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Re: Medieval Times: Invasion from the East (Country Ruler)

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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 11:04 AM
Authors note
---------------
This is a free choice type. You chose what you will do with your country and I chose the outcome. This means I won't be involved in the interaction. I am what you can call a game master.


Basic plot
-----------
It is the year 1453. A very important year for Europe. Constantinople fell to the forces of the Ottoman Empire Sultan Mehmed II. The Byzantine Empire is no more and the gate to Europe is opened. The fate of Europe lies in the Balkan area where small nations all united in the faith in Christ oppose the Ottoman hordes.


The rules
-----------
You chose your actions, I chose the outcome

ONLY USE EUROPEAN AND ASIAN NATIONS (some coastal African nations are allowed)

Use existing nations by that time or create new ones (put the word "imaginary" or something similar in the bracket next to the name of the country if it is made up on the sheet)

I control the climate, other nations and some other things you can not control

Don't interrupt the RP, when we start anything off topic goes in a bracket

No godmodding

Be realistic (this goes for using teach for that time period and such)

Listen to me and the admins (first three to join are admins)

Me -- admin -- none admin

I can make any other rule or change existing ones during any time of the RP

Use grammar

If somebody brakes a rule I have the power to banish them from the RP if I decide so



Glossary
---------
Reports
You can ask for a report on anything about your country or other countries. Example, a report on civil unrest in a specific city.

War
War can be a good thing if you capture territory but if the war is forced on to you it can be a serious business. Based on your nation you will have a "war support percentage" that I determine. If the war support percentage is low you will be able to go to war but your troops morale will be low which could determine the course of the battle. If the case is opposite the tides could turn. Smaller armies with greater morale have been known to defeat vast hordes of enemies with low morale. Any time during the RP you can ask for a report on the war support percentage and any other thing for that matter. When you go to war with a country you don't own I take control of that country.

Siege/ capturing countries
You can set siege to cities. I will often use dice to determine the course of the battle. When you capture a city it takes time for it to become loyal. You can ask for a specific city loyalty report any time (just like you can ask for any other report you could think of). In order to capture a country you need to hold the capital for ten of your posts. Then the country will surrender and it will become a part of your nation.

Alliance/ trade
Trade is usually the start of an alliance. An allied nation can help you in the time of need, rent you troops or help you financially. It is always good to have an ally. Trading is always good with neighbouring nations.

Espionage
You can send spies of enemy or neutral territory to scout the area better before you attack. Skilled spies can open cities in sieges. Be careful though, spies were known to start wars if caught.

Seasons
The seasons will shift every five pages. We start in summer.
Spring and Summer- crops collecting seasons
Autumn and Winter- stock up seasons

Resources
There are four basic resources needed to build certain buildings that you can build.

Food
Stone
Lumber
Iron

Happiness/ crime
Crime is based on your satisfaction level
Peasant happiness (I determine this)
Perfect- little if no crime
Happy- small amount of crime is present
Moderate- moderate crime level
Bad- crime level is higher
Miserable- crime level is chaotic

Religion
Based on your nation. Must be historically accurate.

Sheets
--------
Nation ruler CS
Name:
Status: (king, sultan...)
Appearance: (optional)
Personality: (optional)
Bio:
Other:

Nation sheet
Name:
Founded: (Year)
Government system: (Monarchy, etc)
Location: (Location on the world map)
Dominate religion:
Population:
Basic History:
Regions: (number of them, put their geological term in the bracket. Example, East (Mountains))
Dominate region: (Most important region)
Capital: (Name)
Capital size: (village, town, city)
Other:

Military sheet
Infantry (you can make more than one)
Name:
Type: (Ranged, close combat)
Description:
Weapon:
Elite: Yes or no
Number of them:
Other:

Cavalry (you can make more than one)
Name:
Type:
Description:
Weapon:
Elite: Yes or no
Number of them:
Other:

Navy (more than one)
Name:
Type: (transport, battle)
Description:
Weapon: (if battle)
Number of them:
Other:

Siege (more than one)
Name:
Type: (artillery, for breaching walls, ladder...)
Description:
Weapon:
Number of them:
Other:
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 11:38 AM
Nation ruler CS
Name: Galentitus (Gal-in-tight-us) The III
Status: (king, sultan...) King
Appearance: (I'll make later)
Personality: (I'll make later)
Bio: Galentitus III was the son of the king of the empire in which he was born into, His father died in a large battle and most of the population was destroyed. Galentitus is now trying to rebuild hid fathers empire of the most ruthless empire known to man, The newly reborn Spartan Empire
Other: In his culture the King fights in battles as would any other soldier.

Nation sheet
Name: Spartan Empire (Or New Spartans, Etc.)
Founded: 1389, crumbled 1410, reborn in 1441
Government system: Monarchy
Location: Greece
Dominate religion: Pantheon of Olympus (I'll create names for my gods as time goes on but for now, Greek gods.)
Population: 78,000
Basic History: The New Spartans welcomed war, and loved it. Their founder was a Honor fanatic and started a empire for the best of warriors, If you did not pass the test, you would either be put into an army of less than elite fighters, or sent home.
Regions: Western Mountains and Northern Prairies
Dominate region: Northern Prairies
Capital: Sparta (They're just pretty much taking the old empire everything, or remaking it.)
Capital size: Fortress. The Fortress is divided into four areas. Eastern, where the mountains protect the side, is where the family's and soldiers who are unable to fight. Western is the Training area of soldiers, Elite and not. Northern is where most enemies would come is where the Elite soldiers of the Spartans live and protect and the South for the unelite soldiers.
Other:

(Going to post Military in a moment.)
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 11:40 AM
(JOOOOINNING)
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 11:41 AM
(Wait can we make a fictional empire or does it have to be real?)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 11:45 AM
(You can make a Fictional Empire, he said it in one of the rules.)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 11:48 AM
Infantry (you can make more than one)
Name: Foot Soldier
Type: Close Combat
Description: They carry large square shields and have above average armour on the chest, back and head. They are trained to fight as one and slowly advance towards the enemy
Weapon: Medium Sized, curving sword.
Elite: No
Number of them: 35,000
Other:
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 11:56 AM
(Derp, didn't see that)

Nation ruler CS
Name: Domique Altez
Status: King
Appearance: Domique is a rather large and heavy built figure, standing at 6ft. He has rather thin dark brown hair accompanied by a stubble along his lower and upper lip, he has blueish eyes and has rather pale skin.
Personality: Tactical, Calculating, Somewhat overconfident.
Bio:Domique was destined to be king as soon as he was born, waiting for the throne to rule over the nation of Aspada. When he was only 18 his father was assassinated by an unknown assailant. He had to step up to the job of king without much training or guidance.
Other: Would prefer peace, but if push comes to shove...war will be decalred.

Nation sheet
Name: Aspada (Fictional)
Founded: 1270
Government system: Monarchy.
Location: Italy.
Dominate religion: Italy, small amount of France and Austria.
Population: 130,000
Basic History: Created when the nations of Italy and part of the french government combined, there was a massive bloody war that resulted in the deaths of thousands of Italian soldiers.
Regions: Italy(Plains/hills) North(Mountains) East (PLains)
Dominate region: Italy
Capital: Roma
Capital size: City
Other: Trades large amounts of marble and stone workings.

Military sheet
Infantry
Name: Spearmen
Type: Medium/Short range
Description: Men outfitted in basic leather armour with an iron shield. Normally used as cannon fodder to break the enemy down.
Weapon: Stone tipped spear, rocks.
Elite: Nope
Number of them: 2000
Other: Will flee if few of them remain.

Cavalry
Name: High Knight
Type: Offensive.
Description: A knight outfitted in steel armour and rides a horse also covered in armour.
Weapon: Steel sword, lance.
Elite: Yes
Number of them: 350
Other: Highly trained, only the best soldiers qualify.

Navy
Name: Battlecraft
Type: Battle
Description: Large boat with multiple sails, cabin sits low at the rear of the boat.
Weapon: 10 cannons, 1 greek fire cannon.
Number of them: 100
Other: Not very manoeuvrable.

Siege (more than one)
Name:
Type: (artillery, for breaching walls, ladder...)
Description:
Weapon:
Number of them:
Other:
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 11:58 AM
Dominant Religion: 89% Christian. 11% Muslim.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:02 PM
(Messed up on the population. 178,000 and the amount of foot soldiers is 64,000)

Infantry (you can make more than one)
Name: Spearman
Type: Medium Range
Description: They use a square shield and armour like the Foot Soldier but have a Spear instead of a sword
Weapon: Spear
Elite: No, but minorly skilled
Number of them: 20,000
Other:

Infantry (you can make more than one)
Name: Juggernaut
Type: Close, Medium and Ranged
Description: The Juggernauts are the elite of the Spartan Empire, they have two light swords, about the size of the Foot Soldiers on their belts. They carry 12 Spears in leather packs on their back. They throw them as Javelins or use them as weapons. They have heavy armour that is near unbreakable. They wear helmets that their vison is good enough but swords and arrows cannot travel through the helmet. They are extremely strong as they are beaten on, live to fight and workout for hours a day.
Weapon: Look above. :P
Elite: Yes
Number of them: 6,000
Other: There are a variant of the Juggernaut who uses one sword and a large shield. There are 2,000 of them within the 6,000 soldiers.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:03 PM
(Our people mainly work with their armies and train most children who show promise from the age of 10 and we don't rely heavily on farms and other places so we should make an alliance if we are both accepted.)
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Ultraelite is online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
18 May 2012 12:05 PM
[Joining.]
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:10 PM
Cavalry (you can make more than one)
Name: Hasta Riders (Spear Riders)
Type: Ranged, Medium
Description: Near heavy armour on the front, back and head. Light armour on the arms and legs, excluding heavy steel plates on the lower forearms to act as slight protection to the arms.
Weapon: 12 Spears, 11 to throw, one to hold
Elite: No, but quite skilled
Number of them: 10,000
Other:
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:13 PM
(Reading all the sheets)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:14 PM
(I'm going to label the amount of women, children and men.

Women- 50,000

Men- Soldiers- 100,000
Workers- 10,000

Children- 18,000 (Under Training, Female, or Unfit for Duty.)


People are drafted into the army unless they are disfigured physically, demented or has an important role outside the military.)
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 12:14 PM
Siege
Name: 'The fist'
Type: Breaching walls or gates
Description: A large iron pole on wheels, a crank must be turned for the pole be pulled back. When the lever unlocks the pole slams forwards and decimates anything in its way.
Weapon: Massive Iron ram
Number of them: 50
Other: Due to its speed, it is an easy target for archers.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:17 PM
(I forgot to include this in my character sheet but our army most likely won't use archers but may draft some from other countries and armies because they believe it to be cowardly to hide in the back and take out brave soldiers from afar.)
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:18 PM
zoozooba444 accepted
gavinfirefox accepted

Don't start yet. I need to analyze your nations!
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:26 PM
--Aspada--

-Overview-

-Location
Aspada is stationed in the north of Italy bordering with the Republic of Venice and the Kingdom of Hungary. Sadly, you have no sea connection which means most of the trade is done with the Republic of Venice.

-Size: Your nation is medium.

-Population: The happiness level is currently set to "Happy" with small crime around the city outskirts and some criminal activity near the border with Venice

-Religion: Due to your nation being Christian you get support from the Pope which you return by sending him troops if needed.

-Your war support is currently 60% because the Ottoman hordes are approaching the boarder.

-Alliance/ trade: You can decide who to trade and what to trade during the RP. It's best to trade close nations.

-Resources
-Food: Good (Most of your food comes from the south where farmers hold their plantations)
-Stone: Medium
-Lumber: Medium:
-Iron: Low

-Army
Your army is trained and medium in size.
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:33 PM
--Spartan Empire--

-Overview-

-Location
Aspada is stationed in the south of Greece completely surrounded by hostile Ottoman forces. The only trade is done by sea but Ottoman ships block most of your routes.

-Size: Your nation is small.

-Population: The happiness level is currently set to "Moderate" with small in the Capital and some crime on the sea.

-Religion: The Pope regards you as a heretic therefore you don't get support from him, nor the Ottoman hordes.

-Your war support is currently 100%, the people will defend their homes from the ever lasting invasion of the Ottoman armies.

-Alliance/ trade: You can decide who to trade and what to trade during the RP. Sadly you are only surrounded by the Ottomans and they are not in the exact trade mood.

-Resources
-Food: Medium
-Stone: Good
-Lumber: Low
-Iron: Low

-Army
Your army is very well trained and strong but small in size.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:33 PM
(I'm going to design my armies into units. Here is how I'll make it go.

Core-Whole Army
Phalanx- 10,000 Men. There are types of Phalanxes. Phalanx is Latin for Battalion.
Legio- 2,000 Men. 5 Per Phalanx. Normally sent to different areas. Latin for Legion
Unitas- 500 Men. 4 Per Legio. Most known to be split up.
Still thinking.)
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:34 PM
(Done, you can issue commands now).
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 May 2012 12:35 PM
Report on the three smallest neutral or enemy village nearby.
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mimalover is not online. mimalover
Joined: 18 Apr 2011
Total Posts: 2368
18 May 2012 12:38 PM
--Spartan Empire--

Three villages can be sighted from the border that your troops can cross.

The border is small due to the mountain terrain so the only passable area is about 10 kilometers wide.

The villages are heavily guarded with troops preparing to attack you with highly superior weapons and vast numbers that surpass yours.
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
18 May 2012 12:40 PM
Research into increasing production of stone.
Scout across the border into Hungary.
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roman117 is not online. roman117
Top 100 Poster
Joined: 28 May 2008
Total Posts: 37991
18 May 2012 12:42 PM
"Be realistic (this goes for using teach for that time period and such)"

So I can't have musketeers in my army?
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