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Re: Dark Continent (Alternate History/Strategy)

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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
13 May 2012 11:08 AM
The year is 1399, and the Black Plague has finally begun to retreat after claming the lives of almost all of Europe. The Muslims prepare to reclaim the empty fields and abandoned universities of the deceased Christian kings. In the east great explorers say goodbye to their families and prepare to sail to the edge of the world. In far away lands, tribes and empires alike are entering a renaissance of their own.

Rules-
No Ubering/God-modding
Pace your gain of technology, we just emerged from the middle ages, I don't want to see tanks on page two!
Page = 1 Year
You are incharge of your own nation.

Specfics-

Nations in Europe-
Nations in Mainland Europe will grow much more slowly at the start than nations elsewhere.
The Last Christian nations are on Islands, or in Russia. All the nations on Mainland Europe will be Non-christans at the start.

Nations in Asia-
Must be Historical! Nations here are interested in exploring westward, outside of Japan, which is still un-united

Nations in North America/Africa-
You will start off with a massive tech disadvantage, though this will change.

Governments-
Feudal Monarchy: More manpower for armies, but Higher chance for a revolt if a war goes on too long.
Empire: A bonus to Taxation, but there is a higher revolt risk.
Mechant Republic: A bonus to Trade, but worse at fighting. Elections every 4 years.
Noble Republic: A bonus to manpower, but Troops are more costly. Elections every 4 years.

Religion-
Every Nation has a national religion, and this influences relations with other countries. You will be more aquainted to nations of your own faith compared to Heretics or Heathens.

Country Sheet-
Name:
Location:
Population: (Limit is 1500 if in Europe)
Government:
Ruler:
Religion:
Other/Goals: (Optional)

Character Sheet-
Name:
@ge:
Citizen of what country:
Position in country:
Weapons (If any):
Religion:
Bio: (Optional)
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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
13 May 2012 11:45 AM
Name: Djata Kurufa
Location: England
Population: 1500
Government: Feudal Monarchy
Ruler: King Junit Kurufa
Religion: Sunni Muslim
Other/Goals: (Optional)
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JayTheDJ is not online. JayTheDJ
Joined: 07 Aug 2011
Total Posts: 262
13 May 2012 11:54 AM
Country Sheet-
Name: Italy
Location: Europe
Population: 1100(Limit is 1500 if in Europe)
Government: Feudal Monarchy
Ruler: Benito Mussolini
Religion: Roman Catholic
Other/Goals: To destroy all of Germany and even out the land between allies

Character Sheet-
Name: Benito Mussolini
@ge: 28
Citizen of what country: Italy!
Position in country: Dictator
Weapons (If any): (Other than the fact he has an army) A longsword
Religion: Roman Catholic
Bio: He is a dictator who promoted an idea of a new power. He eventually got this by threatening to march all over Rome with his supporters.
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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
13 May 2012 12:11 PM
(All of Germany is dead right now, but accepted)
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
13 May 2012 12:18 PM
Country Sheet-
Name: Gidist
Location: North America
Population: 3,000
Government: Merchant Republic
Ruler: King Deil Winters
Religion: Catholic
Other/Goals: (Optional)

Character Sheet-
Name: Deil Winters
@ge: 47
Citizen of what country: Gidist
Position in country: Ruler/King
Weapons (If any): Sword
Religion: Catholic
Bio: (Optional)
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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
13 May 2012 12:19 PM
(Accepted)
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JayTheDJ is not online. JayTheDJ
Joined: 07 Aug 2011
Total Posts: 262
13 May 2012 12:34 PM
(When do we start?)
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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
13 May 2012 12:46 PM
(Why not now?)

In Djata Kurufa, the people have established themselves in the now deserted countryside, and we hope to extend our claim in the future.
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JayTheDJ is not online. JayTheDJ
Joined: 07 Aug 2011
Total Posts: 262
13 May 2012 12:51 PM
In Italy, people start to build poor but functional housing units.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
13 May 2012 12:54 PM
Gidist sends out 50 scouts to search the land. They then organize an army of 600, along with about 200 militia. Gidist readies a caravan of 30 merchants.
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roblox23457320 is not online. roblox23457320
Joined: 24 Dec 2008
Total Posts: 3286
14 May 2012 04:16 PM
After we established ourselves, we began to build a fort in our capital, for defense from whomever lurks outside our lands.
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