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| 26 May 2012 08:47 AM |
| I want to make a scripted round game, like Quadratum Havoc or Infection. Any ideas? |
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| 26 May 2012 08:48 AM |
make an rpg i havent seen an good rpg recently |
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| 26 May 2012 08:49 AM |
Hm, RPGs are easy to make, buggy and cost a lot of time. I'd like doing a scripted round game. |
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manic344
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| Joined: 16 Feb 2011 |
| Total Posts: 31023 |
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| 26 May 2012 08:49 AM |
The "Thing"
Kinda like Deception Infection, but my way.
- http://www.roblox.com/TIX-or-R$-giver-item?id=37681862 - |
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| 26 May 2012 08:50 AM |
action rpg saving system self-made animations equipments monster-drops
its not that wasy |
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| 26 May 2012 08:50 AM |
| Do you know how to make the camera rotate like in Quatnom Havoc? |
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Mackerel
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| Joined: 19 Feb 2011 |
| Total Posts: 5964 |
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| 26 May 2012 08:52 AM |
that would be a fail derpette |
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| 26 May 2012 08:56 AM |
@Awesomeness
play my first place, it has a thing like it. |
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| 26 May 2012 08:57 AM |
@Woah mhm. Monsters always get stuck, though, and that would be a pain to fix. |
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iText
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| Joined: 08 Nov 2010 |
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| 26 May 2012 08:59 AM |
@Mackeral, iText you're not funny. Seriously, I can script and build. |
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| 26 May 2012 09:04 AM |
| That would be quite cool. Hm. I'm going to fix my bow whilst thinking. |
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| 26 May 2012 09:05 AM |
A fight/war/duel.
Get killed to get points and upgrade. |
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| 26 May 2012 09:15 AM |
? Not really, just how would you fix a monster getting stuck behind a wall? A pathfinder takes up too much memory. |
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| 26 May 2012 09:17 AM |
d4rk886 made a ground tag system, monsters would automatically appear or disappear when players are close to them that's a way to solve the problem |
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manic344
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| Joined: 16 Feb 2011 |
| Total Posts: 31023 |
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| 26 May 2012 09:19 AM |
It goes like this:
You and some fellow scientists find an alien ship somewhere in Antarctica and explore it. Then suddenly you hear a weird sound inside the ship and go in see what it was, then one of your fellow scientists disappears after looking around. You look for him/her, then after a few minutes, you find him/her unconscious on a strange looking table. You check on him/her and see strange bite marks on his/her arm. Then you hear the strange sound again and this time you and the others think about finding where the weird sound came from. You go in 4 groups and search for it. Then while exploring the alien ship, one of the scientists almost gets killed by a monster. Then the monster disappears into the dark areas of the ship. You check on the person who got attacked. He says he's fine then you find melee weapons in some areas. Then the hunt for the "Thing" is on. But the victim who got bitten was actually one of the "Things" who replaced one of your fellow scientists.
HUMAN'S OBJECTIVES: Find the strange sound's location and investigate, explore the ship for the SECOND ALIEN, pick up weapons, clues, etc and GET OUT OF THERE.
THE THING'S OBJECTIVES: Kill 1 human at a time without being seen killing him/her.
THE SECOND THING'S OBJECTIVE: Use your cloaking device to hide and kill the humans.
Sorry if I have a bad story line and bad spelling :P |
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| 26 May 2012 09:19 AM |
| That's a way to relay the problem. |
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| 26 May 2012 09:20 AM |
| huh, looks like you've know how it works |
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manic344
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| Joined: 16 Feb 2011 |
| Total Posts: 31023 |
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| 26 May 2012 09:27 AM |
Am I late?
Awww :P
- http://www.roblox.com/TIX-or-R$-giver-item?id=37681862 - |
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