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Re: Exploits and your stance on them.

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cornholio234 is not online. cornholio234
Joined: 22 Oct 2010
Total Posts: 15142
21 May 2012 12:11 AM
what is your stance on exploits like C++ ones and ones involving the toolbox?

discuss please.
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iVaktoria is not online. iVaktoria
Joined: 23 Dec 2011
Total Posts: 62
21 May 2012 12:51 AM
The "toolbox exploit" isn't an exploit.
It's a glitch.
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00xBux is not online. 00xBux
Joined: 17 May 2012
Total Posts: 333
21 May 2012 06:24 AM
Toolbux glitch has already been patch, actualy for a long time now....
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Emess is not online. Emess
Joined: 01 Apr 2010
Total Posts: 13331
21 May 2012 06:51 AM
exploits are being patched and I think roblox is doing a good job at it so far.
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
21 May 2012 07:12 AM
Exploitation is fine.
What I hate is when some idiot records a place with an exploiter is in and fuzzes out his name and makes the viewers buy lessons on how to hack, even though he has no idea how, thus scamming everyone.
I also don't like exploiters everywhere who don't even find their exploit.
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Multidimensional is not online. Multidimensional
Joined: 05 Apr 2012
Total Posts: 866
21 May 2012 08:31 AM
I don't like the people who go onto the forum and make a thread about said exploiter. It doesn't help anything, usually just makes it worse.
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su8 is not online. su8
Joined: 06 Mar 2009
Total Posts: 6334
21 May 2012 09:26 AM
>The "toolbox exploit" isn't an exploit.
It's a glitch.

Glitch = most probably a bug

Using a bug = exploiting

...
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cornholio234 is not online. cornholio234
Joined: 22 Oct 2010
Total Posts: 15142
21 May 2012 02:08 PM
"Toolbux glitch has already been patch, actualy for a long time now...."

It's funny because there's a method I know on how to do it that isn't patched yet.
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DarkLuigiLType is not online. DarkLuigiLType
Joined: 29 Nov 2008
Total Posts: 4753
21 May 2012 04:28 PM
"What is your stance on exploits like C++ ones and ones involving the toolbox?"

"What is your stance on exploits like C++"

"exploits like C++"

olololol
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RA2lover is not online. RA2lover
Joined: 09 Nov 2008
Total Posts: 1254
21 May 2012 05:46 PM
IMO exploiting is aceptable. sure, it can get annoying when it makes a game server unplayable, but what you can do when you know a specific game's code is hilarious.

for example, you can make a guest alien commander insta-win on kreo battleship showdown before he even gets to open the alien command GUI, or clone the game's pistol to some guy other than you and watch the other players' reaction to it.

alternatively, you can add scripts to objects on a sandbox game to get them to react in a different way, like making an explosive thruster machinegun(i couldn't get them to replicate on everyone's game though - only locally).

also, there are only some ways to get a specific game's resources.
the first one is spamming objects and looking manually for valid, working asset IDs belonging to it. the other one is just exploit the game to have access to them. it's the same method some players use to steal places, but there are methods to protect them from obtaining a playable version of the game.
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
21 May 2012 05:52 PM
My stance is that it depends on the person. If he/she just does it to torment everyone or steal games to claim as their own, then no. However, if that person actually aims to make the game a little more fun or just to see how something works, then sure, go ahead. Unfortunately we don't live in an ideal world, so more people steal and torment than improve and learn.
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
21 May 2012 05:53 PM
@DarkLuigiLType

You're trying to make it apparent that he said something else than what he really said.

He said "exploits like C++ ones". The word "ones" here is extremly important.
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