omaraa
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| Joined: 23 Sep 2010 |
| Total Posts: 440 |
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| 15 May 2012 08:37 PM |
hey guys i have been trying to make/figure out a way to put back the bricks i deleted with script builder.
game.Workspace.part1:remove()
that how to remove it but how can i get it back??? |
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| 15 May 2012 08:39 PM |
Put the part in lighting and put the same one in Workspace
Part = game.Lighting.part1
while true do Part:clone() game.Workspace.part1:remove Part.Parent = game.Workspace end
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| 15 May 2012 08:40 PM |
Part = game.Lighting.part1
while true do Part:clone() game.Workspace.part1:remove() Part.Parent = game.Workspace end
Sorry for double postin but had to fix something xD |
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johny220
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| Joined: 30 Oct 2011 |
| Total Posts: 4584 |
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| 15 May 2012 08:47 PM |
| if you click cut, just press "paste into" on workspace. |
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omaraa
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| Joined: 23 Sep 2010 |
| Total Posts: 440 |
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| 15 May 2012 08:58 PM |
| jony i ment in script builder not in studio mode. |
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| 15 May 2012 10:22 PM |
Instead of :remove() so this:
workspace.part1.Parent = game.Lighting
game.Lighting.part1.Parent = workspace |
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Cheater
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| Joined: 29 Jun 2007 |
| Total Posts: 5258 |
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| 16 May 2012 02:02 AM |
| Or you could put a clone inside the Lighting or anywhere, give it a specific name and totally :Destroy() the other one in Workspace. |
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