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| 27 Jun 2012 10:39 AM |
| Note: Some of this idea came from Runescape, but it's a first on Roblox. You start of on a big island, this island floats in the sky. There is a ton of even smaller islands floating around it. You can build, here is where it gets crazy, but in order to get materials to build you have to "siphon" them of of creatures and natural areas. These sources soon run out and you have to use a new one. The natural areas ( Water Pool, Boulder, etc...) regen randomly around the map when they are depleted. The creatures spawn randomly on the map. As you can see they both regen randomly but there is a catch, the rarer the material the farther away it will spawn from the starting area. After "siphoning" the materials will automatically appear in your GUI inventory. I wan't to get the main part done, but maybe I will add a way to combine the materials into pre-made objects. Reply to this idea with a "Yes" or a "No". If you respond with a "No" please tell me what you like and do not like. Thank you. |
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| 27 Jun 2012 11:19 AM |
| Looks cool. I would like to play it. |
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| 27 Jun 2012 11:36 AM |
Sounds like a good game, I'd play it. Is there an importance to the islands floating in the sky though?
Also, crafting would be a good idea. It gives players challenge and reward, and gives experienced players the upper hand because they know the combinations. |
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| 27 Jun 2012 11:43 AM |
Thanks ninjasheep, I have to things to reply to you on... -- 1. : The importance to the islands floating in the sky is... -- It looks nice. -- A new concept. Players must have to do something to get to the next island. -- 2. : Some Crafting Ideas... -- Houses/Shelters -- Campfires -- Maybe Castle parts for players who spend more time playing? |
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| 27 Jun 2012 11:50 AM |
B Bu Bum Bump Bum Bu B
B By B
S Sc Scr Scri Scrip Script Scripte Scripter Scripter7 Scripter71 Scripter719 Scripter71 Scripter7 Scripter Scripte Script Scrip Scri Scr Sc S
-- World's Largest Bump Ever -- |
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| 27 Jun 2012 11:59 AM |
I have come up with a list of titles that might work for this place.
-- Sky Realm (Kind of like SkyRim but it isn't) -- Sky Kingdom (It's in the sky, and players can make a kingdom) -- Sky Islands (Obvious name is Obvious) -- Floating Kingdom (See "Sky Kingdom") -- Realm of the Void (Never said the islands floated on air)
That's all I have so far. |
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| 27 Jun 2012 12:06 PM |
| Just a simple title, change. |
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RA2lover
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| Joined: 09 Nov 2008 |
| Total Posts: 1254 |
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| 27 Jun 2012 02:04 PM |
| probably needs to be done through a personal server, which would limit the playerbase by 30 concurrent players max. |
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RA2lover
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| Joined: 09 Nov 2008 |
| Total Posts: 1254 |
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| 27 Jun 2012 05:48 PM |
server-sided data persistence.
it makes no sense to build stuff when you know you're going to lose it when you leave. |
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rp17
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| Joined: 17 Oct 2008 |
| Total Posts: 7641 |
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| 27 Jun 2012 08:42 PM |
Two more things 1. : The name "The Void" is taken. 1. : I know how to save bricks using data persistence in a regular game, in fact it's even in the roblox wiki. (Reply to RA2lover) |
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| 28 Jun 2012 08:09 AM |
| It seems people would like to play this so I am going to get working on making it. |
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| 28 Jun 2012 08:10 AM |
| This thread is closed, for anything other than suggestions to add to the game now, but after the game is done I will move it to a different thread. |
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| 28 Jun 2012 09:15 AM |
| Change of plans, I will start working on the game this coming Monday, the rest of this week, I am busy. |
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| 28 Jun 2012 10:45 PM |
| I managed to begin work early by staying up all night... |
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| 30 Jun 2012 05:07 PM |
| You won't see any blocks in my game for a long time, I am starting with the complex scripts needed to run it. |
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