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| 16 Jun 2012 11:09 AM |
Open the Command Bar, whilst in Studio mode, by right clicking the tools button on the top of the window. Then type in the Command bar:
Workspace.PARTNAMEHERE.CFrame = CFrame.new(0, 0, 0) -- and put the coordinates of where you want the part to go here.
It is tricky at first, and it takes a while, but you'll get used to it. |
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| 16 Jun 2012 11:12 AM |
| The output says "CFrame is not a valid member of Model", what do I do? |
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Flash77
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| Joined: 14 Jun 2008 |
| Total Posts: 550 |
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| 16 Jun 2012 11:14 AM |
| Change the path to a Part not a Model |
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| 16 Jun 2012 11:16 AM |
| What is it you're trying to move? |
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| 16 Jun 2012 11:17 AM |
| I'm just trying with a normal brick |
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| 16 Jun 2012 11:18 AM |
| Is the bricks name something that nothing else in you're Workspace has? |
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| 16 Jun 2012 11:19 AM |
| Ohhh, that was the problem... Thanks! |
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| 16 Jun 2012 11:23 AM |
| Now I am having a problem with the script, when I change one of the 0's to a 1 the brick goes far away into a random place |
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Flash77
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| Joined: 14 Jun 2008 |
| Total Posts: 550 |
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| 16 Jun 2012 12:08 PM |
| Lol, you have to anchor the brick f you're moving it into another brick. If you aren't moving it into another brick, is the game paused? |
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