crazyzee
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| Joined: 24 Aug 2010 |
| Total Posts: 275 |
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| 19 Jun 2012 10:33 AM |
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(char) repeat wait() until char:FindFirstChild("Torso") char:MoveTo(Vector3.new(-38.5, 63, -32.5)) end) end)
i think i got the end parts wrong im kinda new to anonymous functions so
output says:
10:31:37 - Script "Workspace.gun class gui", Line 1 10:31:37 - stack end |
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crazyzee
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| Joined: 24 Aug 2010 |
| Total Posts: 275 |
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| 19 Jun 2012 10:34 AM |
oh woops wrong script
game.Player.PlayerAdded:connect(function(plyr) if plyr.Name ~= 'crazyzee' then game.Lighting["Gun Class GUI"].Clone().Parent = plyr.StarterGui end end)
there and out put is same |
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C0D3Y
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| Joined: 24 Jul 2010 |
| Total Posts: 1692 |
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crazyzee
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| Joined: 24 Aug 2010 |
| Total Posts: 275 |
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| 19 Jun 2012 10:39 AM |
still in output it says the same thing
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| 19 Jun 2012 10:40 AM |
p.CharacterAdded:connect(function(char)
† KMXD † |
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Uuvinu
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| Joined: 19 Apr 2012 |
| Total Posts: 2206 |
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| 19 Jun 2012 10:42 AM |
Yes, add that ^ and replace this line:
game.Player.PlayerAdded:connect(function(plyr)
with this:
game.Players.PlayerAdded:connect(function(plyr)
It's game.Players, not game.Player |
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| 19 Jun 2012 10:45 AM |
Oh, there's a second script...?
Game.Players.PlayerAdded:connect(function(plyr) plyr.CharacterAdded:connect(function(char) if char.Name ~= 'crazyzee' then Game.Lighting["Gun Class GUI"]:Clone().Parent = plyr.PlayerGui end end) end)
† KMXD † |
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crazyzee
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| Joined: 24 Aug 2010 |
| Total Posts: 275 |
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| 19 Jun 2012 10:50 AM |
| no i posted the wrong script on the first one its ok the scond script was the right one |
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