XhymbbQd6
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| Joined: 22 Jul 2011 |
| Total Posts: 1468 |
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| 24 Jun 2012 06:47 PM |
| Im using Cylinders for my game, and how would i get them to react like cylinders? Like when a player walks by them, i had the shape to Brick, and had like a force field blocking me off. How do i fix this without using the Cylinder shape. |
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| 24 Jun 2012 06:50 PM |
You can't.
~Death to lazy builders. Remove the CFrame tools. Command bar all the way. -pauljkl Derpity derp derp. My favorite saying. |
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XhymbbQd6
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| Joined: 22 Jul 2011 |
| Total Posts: 1468 |
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| 24 Jun 2012 06:51 PM |
| I seen people do it before though. Like Mastrj, he made buildings with Cylinders reacting like them. |
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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 24 Jun 2012 07:14 PM |
| A series of straight line segments resembling a circle was used |
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| 24 Jun 2012 08:44 PM |
| Don't use cylinder mesh. CFrame a circle. This is the only way to deal with it. |
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ChibiNico
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| Joined: 10 Dec 2011 |
| Total Posts: 2304 |
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| 24 Jun 2012 10:05 PM |
| Do you mean the property "shape" ??? |
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XhymbbQd6
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| Joined: 22 Jul 2011 |
| Total Posts: 1468 |
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| 25 Jun 2012 06:44 PM |
Yes. Honestly im a pro building, this is the first time i ever came here.
I just wanted to know if theres a way to get around the Cframing, cause the Ball shape acts like a ball.
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| 25 Jun 2012 08:21 PM |
Have you been taught NOTHING?
Ok, So first you're going to need to go to tools and then go to Special Shape. |
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ChibiNico
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| Joined: 10 Dec 2011 |
| Total Posts: 2304 |
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| 26 Jun 2012 03:15 PM |
>Have you been taught NOTHING?
Everyone needs help at some point.
@Thread creator
There's also a cylinder shape. . . |
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| 28 Jun 2012 10:06 PM |
| Sorry, That was a stupid post. :3 |
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