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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 04 May 2012 05:14 PM |
| There's a simple reason they don't do this: they can't moderate scripts, therefore some immature person could create a script that draws out (inappropriate) things. Although this is technically already possible with GUIs, this would make it easier. |
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| 04 May 2012 05:19 PM |
| I made a GUI system that used my very own homemade Compact Image Format to build images that uses 0-255 values for alpha, red, green and blue, so it goes a bit like AAARRRGGGBBB for each pixel. I made a few demos but no real pictures. |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 04 May 2012 05:25 PM |
@Prehistoric
Why not think of numbers as their binary value? You could just use a single character to store an 8-bit (0-255) number. |
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| 04 May 2012 05:34 PM |
| o_O Didn't even think of that. I thought of using hex values for a bit but I don't understand them. Maybe if I can find a way to create a CIF file viewer (in C++), I will release CIF2 with binaries. If I wanted a low quality shader I could just use approximates for the values. But I want it to be super compact and quality. I did some tests with the current CIF and it was x3 smaller than the smallest common image type. This would make it 3^2 times smaller. |
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pighead10
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| Joined: 03 May 2009 |
| Total Posts: 10341 |
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| 04 May 2012 05:46 PM |
| It would not be the reason that Chummy said first - there are loads of ways you can create rude images or models in game. If they wanted to prevent that, they would have to remove Studio, build mode, and any other form of building from the game entirely. |
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