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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 09:30 PM
Here's a script I made that would "probably" prevent them from using the DLL exploits.

I have also an alternative method where if somebody selects something in the explorer, it will crash them as well, but now, it is pretty easy to bypass this now, so I am planning to use this way.

I wanted to ask if this is formatted correctly?

*NOTE: ScreenGui's AbsoluteSize scales the Vector2 according to the player's play area. If the DLL is activated, the play area "should" decrease.

~~~~~~~~

xx = script.Parent.Parent.Parent.Parent.AbsoluteSize.X
yy = script.Parent.Parent.Parent.Parent.AbsoluteSize.Y

function blahh()
if script.Parent.Parent.Parent.Parent.AbsoluteSize < Vector2.new(xx,yy) then
while true do end
end
end

game.Workspace.Time.Changed:connect(blahh)
game.Workspace.GlobalText.Changed:connect(blahh)
game.Workspace.HintText.Changed:connect(blahh)

--[[
Tried to avoid using loops too much so it doesn't cause lag
--]]
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 09:36 PM
Hmm, this script didn't work against my friend's test exploits. Any suggestions?
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 09:38 PM
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 09:39 PM
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Woodstauk4 is not online. Woodstauk4
Joined: 27 Dec 2010
Total Posts: 3061
28 Jun 2012 09:40 PM
game.Players.LocalPlayer.Selection.SelectionChanged:connect(function()
while true do
Instance.new("ManualSurfaceJointInstance")end end)

That plus the simple anti-toolbox script I made and has been copied by over 100 Robloxians will stop the dll exploits if your game loads in under 10 seconds. You may need to add to the anti-toolbox script to include any free models you have.
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 09:40 PM
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 09:45 PM
@Albino

Yes, I have that, as I said that was my alternative, but it IS possible to bypass it, you just need theory and knowledge.
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 09:56 PM
Bump. Doesn't work this script.
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:00 PM
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 10:03 PM
^ If I understand you correctly, isn't this what I'm trying to deal with?
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:13 PM
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 10:15 PM
^ Wow, pretty handy there- the thing is, usually my games gets REALLY popular and I cannot moderate them as efficiently so I want to do this by making a script automatically-moderate for me, as this is one of those scripts i'm trying to create.
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WhiteRain is not online. WhiteRain
Joined: 24 Apr 2010
Total Posts: 2723
28 Jun 2012 10:16 PM
@Albino
Sadly you only get the names of the exploiters that where in that server.
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thecaptain97 is not online. thecaptain97
Joined: 17 Jun 2010
Total Posts: 4987
28 Jun 2012 10:24 PM
@White, "SaveInstance"

I think He's usin' DP in it.
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:25 PM
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WhiteRain is not online. WhiteRain
Joined: 24 Apr 2010
Total Posts: 2723
28 Jun 2012 10:25 PM
I didn't see that :O
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:27 PM
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WhiteRain is not online. WhiteRain
Joined: 24 Apr 2010
Total Posts: 2723
28 Jun 2012 10:29 PM
Nice. Lol what if you find the name of a close friend of yours. xD
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:31 PM
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
28 Jun 2012 10:32 PM
Wait wait wait...

You're crashing them any time the play area decreases in size?!
What happens if they're not in first person mode and they resize the screen?

Also...

@albino

My apologies if I'm missing the joke, but that script wouldn't start running.
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 10:33 PM
^ Nice. Thats- really. Wait, you could save it onto the game?
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WhiteRain is not online. WhiteRain
Joined: 24 Apr 2010
Total Posts: 2723
28 Jun 2012 10:34 PM
Yea. Btw this is my 200th post today :O
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AlbinoDerpasaurusRex is not online. AlbinoDerpasaurusRex
Joined: 09 Jun 2012
Total Posts: 248
28 Jun 2012 10:35 PM
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Woodstauk4 is not online. Woodstauk4
Joined: 27 Dec 2010
Total Posts: 3061
28 Jun 2012 10:36 PM
Albino that won't work. SelectionChanged must be used in a LocalScript, you can't use persistence data in a Local Script. Also, they can still exploit the server if you only remove their player, crash them by using the method I listed above, then use a global function or some other method to cause them to be perma-banned.

But, I wouldn't suggest persistence data banning for famous places. Hackers above that of these dll hacks can access persistence data in a game and change it's values.
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
28 Jun 2012 10:36 PM
@swmaniac:

They shouldn't resize their screen during gameplay anyway. But if thats the problem, then I would still go for it.

If this was fixed, it would prevent place copying as well.
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