Abillityx
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| Joined: 26 Feb 2011 |
| Total Posts: 3938 |
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| 27 May 2012 10:21 AM |
Guests need some limits. Especially when the exploiting returns.
Guests should only be allowed to play a game for thirty minutes, to decrease exploiting.
Guests should be able to be reported, and if they are reasonably reported, they should be kicked out of the game and the server will be shutted down.
ex. Guest 2243: *exploits* Abillityx: *reports* Guest 2243: *gets kicked* Abillityx: "Finally." Server: *shuts down* Else: *dances joyfully*
-Abillityx |
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| 27 May 2012 10:27 AM |
| Maybe not the server shutting down and they should have at least an hours limit. But apart from that, support steak with support sauce and support french fries. |
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iguodala
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| Joined: 24 Dec 2010 |
| Total Posts: 16467 |
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| 27 May 2012 10:31 AM |
Kinda support.
Just needs little rethinking though. |
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| 27 May 2012 10:32 AM |
| Support. Make the members have more control over the guests |
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Kashudi
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| Joined: 08 Jul 2009 |
| Total Posts: 818 |
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| 27 May 2012 10:33 AM |
30 minutes will not change anything. Most guests exploit the second they enter the server. The damage is already done by then. Yes, I think guests should have limitations, but I'm not sure how you could do it.
-{Intelligence is often mistaken for trolling... therefore in your eyes, I am a troll}- |
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| 27 May 2012 10:36 AM |
| Well I don't know how to exploit, but someone who does might know how to like not make guests able to exploit |
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| 27 May 2012 11:18 AM |
| Support.Well thought out idea,though unbeknownst to us,the Guest might go to exploit other games and preferably be abuseable by causing other servers to shutdown,just kick the guest. |
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| 27 May 2012 11:20 AM |
Support.
"Winning every thread, one post at a time" -tonykaree13 |
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| 27 May 2012 11:21 AM |
| Maybe a message comes up when the guest is kicked? So they know they've been kicked from the game, in case of false reporting. |
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gigabic
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| Joined: 06 Sep 2010 |
| Total Posts: 4344 |
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| 27 May 2012 11:44 AM |
| I really think this is a bad idea. |
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Paramore2
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| Joined: 07 Sep 2009 |
| Total Posts: 6402 |
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| 27 May 2012 11:49 AM |
| If a guest does exploit, they do it when they enter. With the 30 minute rule, a normal guest could think that ROBLOX always does that and might think you need BC to play longer. Also, we can't kick Guest because we want them to like ROBLOX. They could be perfectly fine and then some stupid people try to kick him for no reason, then he doesn't like ROBLOX and quits. |
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| 27 May 2012 11:54 AM |
| But what happens to most of the Guests that don't exploit? #no support. |
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| 27 May 2012 11:56 AM |
-.- So we all just place everyone under the same roof ? Next thing you'll no this'll be added to nbc |
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Abillityx
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| Joined: 26 Feb 2011 |
| Total Posts: 3938 |
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| 27 May 2012 06:33 PM |
I don't understand why the server should shutdown... What if I'm sword fighting and I'm going for a record?
Anyway, why limit guests play time? Some people need more than 30 min. To see if hey want to actually make account or not.
No support. |
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ShadowL
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| Joined: 11 Dec 2007 |
| Total Posts: 7459 |
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| 27 May 2012 06:38 PM |
| You'd be making a bad impression, with the idea. |
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court2000
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| Joined: 25 Apr 2010 |
| Total Posts: 3066 |
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| 27 May 2012 06:41 PM |
Its an okay idea, but just not the shut down after guest is banned. ... |
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| 27 May 2012 08:21 PM |
| No support. ROBLOX can script something that will prevent the injection giving insert and walkspeed increase. (Unless its like a sprint walkspeed 25, that would be fine) |
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| 27 May 2012 09:49 PM |
| They should have a set amount of minutes or hours to play Roblox until they decide if they want to join or not. |
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| 27 May 2012 09:55 PM |
| @paramore i totally agree with that and i have 50% support |
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