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An unusual and probably unknown question

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Fliers11 is not online. Fliers11
Joined: 28 Jul 2009
Total Posts: 1188
20 Jun 2012 08:09 PM
How fast in terms of "studs per second" is one Humanoid WalkSpeed?
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
20 Jun 2012 08:11 PM
Well, regular walkspeed is 16. So I have no clue SPS... I am guessing 1.5 or 2.

~thedestroyer115, prolonged exposure to the orb of confusion gives you...uh...hmmm...~
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:13 PM
I was close to figuring this out a while ago, but with relative EARTH terms, such as how long a stud is.

I am guessing 2 studs per second, which would mean 120 studs per minute, which would mean 7200 studs an hour.








~Leave me in the city with 50 bucks and watch me come back a millionaire~
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:15 PM
I think it would be easier if there was a word for a long distance of studs, kind of like how miles are used to replace an insane amount of feet.

Maybe, studded miles?





~Leave me in the city with 50 bucks and watch me come back a millionaire~
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
20 Jun 2012 08:17 PM
studodders?

~thedestroyer115, prolonged exposure to the orb of confusion gives you...uh...hmmm...~
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:18 PM
Eh....sounds weird.

Studs
Studded Yard
Studded Mile


That would make things easier.





~Leave me in the city with 50 bucks and watch me come back a millionaire~
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
20 Jun 2012 08:20 PM
Well that is using customary units.

Stud = 1 Stud

Stek = 3 Studs

Stekolemeeter = 1000


Totally random words.

~thedestroyer115, prolonged exposure to the orb of confusion gives you...uh...hmmm...~
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:21 PM
How about this:

Stud = 1 stud
Studded Foot = 2 studs
Studded Yard = 120 studs
Studded Mile = 7200 Studs
Studded Base = 432,000 studs.






~Leave me in the city with 50 bucks and watch me come back a millionaire~
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
20 Jun 2012 08:27 PM
You're still using units that have already been created.
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TheAwesomenessDude is not online. TheAwesomenessDude
Joined: 17 Jul 2011
Total Posts: 11602
20 Jun 2012 08:28 PM
The walkspeed is 16 studs a second, isn't that obvious...?
2 studs a second would be really slow, open a blank baseplate is studio, test it, and see how many studs you walk over in a second.
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:29 PM
You DO NOT walk 16 studs a second, idiot.

You walk 2, I have tested it already. If you changed it to 160, then you would.


Well, let's convert.

Studobase.
Studomile
Studoyard






~Leave me in the city with 50 bucks and watch me come back a millionaire~
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:32 PM
Excuse me for saying "idiot", I was wound up about something else, xD.

Anyway, I discussed this with someone else but we were figuring out how much a stud would be in real life, therefore I just created my own theory.
However, the unit could be named ANYTHING, but I suggest something simple, then it can be changed to suite needs.






~Leave me in the city with 50 bucks and watch me come back a millionaire~
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Spectrumw is not online. Spectrumw
Joined: 04 Aug 2009
Total Posts: 13510
20 Jun 2012 08:33 PM
@GreenDay
Actually, you do walk a stud a second. I tested it and I did the math.

local P = script.Parent.Parent.Torso.Position
local D = Workspace.DistributedGameTime
script.Parent:MoveTo(Workspace.Target.Position, Workspace.Target)
Workspace.Target.Touched:wait()
local D2 = Workspace.DistributedGameTime - D
local Dis = (P - Workspace.Target.Position).magnitude
print(D2, Dis, Dis/D2)

This printed 2.6000001356006 as the time.
41.837470176172 studs as the total distance.
And 16.091333843915 as the overall speed, which is pretty much the default 16 that we can find in a Humanoid's Walkpeed.
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Fliers11 is not online. Fliers11
Joined: 28 Jul 2009
Total Posts: 1188
20 Jun 2012 08:35 PM
^ Thanks
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:37 PM
Really? When I walk I count a second and I see walking 2 studs....


Oh well.Then my measurements were for nothing qq








~Leave me in the city with 50 bucks and watch me come back a millionaire~
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Spectrumw is not online. Spectrumw
Joined: 04 Aug 2009
Total Posts: 13510
20 Jun 2012 08:38 PM
@Flies
You're welcome. :3
By the way I meant you walt 16 setuds a second (At default speed), not one o_e
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:39 PM
lolwut


Do you mean with the terrain or the old baseplate? I'm using the old baseplate, and I walk 2 studs...






~Leave me in the city with 50 bucks and watch me come back a millionaire~
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Fliers11 is not online. Fliers11
Joined: 28 Jul 2009
Total Posts: 1188
20 Jun 2012 08:41 PM
Yeah, I got that :P
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Spectrumw is not online. Spectrumw
Joined: 04 Aug 2009
Total Posts: 13510
20 Jun 2012 08:41 PM
@Greenday
It doesn't really matter at all whether I'm using a part or a terrain cell. The surface was flat and the whole process was made by the script so human mistakes didn't affect the result.
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GreenDay987 is not online. GreenDay987
Joined: 21 May 2011
Total Posts: 7027
20 Jun 2012 08:43 PM
I know, but the default baseplate has been used FOREVER so I was sort of using each stud decal as a counting use.






~Leave me in the city with 50 bucks and watch me come back a millionaire~
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