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| 17 May 2012 05:26 PM |
| You know how sometimes you might cut and paste a face off your payer into another brick like a AI's head, and the face will be stretched out? Does anyone know how to stop that? I'm trying to make shops for my game but the shop owners faces keep in stretching! So.. does anyone? |
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| 17 May 2012 05:27 PM |
| That's a weird rendering glitch. Usually it is fixed once you save the game and then come back to it. |
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| 17 May 2012 05:27 PM |
| You make the face smaller when you draw it |
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| 17 May 2012 05:27 PM |
| I meant to say players and on stretching... I forgot to check my post for spelling errors. |
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| 17 May 2012 05:28 PM |
| Oh wait, nevermind, I'm just not aware of this bug yet. |
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| 17 May 2012 05:29 PM |
| Crazyman32 posted on one of my posts again! That's the second time! Yay! And also thanks crazyman. |
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| 17 May 2012 05:30 PM |
| Try cloning your Player's Head for the right Sizing, I know the Starter Face is known to stretch and stuff a lot though. |
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| 17 May 2012 05:31 PM |
From wikipedia:
"Rendering is the process of generating an image from a model (or models in what collectively could be called a scene file), by means of computer programs."
Basically making things show up properly. |
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rayoma
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| Joined: 13 Nov 2009 |
| Total Posts: 1911 |
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| 17 May 2012 06:29 PM |
| This happens because it is dilating the image to fit the entire face of the part. If you were to have the part be the same size and shape as the players head ( along with the same meshes ) it should fit properly. |
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