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| 23 Jun 2012 10:28 PM |
So as a security method, I want the entire server, to self destruct after 2 minutes, UNLESS, your are one of the following people: SantaCruz81, Profucious, hi765. Here is what I have so far: (If you can improve please do!)
HR = {"hi765","Profucious","SantaCruz81"}
Game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Char) for i = 1, #HR do if string.lower(HR[i]) == string.lower(Player.Name) then
wait(120)
elseif game.Workspace:getChildren.Part.Anchored = false then instance.new.("Explosion").Part end end end
function onEntered(player)
I am stuck on how to explode the parts AFTER they are unanchored, killing any trespassers. Thanks! |
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| 23 Jun 2012 11:11 PM |
| Would I have to re-write the script entirely or what? Or is this entire forum just a massive *facepalm* |
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| 24 Jun 2012 01:37 PM |
| Why won't anyone help me. D: |
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