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| 20 May 2012 11:42 AM |
http://wiki.roblox.com/index.php/GetFullName_(Method)
I don't really see a use for, but if there is can someone tell me, please? |
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Hypha
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| Joined: 16 May 2012 |
| Total Posts: 315 |
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| 20 May 2012 11:42 AM |
| It's useful it you're bored. |
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| 20 May 2012 12:35 PM |
Output maybe.
if error then print(script:GetFullName().." errored.") end |
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jelly134
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| Joined: 25 Aug 2008 |
| Total Posts: 1137 |
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| 20 May 2012 03:10 PM |
or if you are searching for something, you could make a set of for loops to find it; for i=1, #c do if c[i].Name == "SomethingI'veBeenLookingFor" then p = c[i] end end print("Found Item: "p:GetFullName()) |
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| 20 May 2012 03:15 PM |
http://www.roblox.com/Custom-Properties-Methods-item?id=75205733
I use GetFullName in that script. Though the script doesn't have TOO much use .... |
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| 20 May 2012 03:33 PM |
It also might be useful for loadstring, because you can't pass objects when you solely communicate a string, so this is a compressed way to tell where to find the object you're looking for.
And, as the other people stated, it's good (sometimes) for debugging. |
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