kert109
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| Joined: 31 Dec 2009 |
| Total Posts: 681 |
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| 21 Jun 2012 05:28 PM |
Lets say that when someone says "SaveSpawnLocation/" It saves their Torso's location. But when I do this it wont work. I want to save it. But it changes to the present Torso Position. I don't want to put a invisible part there then just CFrame the Torso to the Part. I want to CFrame them to the location WITHOUT a part or a Instance String Value. Any Ideas?
~Master Kert |
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| 21 Jun 2012 05:30 PM |
| Put a Vector3 value in their torso that's the current saved location and then overwrite that when they save at a different place....That's what I would do. |
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kert109
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| Joined: 31 Dec 2009 |
| Total Posts: 681 |
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| 21 Jun 2012 05:33 PM |
???
Oh and Hi wafles. c: Get on the SB |
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