|
| 24 Apr 2012 04:42 PM |
My contraption "Period 5" at my game Funky Brewster, is causing me tons of trouble. I'm trying to wrap my mind around how to make it work correctly, but I'm having trouble. Please visit and help to give me some ideas on how to make it work.
Thanks, and here's the place: http://www.roblox.com/Funky-Brewster-place?id=31764846
Please provide feedback, I need to work out the bugs, 'cause I'd really like to make it work smooth. :) |
|
|
| Report Abuse |
|
|
|
| 24 Apr 2012 08:24 PM |
Whoa that is so cool. This is way beyond my abilities, how did you do that? I am assuming that Period 5 is supposed to rotate the arm around the whole contraption. Would it be sticking to the purple part? you could try lowering it 0.001 or whatever it takes. This seems to be somewhat of a scripting problem otherwise. Sorry I can't help but nice job. I caught a glimps of your front place, I'm going there now to check it out ,and your other places.
Nice building! |
|
|
| Report Abuse |
|
|
69scott69
|
  |
| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
|
|
| 24 Apr 2012 11:26 PM |
Just some thoughts... It almost looks like the bottom rotating bar is anchored because it isn't even moving slightly. You might want to try decreasing the friction of the sliders and supporting parts to 0. Lol I have seen one of these made of wood in real life, it was called a BS grinder!
|
|
|
| Report Abuse |
|
|
|
| 25 Apr 2012 05:51 AM |
| Ya, I modeled it off of one of those. |
|
|
| Report Abuse |
|
|
|
| 25 Apr 2012 07:05 AM |
Wow, they look good. Fancy machinery.
Anyways I can across a lot of those kinds of problems with my Iron Obstacle Course, bit annyoing but perfectly fixable.
Check that all the bricks in the model that shouldn't have velocity, don't. Then continue to check that the bottom arm and bottom arm hinge bricks aren't anchored. If the problem still persists, consider shortening both the top and bottom arms, as the further they are from the motor hinge, the more they will want to sag, and stall/stop rotation.
If it still doesn't work, sorry. No other ideas... |
|
|
| Report Abuse |
|
|
69scott69
|
  |
| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
|
|
| 25 Apr 2012 02:23 PM |
It may also work if you try to shorten the first rotating arm (the motor arm) and lengthen the link arm to make the physics work a little better. I will try making one too (I won't put it anywhere or make it a free model, don't worry) just to see if I can make it work and then PM you my findings. Lol, I like a good challenge! |
|
|
| Report Abuse |
|
|
FIRECAKE
|
  |
| Joined: 28 Feb 2009 |
| Total Posts: 25167 |
|
|
| 25 Apr 2012 02:31 PM |
Mmm I see.
You could have both of the bars on the bottom move each way, but they'd have to keep the same angle with the bar that is attached to both of them. For instance, right now, you could consider it like a function table:
x = The first moving bar y = Second moving bar a = Bar that will be moved by x and y
So basically,
a will keep the same distance between x and y
Think of it as coordinates
if x = 4, y = 0. If y = 4, x = 0. If x = 3, y = 1
and so on.
⊂=-҉Ξ҉-=⊃ Uh oh, a-dancin' with myself, uh oh, oh... ⊂=-҉Ξ҉-=⊃ |
|
|
| Report Abuse |
|
|
| |
|