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ROBLOX Forum » Game Creation and Development » Game Design
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Do you think it's possible to have a turn-based action RPG?

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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
21 Apr 2012 10:21 PM
To be honest, the only mechanic I could think of regarding this is the Super Mario RPG battle mechanic, fused with a fighting game system like street fighter or marvel vs capcom. In my head I can see fit together pretty nicely. What do you guys think of? Think a genre called "Turn-based action rpg" would actually work? How do you think it would?
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jacob726 is not online. jacob726
Joined: 24 Jul 2008
Total Posts: 10732
21 Apr 2012 11:05 PM
Well, it IS possible, but I have now idea how to make it work.
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mat852 is not online. mat852
Joined: 12 Aug 2008
Total Posts: 1411
22 Apr 2012 01:28 AM
it's possible.

lock the camera, have a set of programmed ui action commands, and then animate.
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
22 Apr 2012 02:14 AM
Yeah, but it's definitely gonna be hard work.
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
22 Apr 2012 02:15 AM
Plus, you know how action rpgs are. (For example, kingdoms of amalur)
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
22 Apr 2012 04:30 AM
It'll be quite the challenge.
But on roblox we have the ablitly to make any game.
Though lag will be huge
And will be pretty basic.
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RA2lover is not online. RA2lover
Joined: 09 Nov 2008
Total Posts: 1254
22 Apr 2012 06:15 AM
don't. having lots of players on a turn-based game = boredom. if it's turn based, it should be at least simultaneous. see for instance Scorched3D
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
22 Apr 2012 06:38 AM
@RA2
Have you ever played super mario rpgs?
It's definitely not boring. Mix that with some street fighter action (combos, specials execution, up up left right down u j k jump SMASH)
Plus, it'd be pretty easy to make it a sorta singleplayer game, with Dark Souls/Demon Souls like interaction (local parts ftw)
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Candymaniac is not online. Candymaniac
Joined: 08 Oct 2009
Total Posts: 8985
22 Apr 2012 07:48 AM
I don't think it woould be hard work. It's pretty simple if you think about it. To be honest, we considered doing this as a project, but then cancelled it because it wasn't interesting or engaging.

"Knowledge talks, wisdom listens."
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ninjasheep is not online. ninjasheep
Joined: 26 Apr 2008
Total Posts: 11934
22 Apr 2012 11:35 AM
When I learn more programming I will be making a Final Fantasy Tactics type RPG, which is some-what simular to what you're saying, I think.
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NilPirate is not online. NilPirate
Joined: 31 Jul 2010
Total Posts: 3077
22 Apr 2012 12:36 PM
There's been one made before, called "Lost Forest RPG" or something similar. The player was separated from the enemy by a clear barrier, and whenever the player swung his sword it would roll their damage.
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LordValkrie is not online. LordValkrie
Joined: 25 Feb 2012
Total Posts: 11344
22 Apr 2012 01:54 PM
The easiest way is simulations, Like that old game stranded. Simulate it.
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silverswordgold2 is not online. silverswordgold2
Joined: 02 Sep 2011
Total Posts: 1598
22 Apr 2012 02:42 PM
Actully its already been done. Go to "LifeLess RPG" and touch a monster. That right there is proof.


Hope this helped!
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eter is not online. eter
Joined: 27 Jul 2008
Total Posts: 10523
22 Apr 2012 03:20 PM
seems legit enough
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
22 Apr 2012 03:54 PM
You should look in ff13 atb bars.
It's half timebased/ half real time (or whatever)
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LordValkrie is not online. LordValkrie
Joined: 25 Feb 2012
Total Posts: 11344
22 Apr 2012 05:03 PM
DUDE! THE LIFELESS RPG IS EPIX.
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
27 Apr 2012 04:07 AM
I think nobody really understands what I'm getting at, oh well.
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LordValkrie is not online. LordValkrie
Joined: 25 Feb 2012
Total Posts: 11344
27 Apr 2012 06:20 AM
Yes, it is possible. And if you're getting at how to do it, then go to the scripting forum, they'll show you some starter scripts.

.:If being a troll is good, then consider me the BEST!:.
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
27 Apr 2012 10:14 AM
RPG's are boring and repetitive and you cant create or build anything, and turn based makes it slow and boring.
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
27 Apr 2012 11:08 AM
@Radio
Then you haven't played a good turn-based RPG yet. Or you're not into slow games(chess, for instance).
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RATEXmegaGAMER is not online. RATEXmegaGAMER
Joined: 10 Dec 2010
Total Posts: 4046
27 Apr 2012 11:29 AM
Reminds me of FF.
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xcalibur is not online. xcalibur
Joined: 14 Mar 2008
Total Posts: 4719
27 Apr 2012 11:54 AM
nobody's getting the idea
I guess I'll just post a detailed thread tomorrow.
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