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| 07 Jun 2012 11:53 PM |
I want the brick to stay the way its suppose to for 10 seconds the change color the start to disappear and my script isn't working can someone tell me whats wrong with my script?
while true do game.Workspace.Part.Transparency = 0 wait(10) brick.BrickColor = BrickColor.Black() game.Workspace.Part.Transparency = 0.2 wait(0.8) game.Workspace.Part.Transparency = 0.4 wait(0.8) game.Workspace.Part.Transparency = 0.6 wait(0.8) game.Workspace.Part.Transparency = 0.8 wait(0.8) game.Workspace.Part.Transparency = 1 game.Workspace.Part.CanCollide = true wait(5) end
please :D |
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| 07 Jun 2012 11:55 PM |
| You never declared "brick". |
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Spectrumw
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| Joined: 04 Aug 2009 |
| Total Posts: 13510 |
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| 07 Jun 2012 11:56 PM |
"brick.BrickColor = BrickColor.Black()"
You never defined 'brick'. |
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| 07 Jun 2012 11:56 PM |
Where you change the BrickColor, you used "brick", but you never declared brick:
brick = workspace.Part |
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| 07 Jun 2012 11:57 PM |
| OOhhhh... OK let me try it and ill see if it works :D |
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| 07 Jun 2012 11:58 PM |
wait where do i put that at?
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| 07 Jun 2012 11:59 PM |
| W00T I GOT IT TO WORK!!! THANKS :DD |
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| 08 Jun 2012 12:47 AM |
1. while true do 2. game.Workspace.Part.Transparency = 0 3. wait(10) 4. brick.BrickColor = BrickColor.Black() 5. game.Workspace.Part.Transparency = 0.2 6. wait(0.8) 7. game.Workspace.Part.Transparency = 0.4 8. wait(0.8) 9. game.Workspace.Part.Transparency = 0.6 10. wait(0.8) 11. game.Workspace.Part.Transparency = 0.8 12. wait(0.8) 13. game.Workspace.Part.Transparency = 1 14. game.Workspace.Part.CanCollide = true 15. wait(5) 16. end"
Errors: Line 4: "BrickColor.Black()" does nothing, find other ways
Solution: Test scripts out before asking on here.
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