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| 28 Jun 2012 01:03 PM |
Hey guys. I have a question concerning some GUI's you see in games; these are the GUI's with animated movement.
Would somebody be able to enlighten me on how I would go about making one of these? Does it require video footage or is it a script that switches from Camera-to-camera?
Please reply, all answers are appreciated. |
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| 28 Jun 2012 01:05 PM |
You mean moving GUI's?
This may be of some use then.
http://wiki.roblox.com/index.php/TweenPosition_(Method) http://wiki.roblox.com/index.php/TweenSize_(Method) http://wiki.roblox.com/index.php/TweenSizeAndPosition_(Method) |
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| 28 Jun 2012 01:05 PM |
Ah, thanks Dark! Very much appreciated! |
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| 28 Jun 2012 01:06 PM |
| No problem, happy to help. |
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| 28 Jun 2012 01:14 PM |
Sorry to be a bother and ask another question but; Would this work in the same manner as other GUI's? (For Example: RangeMeludE's entry gui, this rotates around the map) |
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| 28 Jun 2012 01:15 PM |
^ Do you mean entrance by the camera moving around? Because that is a whole different topic, which is called Camera Manipulation.
~"If I win the lottery, the first thing I'm buying is an optical mouse"~ |
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| 28 Jun 2012 01:17 PM |
That's what I mean, yeah. I was also after the thing in the original post too. Would you be able to explain the Camera Manipulation, Greenday? |
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1pie23
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| Joined: 11 Jul 2010 |
| Total Posts: 1865 |
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| 28 Jun 2012 01:18 PM |
| That's what the wiki is for. |
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| 28 Jun 2012 01:19 PM |
Basically you have to access the Cam via LocalScript:
game.Workspace.CurrentCamera
And then you can do whatever, but it takes a lot of math to make it smooth. I suggest taking a look at HotThoth's Cam Manipulation model, it helped me understand a bit better what was going on.
http://www.roblox.com/HotThoth-39-s-Camera-Cutscene-Editor-Beta-Version-item?id=76781595
~"If I win the lottery, the first thing I'm buying is an optical mouse"~ |
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| 28 Jun 2012 01:19 PM |
| The wiki is often confusing, but I shall take a look anyway. |
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