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| 11 Jun 2012 04:28 PM |
I am almost positive they are completely welded. Follow me so I can show you what I'm talking about. The vehicles initially start out in Lighting, and I have a voice chat script for admins only, when "!ship boats" is chatted by an admin, it x = :Clone()'s them, and changes x.Parent to Workspace.
Follow me and I'll show you what I'm talking about. |
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xDeathSin
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| Joined: 14 Mar 2012 |
| Total Posts: 261 |
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| 11 Jun 2012 04:34 PM |
I'm not 100% sure.. But something about :MakeJoints() or something.. I'm sorry, I don't script too much..
~Gloria Domini, in nomine superbia~ |
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| 11 Jun 2012 04:39 PM |
| use the :makejoints command or trying making it apper a little above ground ab be anchored then welded (to be safe) THEN unanchored |
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| 12 Jun 2012 01:49 PM |
| Good idea, I could try that... The only problem is that there is a bunch of parts in it, and I do not want to anchor every part in all six boats. |
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| 12 Jun 2012 01:50 PM |
| It is above ground, they are boats so they float in the water. When they shatter, the boat's hull stays floating, all other pieces sink. |
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