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| 28 Jun 2012 12:35 PM |
Whether or not it is appropriate to call it a memory leak doesn't really concern me. I'm calling it that because the data is now unreachable but still using space.
So I was being stupid and used RANDOM key tags to save data (player:SaveString(key, string))
My problem is that those keys are now lost. I don't know what I was thinking. The strings contained use a lot of memory.
Is there any way for me to essentially 'reset' the memory and return all tags to default values? |
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Merely
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| Joined: 07 Dec 2010 |
| Total Posts: 17266 |
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| 28 Jun 2012 12:38 PM |
| i just posted a reply back |
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| 28 Jun 2012 12:42 PM |
| Well, I think you could contact a computer specialist and ask them to reset the memery and stuff. It's worth a try. |
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su8
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| Joined: 06 Mar 2009 |
| Total Posts: 6334 |
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| 28 Jun 2012 12:44 PM |
Depends on how the DP data is saved.. If it's saved in predefined-length array it would require the same space when nothing is saved and when the max amount is saved.
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| 28 Jun 2012 12:58 PM |
Ugh. That is so gross.
The current data API is basically a prototype. We need to revamp and overhaul it.
Can't think of a good solution for you except to upload the place to a new slot :/ |
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badcc
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| Joined: 18 Jan 2009 |
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| 28 Jun 2012 01:00 PM |
| That stinks.. so you just basically generated like.. random numbers and saved it? |
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| 28 Jun 2012 01:02 PM |
| Wouldn't resetting the place work, too? |
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| 28 Jun 2012 01:07 PM |
| Well thankfully I was only testing the place. Nothing too harmful |
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| 28 Jun 2012 02:17 PM |
There is no solution to that.
I wish there was a way to reset all the memory and a way to get all the currently used keys. |
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