GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 12:10 PM |
I'm needing to make my subway tunnel make a turn left turn... I don't know how to size the pieces right... spent the last 1 and 1/2 hours trying to do that and still. Nothing.
Please help me.
Model link: http://www.roblox.com/Subway-Tunnel-item?id=83089954
Also I hope you like the texture. |
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| 09 Jun 2012 12:15 PM |
| I'll give it a whirl. No promises though. Left turn, correct? |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 12:18 PM |
Left that could rotate 90 degrees and be a right turn...
Would that be called a 90 degree turn? |
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| 09 Jun 2012 12:20 PM |
| I suppose so. Also, I just noticed this belongs in Building Helpers, ignore who-ever says building requests don't belong there. |
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| 09 Jun 2012 12:23 PM |
| Final thing, will a train be riding on it? |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 12:28 PM |
| Yes...Well a crashed one... I think it was you that gave me the idea of making a post-apocalyptic city.... |
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| 09 Jun 2012 12:39 PM |
No I mean, will you need the track to be ridable? If so, I'll need to make the turn much more wide.
And yes, I'm pretty sure it was me :p |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 12:58 PM |
| No there will not be any working trains... But I need it to look real. |
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| 09 Jun 2012 01:03 PM |
Alright. I got the perfect angle for the inner turn of the track, but the outer turn is proving difficult. I have one angle, but it doesn't look 100% perfect, maybe 85%.
I can go to 100% if you want, it'll just take a little more time. |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 01:06 PM |
| 100% please. I'm in no rush.... Cause I'm stuck trying to make a noob...lol |
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| 09 Jun 2012 01:08 PM |
| Nevermind, I think I got it. |
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| 09 Jun 2012 02:00 PM |
| Well I got the track complete, i'm just figuring out some more angles for the roof. Also, I'll have to finish it later on today, possibly tonight. I'll save it as a free model so you can take a look at it's progress, but it's not complete. |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 02:11 PM |
| Okay and great job so far! |
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| 09 Jun 2012 03:55 PM |
| Thanks, not overly hard, and I enjoyed the challenge. I'm still deciding on how I should make the inner top corner. I'm looking into proper angles for it, some math involved. I'll finish it tonight. |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 04:44 PM |
Okay can't wait till then.
Lol I just realized I posted this thread in the wrong forum...
Oh well. |
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pingy8881
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| Joined: 07 Feb 2010 |
| Total Posts: 4687 |
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| 09 Jun 2012 05:11 PM |
| I love it, what kind of game is this for. |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 09 Jun 2012 05:29 PM |
@pingy8881
Its going to be used in my post-apocalyptic game place.. |
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| 09 Jun 2012 10:52 PM |
All set. I took out the single wedge on the inner corner for a better-fiting two wedge corner. I also made the amount of Z-fighting (Where two Cframe bricks flash their surfaces on the same Z co-ordinate) to the least possible with the textures.
Nice textures, by the way.
Enjoy the turn :) |
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| 10 Jun 2012 01:29 AM |
| There are a lot of plugins just search for one which can help you |
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GUESTHAXX
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| Joined: 16 Apr 2012 |
| Total Posts: 3370 |
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| 11 Jun 2012 12:59 PM |
| Ill take a look at this later |
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