coplox
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| Joined: 07 Jun 2008 |
| Total Posts: 3252 |
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| 01 Jun 2012 01:11 AM |
I, and most of you, have realized that uploading any image to a Decal, well. The image gets, distorted, by that I mean it gets smoothed out, and quality and pixels are damaged and lost.
I have also noticed that, this does not happen when uploading Pants or Shirts. The image is left perfect and untouched, it is even converted into the most wonderful image type on the web; "Portable Network Graphics", or, ".PNG"
Now, the resolution might be 585x559, but, whatever, small sacrifice, nothing a small upscale can't solve.
I have uploaded the "Lua" image twice, as a test, one as a "Decal", one as a "Pants".
I also put them on 4x1x4 bricks, to see how they look. Here are some links, I would like to know your judgement.
Images - http://www.roblox.com/Item.aspx?id=82287539 http://www.roblox.com/Item.aspx?id=82287846
4x1x4 bricks - http://www.roblox.com/Item.aspx?id=82287729 http://www.roblox.com/Item.aspx?id=82287969 |
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coplox
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| Joined: 07 Jun 2008 |
| Total Posts: 3252 |
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| 01 Jun 2012 01:13 AM |
| 4x4x1, Sorry, a little Tired. |
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| 01 Jun 2012 02:23 AM |
Or, you could just upload different sections of the image and re-combine them in ROBLOX.
☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☜☆☞▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ - Candymaniac, a highly reactive substance. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jun 2012 02:33 AM |
| Decals, I believe, are 256x256 PNGs. Work off of that. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jun 2012 02:51 AM |
| Although, I have observed that the ratio is kept. For example, a 100x200 image will fit on the front face of a 10x20x1 part without stretching more in one dimension, meaning the aspect ratio is the same. |
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| 01 Jun 2012 06:55 AM |
I always use 800x800 and a 4x4 part, or a 20x20 part.
☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☜☆☞▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ - Candymaniac, a highly reactive substance. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jun 2012 11:15 AM |
| To be honest, I've never noticed any really poor quality as long as your image fits well. |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 01 Jun 2012 11:47 AM |
I hate how this happens.
Could you make a thread in S&I please?
I really want the admins to fix this- I spent ages on a detailed skybox and when I uploaded it something weird happened to the edges, it got all smoothed out, converted from a bitmap to PNG, and well, overall, turned ugly and so there's no point using it as a skybox. |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 01 Jun 2012 12:16 PM |
| It's due to the filtering. They probably use bilinear filtering. They should add an option to load a decal with nearest point. |
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aboy5643
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| Joined: 08 Oct 2010 |
| Total Posts: 5458 |
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| 01 Jun 2012 03:49 PM |
| The bicubic adjustments Roblox makes when you upload an image is atrocious leading to poor, blurry quality. Consider using a decent resizing application (MS Paint actually works GREAT for this) and resize EVERYTHING to 256x256 before Roblox butchers it. Then you will have clearer images when you put them in at their original size. |
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Quenty
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| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
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| 01 Jun 2012 03:59 PM |
I upload 256 x 256 images to get the best resolution.
ROBLOX likes to butcher images that are small too, like 10 x 10 pixels...
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 02 Jun 2012 02:53 AM |
Kk But that's SMALL! Why doesn't Roblox keep them at their original size, unless, like, they're over 1200x800 (or whatever HD is) |
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