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Re: Animation help.

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Boopbot is not online. Boopbot
Joined: 11 Jul 2008
Total Posts: 2284
13 Jun 2012 01:10 PM
I know there is the xLEGOx animation tool, but I need some help with using the animations. Can you put them in a hopperbin? Can you use them with CFrame welds? Do they work in Play Mode. And is there a better way to make animations with CFraming.
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MrNicNac is not online. MrNicNac
Joined: 29 Aug 2008
Total Posts: 26567
13 Jun 2012 01:36 PM
Not sure.
They overwrite the weld animation.
No.
Highly optimized recursion code - might be better.
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Boopbot is not online. Boopbot
Joined: 11 Jul 2008
Total Posts: 2284
14 Jun 2012 02:28 PM
Ok, what is highly optimized recursion code?
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MrNicNac is not online. MrNicNac
Joined: 29 Aug 2008
Total Posts: 26567
14 Jun 2012 02:33 PM
Recursing through recorded CFrame matrixes and setting something to them.

I've done it before and it works amazingly well, it's just that I needed to optimize the lengths or else an online server won't event start. I had about a million frames worth of code and no optimization. It didn't lag, and worked well for everyone, but the server was being really mean.

I swear, those things aren't born with manners.
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Boopbot is not online. Boopbot
Joined: 11 Jul 2008
Total Posts: 2284
14 Jun 2012 02:47 PM
Ok, and for Animations only the Roblox made ones work in play mode?
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MrNicNac is not online. MrNicNac
Joined: 29 Aug 2008
Total Posts: 26567
14 Jun 2012 02:55 PM
Yep.
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Boopbot is not online. Boopbot
Joined: 11 Jul 2008
Total Posts: 2284
14 Jun 2012 05:38 PM
Ok, for another animation technique could you have two CFrame values and use keyframes between them? And how would you do that because when I tried it never looks smooth.
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