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| 15 Jun 2012 07:40 PM |
I will sell it when done, to the highest bidder.
It is not done yet, this is just the announcement.
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MRMCC
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| Joined: 08 Oct 2010 |
| Total Posts: 4634 |
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| 15 Jun 2012 07:43 PM |
We do have similar building styles. Are you good at building statues? That's one of the things I'm not very good at. |
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HD188753
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| Joined: 13 Jun 2012 |
| Total Posts: 5021 |
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| 15 Jun 2012 07:46 PM |
| It's nice to see people starting to build "City's" compared to the constant waves of regular forts. |
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| 15 Jun 2012 07:47 PM |
| I think it makes more sense. |
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HD188753
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| Joined: 13 Jun 2012 |
| Total Posts: 5021 |
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| 15 Jun 2012 07:51 PM |
| It does as most battles in wars are fought over "City's" versus "Bases" as there are much more city's then bases in the world. |
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| 15 Jun 2012 07:52 PM |
SirBack,
I'm a good statue builder, example.
http://www.roblox.com/Flaming-Sword-Statue-item?id=81670410 |
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Coggmatic
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| Joined: 16 Apr 2012 |
| Total Posts: 2998 |
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| 15 Jun 2012 07:53 PM |
| I would like to help if I could. I'm not an amazing builder but I'm pretty good. |
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HD188753
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| Joined: 13 Jun 2012 |
| Total Posts: 5021 |
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| 15 Jun 2012 07:54 PM |
| If people are going start helping, if you want I could help, you can see some example of my building at my place. |
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| 15 Jun 2012 07:55 PM |
| Ok, Victoria, if you could make 3 diffrent generic statues, maybe one with a sword, one with a shield, and the other with a sword and a shield, you would get 10% of the overall profit. |
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| 15 Jun 2012 07:55 PM |
I always lag like mad in cities.
And another thing, most cities I've seen require either a central point, like a fort, or require you to hold all the "sectors" or "districts".
So.. what kind of capture system will it have, and how much detail would it have? |
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| 15 Jun 2012 07:56 PM |
| Ok, of you want to help, PM me. |
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xDeniz
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| Joined: 28 Mar 2012 |
| Total Posts: 3 |
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| 15 Jun 2012 07:56 PM |
I would LOVE to have this for my clan, I'll have to ask my SiC for some money to buy it, though. Add tons of detail, make a suburban area, too, with houses.
-3lly- |
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HD188753
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| Joined: 13 Jun 2012 |
| Total Posts: 5021 |
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| 15 Jun 2012 07:58 PM |
It would be cool if something like this happened - Raiders capture "Manufacturing" district and Defenders can't spawn vehicles OR Raiders capture "Energy" district and Defenders can't operate shelds/gates. |
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| 15 Jun 2012 07:59 PM |
Hey, I thought it would have 3 districts, north, south and central.
Raiders spawn in the south, defenders spawn in the north, and the goal Is to hold the central part, for as long as possible. I'd like the system to be, where you click on the statue, a GUI says who is controlling what part, and how long the have controlled it. That's my plan anyway. |
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| 15 Jun 2012 08:00 PM |
33 robux and 8 tix.
http://www.roblox.com/My/Groups.aspx?gid=22297 |
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HD188753
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| Joined: 13 Jun 2012 |
| Total Posts: 5021 |
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| 15 Jun 2012 08:02 PM |
| Thanks, really looking forward to helping if I can. |
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