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Re: Rain script help!

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QuotebotBC is not online. QuotebotBC
Joined: 11 Apr 2012
Total Posts: 145
26 Jun 2012 02:35 PM
I made this place called "Exploration," and I need help with a rain script. When I use others they eitjher don't work or they mke my level explode!
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3lex33 is not online. 3lex33
Joined: 08 Oct 2008
Total Posts: 5220
26 Jun 2012 02:37 PM
What is the problem with rain script? Clone rain parts, put them around players, make them go down and get deleted after colliding or waiting 4-6 seconds.
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QuotebotBC is not online. QuotebotBC
Joined: 11 Apr 2012
Total Posts: 145
26 Jun 2012 02:39 PM
They just make my level collapse!
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
26 Jun 2012 02:40 PM
Then post the script you are using.





~Leave me in the city with 50 bucks and watch me come back a millionaire~
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ComBatPro is not online. ComBatPro
Joined: 27 Dec 2010
Total Posts: 205
26 Jun 2012 02:56 PM
Not sure if this will work but make a clone of the rain then
make the position
Vector3.new(math.random(pos near area),200,math.random(pos near area)
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BrockRocksYourSocks is not online. BrockRocksYourSocks
Joined: 22 Nov 2009
Total Posts: 5338
26 Jun 2012 02:56 PM
[ Content Deleted ]
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ComBatPro is not online. ComBatPro
Joined: 27 Dec 2010
Total Posts: 205
26 Jun 2012 03:00 PM
It'd be something like
while wait(4) do

Rain = game.Lighting.RainDrops:Clone()

Rain.Parent = workspace

Rainn = Rain:GetChildren()

Rainn.Position = Vector3.new(math.random(1,500), 200, math.random(1,500))

wait(7)

Rain:Remove()

end
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ComBatPro is not online. ComBatPro
Joined: 27 Dec 2010
Total Posts: 205
26 Jun 2012 03:01 PM
Doubt my script will work, I rushed it...
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3lex33 is not online. 3lex33
Joined: 08 Oct 2008
Total Posts: 5220
26 Jun 2012 04:22 PM
CombatPro, dont remove the raindrops in the while loop. Use it only to spawn new parts. After either put them to debris, either put a script in created parts(easier if you have a script, making rain go down using cframe, just put a command there).
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