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| 13 May 2012 09:30 PM |
Is it possible to create a "player" in your game? Meaning, that if I wanted to test a script that would require a player in game.Players, would it be possible to create one to test things out? I know that you can create dummies with the values of a player but I have a script that requires going into game.Players and targeting a player.
Thanks. |
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| 13 May 2012 09:44 PM |
Tools > Test > Start Server If your Firewall asks you if you want to allow Roblox, allow it. When the server opens, FROM THE SERVER, Tools > Test > Start Player. |
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| 13 May 2012 10:01 PM |
@Agent;
Just curious, how does that differ from Tools > Test > Play Solo, because you still have a player in it then. |
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| 13 May 2012 10:20 PM |
| When you use a server, the PlayerAdded event will fire. It's just like starting a ROBLOX game, except you're using your own computer as the server. |
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| 15 May 2012 04:45 PM |
| I see. That's why ChildAdded works and PlayerAdded doesn't in Play Solo. Thanks. |
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