AM |
That would be crazy. It would completely change clan war dynamics.
For one you could have multple clans raiding 1 clan and have a big 3 way fight, or you could have a namehide in which case all my clan members would look alike. Also if you have a fair clan base raiders would always be breaking in and it would be near impossible to hold a fort for some clans. Also I can imagine massive teamkill problems, and it being very hard to find the exploiter on the server. |
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ClassicIb
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| Joined: 27 Dec 2011 |
| Total Posts: 1263 |
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| 30 Jun 2012 09:27 AM |
| That's a great Idea I think it's used at Willum96's army place for USM but it's never official or a script or anything if that was a script it'd be awesome and the first clan to get to 100 would ban everyone and you could take pics if it would do a "m/this [clan name here] has won" And imagine it being 1000/1000 30 member place or 100 member place if the sever thing was updated, oh that'd be awesome. |
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E981
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| Joined: 14 Aug 2009 |
| Total Posts: 10689 |
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| 30 Jun 2012 09:27 AM |
| its going to be 100 not 1000, |
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| 30 Jun 2012 09:29 AM |
Actually, it is going to be 50/50 since the places are supposed to be 100 people big in the future.
It may not happen because of the amount of lag it could cause. |
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ClassicIb
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| Joined: 27 Dec 2011 |
| Total Posts: 1263 |
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E981
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| Joined: 14 Aug 2009 |
| Total Posts: 10689 |
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| 30 Jun 2012 09:35 AM |
| they already tested 100/100 and they are removing parts of the character script to decrease lag. 50/50 is old, I was on a 50/50 test server 2 years ago with vaktus. |
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gamebored
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| Joined: 14 Dec 2010 |
| Total Posts: 105 |
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| 30 Jun 2012 09:36 AM |
100 people servers... Imagine VAK raids.... |
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| 30 Jun 2012 09:40 AM |
| 100 man space battle please. |
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| 30 Jun 2012 09:43 AM |
Imagine a giant hilly generated terrain map with trees and small bases all over the place for people to capture.
With this, vehicals, mortars, flyable vehicals and more could actually be fun if they would be destroyable and not to overpowered.
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2tallman
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| Joined: 16 Jun 2010 |
| Total Posts: 262 |
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| 30 Jun 2012 09:46 AM |
Alliances, powers, empires. Crazy.
~ Official Zombie of C&G! ~ 2tallhank 7 days. |
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tttt7858
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| Joined: 18 Apr 2011 |
| Total Posts: 1478 |
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gamebored
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| Joined: 14 Dec 2010 |
| Total Posts: 105 |
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| 30 Jun 2012 09:48 AM |
| Small clans would fit their entire group into a server... |
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Aurarus
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| Joined: 22 Dec 2008 |
| Total Posts: 4761 |
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| 30 Jun 2012 09:56 AM |
"ag"
-Someone who was trying to say "Lag" 4 minutes ago. |
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E981
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| Joined: 14 Aug 2009 |
| Total Posts: 10689 |
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| 30 Jun 2012 09:56 AM |
| yeah, superclans could mass raid a place and if you designed your base well, it would be like the movie 300, 10 trained clansmen holding strong against 90 FEAR soldiers or somthing at a gate or mountain pass. |
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ShadowSTR
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| Joined: 08 Jul 2010 |
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| 30 Jun 2012 10:00 AM |
| That would be most interesting |
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| 30 Jun 2012 10:02 AM |
If it there was a 100 person limit on a server. VAK mass raided JC with like.. 120 people. JC got pwned. |
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E981
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| Joined: 14 Aug 2009 |
| Total Posts: 10689 |
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| 30 Jun 2012 10:02 AM |
| I can imagine roblox will have less fair bases, because really, if you think skilled raiders break into bases now on roblox on a 30/30, wait until its 100/100. it wont be 1/3 (10 players) getting into the base it will be 3/10 (30 players) not to mention clan walls and barricades will have to be doubled in size because of stackers. (like 30 people stacking to get in) |
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| 30 Jun 2012 10:03 AM |
@whale, what if there was a anti- lag script? or if the place didnt have over 1k bricks? |
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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