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dddylan98
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| Joined: 16 Jul 2008 |
| Total Posts: 1497 |
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| 28 Jun 2012 09:20 PM |
| You could put a BoolValue in the StarterGui and if they are spectating have that true and then put an if statement checking if its true. if not then it chooses them. Might not be super efficient but meh. It works. Its not very hard. |
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dddylan98
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| Joined: 16 Jul 2008 |
| Total Posts: 1497 |
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| 28 Jun 2012 10:29 PM |
Just have a separate table for participants and only place the players who aren't spectating in that table. Example:
local participants = {}
for k,v in pairs(game.Players:GetPlayers()) do if v.Spectating.Value == false then table.insert(participants, v) end end |
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