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ROBLOX Forum » Game Creation and Development » Scripters
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Re: Very epic script

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UglyChineseAss12 is not online. UglyChineseAss12
Joined: 10 Jun 2012
Total Posts: 2
18 Jun 2012 01:04 AM
me = game.Workspace.YOURNAME

local msh01 = Instance.new("BlockMesh") ---mesh
msh01.Scale = Vector3.new(0.5,0.5,0.5) ---scale of mesh
local prt = Instance.new("Part") ---part
prt.CanCollide = true ---if true then broke
prt.BrickColor = BrickColor.new("Light orange") --color of part
prt.Locked = true --locked part
prt.Name = "Stick" --name of part
prt.Size = Vector3.new(1,1,4) --size of part
prt.Parent = me ---parent of part
msh01.Parent = prt ---parent of the mesh
local w = Instance.new("Weld") ---weld that make part dont fall
w.Parent = prt --parent of weld
w.Part0 = prt --The Part Attached To Part1
w.Part1 = me["Torso"] --The Part Attached To Part0
w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, -0.8, -0.8)

local msh01 = Instance.new("BlockMesh") ---mesh
msh01.Scale = Vector3.new(0.1,0.1,0.1) ---scale of mesh
local prt = Instance.new("Part") ---part
prt.CanCollide = true ---if true then broke
prt.BrickColor = BrickColor.new("Really black") --color of part
prt.Locked = true --locked part
prt.Name = "Stick" --name of part
prt.Size = Vector3.new(1,4,1) --size of part
prt.Parent = me ---parent of part
msh01.Parent = prt ---parent of the mesh
local w = Instance.new("Weld") ---weld that make part dont fall
w.Parent = prt --parent of weld
w.Part0 = prt --The Part Attached To Part1
w.Part1 = me["Torso"] --The Part Attached To Part0
w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, -0.8, -1.8)

local prt = Instance.new("Part") ---part
prt.CanCollide = true ---if true then broke
prt.BrickColor = BrickColor.new("Light orange") --color of part
prt.Locked = true --locked part
prt.Name = "Stick" --name of part
prt.Size = Vector3.new(1,1,1) --size of part
prt.Parent = me ---parent of part
prt.Shape = "Ball"
prt.TopSurface = "Smooth"
local w = Instance.new("Weld") ---weld that make part dont fall
w.Parent = prt --parent of weld
w.Part0 = prt --The Part Attached To Part1
w.Part1 = me["Torso"] --The Part Attached To Part0
w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0.5) * CFrame.new(0, -1, -0.8)

local prt = Instance.new("Part") ---part
prt.CanCollide = true ---if true then broke
prt.BrickColor = BrickColor.new("Light orange") --color of part
prt.Locked = true --locked part
prt.Name = "Stick" --name of part
prt.Size = Vector3.new(1,1,1) --size of part
prt.Parent = me ---parent of part
prt.Shape = "Ball"
prt.TopSurface = "Smooth"
local w = Instance.new("Weld") ---weld that make part dont fall
w.Parent = prt --parent of weld
w.Part0 = prt --The Part Attached To Part1
w.Part1 = me["Torso"] --The Part Attached To Part0
w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, -0.5) * CFrame.new(0, -1, -0.8)
wait(1)
me:MoveTo(Game.Workspace.Base.Position)
wait(1)
me:MoveTo(Game.Workspace.Base.Position)

function onTouched(touch)
touch:BreakJoints()
end
prt.Touched:connect(onTouched)
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hacone is not online. hacone
Joined: 01 Feb 2012
Total Posts: 35
18 Jun 2012 01:50 AM
Do you know what it does?
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hacone is not online. hacone
Joined: 01 Feb 2012
Total Posts: 35
18 Jun 2012 01:58 AM
Very Inapropiate.
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Alchemuss is not online. Alchemuss
Joined: 08 Jun 2012
Total Posts: 27
18 Jun 2012 01:58 AM
Lol It funny
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hacone is not online. hacone
Joined: 01 Feb 2012
Total Posts: 35
18 Jun 2012 02:00 AM
If you use it on my scipt builder it's bad.
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MrgamesNwatch is not online. MrgamesNwatch
Joined: 02 Feb 2009
Total Posts: 7729
18 Jun 2012 02:08 AM
that just made me think of a VERY inappropriate script i came across in an SB. Some one put a bit to much time making it, VERY well animated roughly impossible to remove and has many scenarios ._.
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7918
18 Jun 2012 08:27 AM
Why do some people think this is funny????
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zxv12 is not online. zxv12
Joined: 18 Jul 2009
Total Posts: 286
18 Jun 2012 11:16 AM
Cuz it is.

Block people.

On a kids game.

With stuff.
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hacone is not online. hacone
Joined: 01 Feb 2012
Total Posts: 35
18 Jun 2012 02:07 PM
This is bad for little kids, I think they should delete it.
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davisthegreatest is not online. davisthegreatest
Joined: 19 May 2011
Total Posts: 829
18 Jun 2012 02:26 PM
What does it do?
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Alchemuss is not online. Alchemuss
Joined: 08 Jun 2012
Total Posts: 27
18 Jun 2012 04:53 PM

function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
local funcw = Instance.new("Weld")
funcw.Name = zName
funcw.Parent = zParent
funcw.Part0 = zPart0
funcw.Part1 = zPart1
if (zCoco == true) then
funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
else
funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
end
return funcw
end
function fun(n1, n2)
pcall(function()
t1 = game.Players[n1].Character.Torso
t2 = game.Players[n2].Character.Torso
t2.Parent.Humanoid.PlatformStand = true
t1["Left Shoulder"]:Remove()
ls1 = Instance.new("Weld")
ls1.Parent = t1
ls1.Part0 = t1
ls1.Part1 = t1.Parent["Left Arm"]
ls1.C0 = CFrame.new(-1.5,0,0)
ls1.Name = "Left Shoulder"
t1["Right Shoulder"]:Remove()
rs1 = Instance.new("Weld")
rs1.Parent = t1
rs1.Part0 = t1
rs1.Part1 = t1.Parent["Right Arm"]
rs1.C0 = CFrame.new(1.5,0,0)
rs1.Name = "Right Shoulder"
t2["Left Shoulder"]:Remove()
ls2 = Instance.new("Weld")
ls2.Parent = t2
ls2.Part0 = t2
ls2.Part1 = t2.Parent["Left Arm"]
ls2.C0 = CFrame.new(-1.5,0,0)
ls2.Name = "Left Shoulder"
t2["Right Shoulder"]:Remove()
rs2 = Instance.new("Weld")
rs2.Parent = t2
rs2.Part0 = t2
rs2.Part1 = t2.Parent["Right Arm"]
rs2.C0 = CFrame.new(1.5,0,0)
rs2.Name = "Right Shoulder"
t2["Left Hip"]:Remove()
lh2 = Instance.new("Weld")
lh2.Parent = t2
lh2.Part0 = t2
lh2.Part1 = t2.Parent["Left Leg"]
lh2.C0 = CFrame.new(-0.5,-2,0)
lh2.Name = "Left Hip"
t2["Right Hip"]:Remove()
rh2 = Instance.new("Weld")
rh2.Parent = t2
rh2.Part0 = t2
rh2.Part1 = t2.Parent["Right Leg"]
rh2.C0 = CFrame.new(0.5,-2,0)
rh2.Name = "Right Hip"
local d = Instance.new("Part")
d.TopSurface = 0
d.BottomSurface = 0
d.CanCollide = false
d.BrickColor = BrickColor.new("Medium stone grey")
d.Shape = "Ball"
d.Parent = t1
d.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = d
dm.Scale = Vector3.new(0.4,0.4,0.4)
fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
d2 = d:Clone()
d2.Parent = t1
fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
local c = Instance.new("Part")
c.TopSurface = 0
c.BottomSurface = 0
c.CanCollide = false
c.BrickColor = BrickColor.new("Pastel brown")
c.Parent = t1
c.formFactor = "Custom"
c.Size = Vector3.new(0.4,1.3,0.4)
cm = Instance.new("CylinderMesh")
cm.Parent = c
a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
c2 = d:Clone()
c2.BrickColor = BrickColor.new("Medium stone grey")
c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
c2.Parent = t1
fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
local bl = Instance.new("Part")
bl.TopSurface = 0
bl.BottomSurface = 0
bl.CanCollide = false
bl.BrickColor = BrickColor.new("Pastel brown")
bl.Shape = "Ball"
bl.Parent = t2
bl.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bl
dm.Scale = Vector3.new(1.2,1.2,1.2)
fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
local br = Instance.new("Part")
br.TopSurface = 0
br.BottomSurface = 0
br.CanCollide = false
br.BrickColor = BrickColor.new("Pastel brown")
br.Shape = "Ball"
br.Parent = t2
br.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = br
dm.Scale = Vector3.new(1.2,1.2,1.2)
fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
local bln = Instance.new("Part")
bln.TopSurface = 0
bln.BottomSurface = 0
bln.CanCollide = false
bln.Shape = "Ball"
bln.Parent = t2
bln.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bln
dm.Scale = Vector3.new(0.2,0.2,0.2)
fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
local brn = Instance.new("Part")
brn.TopSurface = 0
brn.BottomSurface = 0
brn.CanCollide = false
brn.Shape = "Ball"
brn.Parent = t2
brn.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = brn
dm.Scale = Vector3.new(0.2,0.2,0.2)
fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
if t1:findFirstChild("weldx") ~= nil then
t1.weldx:Remove()
end
we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
n = t2.Neck
n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
end)
coroutine.resume(coroutine.create(function()
while wait() do
for i = 1,6 do
we.C1 = we.C1 * CFrame.new(0,-0.3,0)
wait()
end

for i = 1,6 do
we.C1 = we.C1 * CFrame.new(0,0.3,0)
wait()
end
end
end))
end
fun("YourNameHere", "YourFriendName")
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