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| 07 May 2012 09:33 PM |
Is there a way without scripts to make a bricks position at 0,0,0?
(Need for a script, But a script can not be what moves it)
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mage11561
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| Joined: 03 Sep 2008 |
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| 07 May 2012 09:34 PM |
| You could shoot it out of a cannon who's force would exactly land it at 0,0,0. |
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| 07 May 2012 09:35 PM |
No jokes please.
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pwnedu46
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| 07 May 2012 09:36 PM |
| Open Studio, click the part in the explorer, find the "Position" property, and set it to 0,0,0. |
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| 07 May 2012 09:37 PM |
I did.
It moves it to 0,0.6,0
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mage11561
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| 07 May 2012 09:37 PM |
That wasn't a joke,
if you don't want to directly move it via a script (I don't know why) you could do it that way.
If you just want to do it via studio, do what pwned said.
If you want to do it ingame... Idk use my idea :D |
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| 07 May 2012 09:39 PM |
A cannon would need scripts to function.
And his idea moves it to 0,0.6,0
(If I use a plate 0,0.2,0)
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| 07 May 2012 09:40 PM |
| Why don't you want to use the script? If you're just building, use the command bar. |
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mage11561
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| 07 May 2012 09:40 PM |
I thought you meant directly.
And you'd need to use CFrame to get it to exactly 0,0,0 |
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| 07 May 2012 09:40 PM |
use 1 line of code with CFrame in it or manually put a body force in it.
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ozza
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| Joined: 11 Oct 2007 |
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| 07 May 2012 09:41 PM |
Try maybe;
script.Parent.Position = Vector3.new(0,0,0)
for i = 1,2 do script.Parent.CFrame = script.Parent.CFrame - Vector3.new(0,0.3,0) wait() end
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ozza
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| 07 May 2012 09:42 PM |
| And that is how to demonstrate pointless for loops. C= |
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| 07 May 2012 09:42 PM |
I need it for 0,0,0 so I dont have to subtract .02 from the Y when I add the position to my building script.
If you dont understand that, Dosnt matter.
I need a way to do it with no tools (Outside the studio tools) and no scripts
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| 07 May 2012 09:45 PM |
Sigh...
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| 07 May 2012 09:46 PM |
| What you're trying to do is CFrame without a script or tool that allows you to do it. That's literally impossible. You're going to have to suck it up and use a script, or not CFrame it. |
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| 07 May 2012 09:47 PM |
I'll just add -(0,0.2,0) to the script.
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Wowgnomes
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| 07 May 2012 10:10 PM |
Just use the command bar...Also set the brick's FormFactor to custom.
Lua Learners - Writer |
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| 07 May 2012 10:13 PM |
That wouldnt work. Its hard to tell you why, But it wont.
Anyway I found a way around it
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| 07 May 2012 10:21 PM |
worked for me.
http://www.roblox.com/Brick-CFrame-0-0-0-item?id=79751697
Lua Learners - Writer |
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| 07 May 2012 10:23 PM |
I said without a tool.
But I found away around it, Lets just stop posting here
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Wowgnomes
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| 07 May 2012 11:34 PM |
Sure But I think only I will understand it.
(Understand WHY I need it, Its pretty easy how it works)
Part.CFrame = script.Parent.CFrame * CFrame.new(0, 0.6, -3) * CFrame.new(0,-0.6,0)
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sonickyle
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| Joined: 01 Jan 2009 |
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| 08 May 2012 01:35 AM |
| What the? You used the command bar! |
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