Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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| 10 May 2012 01:32 AM |
Yah, I reset one of my old BC places to a baseplate and I chose the green flat baseplate. I want to make a lake but the grassy baseplate is only 1 block thick and so if I delete one it will make a hole on the ground and that gets really annoying. I KNOW that I COULD build a new terrain on top of the terrain to make more layers but what is the fastest way to do it without putting each grass block in individually??? I can't trust free models, there is a big chance that one of them might be infected or with a hack script... Help??? Oh and ALSO, once after you tell me how I build a crater with depth on my map, how do I fill it in with water??? Thank you. |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 10 May 2012 03:04 AM |
| Go to ROBLOX Studio Edit mode and use the terrain tools. Terrain Water hasn't been added yet, but you can use Tgazzas free model water, it is pretty cool and your character 'floats' in it. |
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Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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| 10 May 2012 06:24 PM |
| err. Can't find the water... |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 10 May 2012 09:20 PM |
| Look in my models, I have a copy of it. |
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Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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| 11 May 2012 01:29 AM |
| Is it the water christmas one? |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 11 May 2012 02:42 AM |
| Yes. you can walk/swim in it and jump out of it. Parts float in it too! |
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Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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| 11 May 2012 05:18 PM |
Wow that's awesome! I'll try it for once, but it's going to be very hard to fill the empty gap in lol |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 12 May 2012 12:03 PM |
| Empty gap? Just make the water the size you want and then I would use a CFraming tool to sink it into the terrain to the depth you want it. |
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Pengu8
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| Joined: 27 Apr 2008 |
| Total Posts: 6974 |
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| 12 May 2012 05:29 PM |
| Thank you! I forgot to think about Cframe! Thanks for the info you are very helpful :> |
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